WoW players outraged over Blizzard’s “joke” response to botting issues - Dexerto
World of Warcraft

WoW players outraged over Blizzard’s “joke” response to botting issues

Published: 19/Jun/2020 19:56

by Bill Cooney

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World of Warcraft Classic has been out for over a year but lately, the still-loyal player base has had to deal with endless waves of automated bot players, and Blizzzard’s response to the issue was literally a joke they made back in 2006 come to life.

As a re-release of a game that originally came out in 2004, players have had plenty of time to perfect their WoW Classic strategies, but it also means cheaters and botters have had just as much time to perfect their craft.

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“Bots” as anyone who’s played an MMORPG before will know, are automated characters that only exist for one purpose, say running an instance hundreds of times a day for loot and mats to sell for gold.

Blizzard Entertainment
Anything a player can do, a bot can also, but without having to break for trivial human needs like food or sleep.

Rampant botting has, unfortunately, always been a part of World of Warcraft, but it’s become a major problem in recent months for Classic, with so-called “bot mafias” running up the prices for certain items and mats on the auction house. They’re also a huge problem in the cross-server PvP Battlegrounds, where bots will just stand around to gain the minimum honor and nothing else.

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Classic fans have been complaining about the rise in roboplayers for months, but Blizzard’s long overdue response to the problem seems to have satisfied almost no one, and was actually a joke from a set of fake April Fool’s Day patch notes from 2006.

Blizzard Entertainment
Blizzard took a play out of their own book to take on botters, just not the page anyone wanted.

Blizzard’s current attempt to combat bots is to cap instances and dungeons to a maximum of 30 a day, instead of a widespread ban wave that most players want to see.

This strategy is seemingly pulled directly from a set of joke patch notes back in 2006, that jokingly deemed “it was necessary to limit the number of times a player can enter a dungeon per day.”

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“This was done to prevent the economy from being flooded with overly valuable items, and to ensure that players weren’t acquiring too much gold during what we’d consider a reasonable amount of play-time,” the tongue-in-cheek notes said. “We realize that many players enjoy repeated trips to their favorite dungeons, so we’ve made this new limitation as least restrictive as possible. Each character on a player’s account may enter the same dungeon up to three times per day, and may visit a total of five dungeons over the course of a twenty-four hour period.”

Blizzard Entertainment
Why ban accounts when you could just limit the number of instances each character can run per day?

Obviously, this has rubbed WoW Classic players the wrong way, with many pointing out that this change is, quite literally, a joke from the past come to life.

There’s one theory as to why Blizzard chose to limit instances instead of bans, and it’s that they can’t collect subscription fees anymore from accounts that get locked out.

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Not every single player has the time to run over 30 instances a day, but it doesn’t take a no-lifer to realize that Blizzard’s response to the biggest problem in WoW Classic right now is quite literally a joke.

World of Warcraft

Henry Cavill as Arthas in Warcraft 2 makes perfect sense: here’s why

Published: 7/Oct/2020 4:11 Updated: 7/Oct/2020 5:03

by Isaac McIntyre

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Okay World of Warcraft fans, it’s time to go all-in… Henry Cavill would make a perfect Arthas in Blizzard’s newly rumored Warcraft 2 revival, especially after proving he’s got the fantasy chops as Geralt of Rivia in Netflix’s The Witcher.

The original Warcraft movie came out back in 2016, and landed with mixed reviews. World of Warcraft fans loved it, of course; seeing characters like Anduin, Medivh, Gul’dan, and Durotan brought to life on the big screen was a dream come true.

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Critics and general audiences were less convinced. Duncan Jones’ high-fantasy romp in the world of Azeroth was dubbed a failure. A sequel was stamped ‘highly unlikely’ after the box office flop. 

Except, just four years later, the Warcraft rumor mill has thundered back to life. Legendary Entertainment has already green-lit a sequel, according to insider Daniel Ritchman, with Lord of the Rings director Peter Jackson involved.

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Warcraft raked in just $47.4 million in the United States, but made $391.7m overseas.
Legendary Entertainment
Warcraft raked in just $47.4 million in the States, but made $391.7m overseas.

And so, with Warcraft 2 reportedly in development, that leaves us with the biggest question for the sequel; what will the story be? Will the franchise take it step by step, and tell the story of “Tides of Darkness,” or head for a better-selling sequel?

In our opinion, Blizzard’s best bet for the sequel is to skip straight to “Reign of Chaos” and it’s genre-defining expansion “The Frozen Throne.” The third game’s storyline has plenty of ‘Game of Thrones’ and ‘Lord of the Rings’ elements.

Enter fantasy’s man of the hour, Henry Cavill.

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Arthas Menethil is key to Warcraft 3, and Cavill is a perfect pick to play him. The prince’s path to the throne is littered with huge battles, dastardly schemes, and of course, the biggest twist Blizzard’s Warcraft franchise has ever offered up.

Reason number one: I mean, look at Henry Cavill. That speaks for itself.

Henry Cavill in a fan-mockup depicting him as Arthas Menethil.
Reddit: GeordieGamerGuy
Henry Cavill in a fan-mockup depicting him as Warcraft’s Arthas Menethil.

There are other reasons too though. One is that Cavill is a big World of Warcraft fan himself, meaning he’d likely be eager to sign on. I mean come on, the guy missed the news he had been cast as Superman because he was deep in a WoW raid.

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Former Blizzard figurehead Chris Metzen and Rise of the Lich King writer Christie Golden have both given Cavill’s fan-casting their tick of approval too; the Warcraft duo are well and truly “on the [Cavill as] Arthas train.”

Finally, Warcraft 2 will need ticket-selling star power. The first 2016 flick did have plenty of big names ⁠— Vikings lead Travis Fimmell was among them, as was Marvel’s Dominic Cooper ⁠— but none command the same household stardom as Henry Cavill.

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Cavill, 37, is a little old for Arthas in “Reign of Chaos” and “The Frozen Throne,” but if Legendary and Blizzard plan out a trilogy leading into “Wrath of the Lich King” ⁠— which they absolutely should ⁠— the British star will fit perfectly for Menethil’s final Warcraft hurrah.

Heck, cast a younger actor for the opening stage of the prince’s life, then bring Cavill in with a narrative time-jump in the third or fourth Warcraft movie.

Arthas Menethil and his path to the throne should be front and center in future Warcraft sequels.
Blizzard Entertainment
Arthas Menethil and his path to the throne should be front and center in future Warcraft sequels.

The Superman star isn’t the only name being linked to Warcraft 2 either. Fimmel is expected to return as Anduin in the sequel, as is Ben Schnetzer as Khadgar. Paula Patton has also said she’d “love” to return for another Warcraft outing.

The same insider reports that suggested Warcraft 2 is now in the works also tipped Jurassic World lead Chris Pratt as another star who has already been tabled a multi-movie deal.

Duncan Jones, who directed the 2016 release, also said he would happily return as long as there are “less cooks in the kitchen.” Blizzard has yet to officially respond to the reported new sequel, so take everything with a pinch of salt… for now.