The folks of the OfflineTV collective have found out the hard way why trying to dungeon skip in World of Warcraft can take longer than just doing it as Blizzard intended.
Everyone in the WoW community, and then some, are currently grinding their way through the MMO’s newest expansion Shadowlands including Scarra and Toast of OfflineTV.
As most longtime players know, leveling up a new toon can be a serious slog, but by Dungeon skipping you can make the process a bit easier. However, this doesn’t come without its risks.
Dungeon skipping doesn’t mean you skip the instance entirely (how else are you going to get all of that sweet, sweet loot?) but instead take shortcuts inside to cut down on the number of regular (trash) enemies you have to fight and get to bosses quicker.
There are several reasons why you’d want to do this. Even though trash mobs can drop loot of their own and offer XP, a lot of players choose to skip them to save time and reach the guaranteed rare items dropped by bosses quicker.
This was the situation Scarra, Toast, and their group found themselves in while running through the new Shadowlands dungeon ‘Mists of Tirna Scithe.’ Instead of continuing on the obvious path, the group decided to have Scarra’s priest levitate them over a chasm of certain death.
It was a confusing choice as the little maneuver wouldn’t have even saved them that much time, because they were only skipping three enemies in total. Instead of shortening the run though, it ended up making things take way longer since they completely failed and almost everyone fell to their death.
Scarra went on to joke on Twitter that this crack group was actually “practicing” for the Mythic Dungeon Invitational. All we can say based on this snippet is that he might want to work on his cast timing if that is the case.
At least everyone managed to have a good time and laugh it off while plummeting to their doom, and in the end, isn’t having a good time with your friends, even if you’re failing miserably, what WoW is all about?