Blizzard's new Shadowlands spell changes could ruin World of Warcraft, warns Asmongold - Dexerto
World of Warcraft

Asmongold warns Shadowlands spell changes could “ruin” World of Warcraft

Published: 23/Jul/2020 7:34

by Isaac McIntyre

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World of Warcraft guru and popular Twitch star Asmongold has opened fire at Blizzard over their decision to re-add “spell variance” to the MMORPG ahead of the Shadowlands release date, warning that it could “ruin” the franchise.

Randomness in WoW has often been a sticking point for hardcore fans of the long-running fantasy franchise. Blizzard are big fans of added variance in spells and actions. Their card game Hearthstone is built around it ⁠— and believe it promotes “dynamic” moments in battles and raids. Most players, on the other hand, despise any and all ‘RNG’ elements.

New concerns are being now raised after Blizzard, who originally promised they would cut back on the coin-flip mechanics in Shadowlands, backflipped on that and unveiled a new “spell variance” plan for WoW’s eighth expansion.

The devs wrote in a July 22 beta update they would be re-adding “variance on damaging and healing” spells after the Shadowlands release date. The actual variance, they continued, would be “small, almost negligible.”

Blizzard Entertainment
Shadowlands – and its cataclysmic Sylvanas-led storyline – isn’t far off now.

Asmongold, who was sent the update during his Twitch stream, admitted he was “incredibly worried” about Blizzard’s ‘obsession’ with random damage. If the devs aren’t careful, he continued, they could “ruin” retail World of Warcraft forever.

“This would be fine in a vacuum, but it’s not,” Asmongold said. The issue, he explained, is the devs are trying to stop players mathematically simulating characters in an effort to maximize potential output.

“It’s a problem… in the context of them doing as much as they can to… muddy the waters and make it harder for World of Warcraft players to sim. Blizzard has identified both simming and theorycrafting as a problem… but it isn’t a problem for the player base, only the devs.”

Asmon continued, stating that it’s a big issue because it shows Blizzard still hasn’t found a way to add what fans want. “They don’t understand… if the devs are trying to overcome different obstacles to the players, they make the game worse.”

This isn’t the first time the Twitch star has lashed out over Blizzard’s “incessant” RNG attempts either. In May he dubbed the Battle for Azeroth corruption mechanic “incredibly manipulative” and called for its removal.

“I really, really don’t like it at all,” the WoW personality said when the now-removed coin-flip damage mechanic was first introduced. “It makes me not want to play the game… all it does is take away caring about your current progression.”

Soon after Asmon’s last ‘RNG’ barrage, Blizzard admitted they had made a mistake in adding “corruption” in BFA’s fourth season. It looks like they may have quietly reversed that decision in the build-up to the Shadowlands release date, however.

Shadowlands is locked in for a 2020 release, in one of the final months of the year.
Blizzard Entertainment
Shadowlands is locked in for a 2020 release, in one of the final months of the year.

Outside of the surprise spell mechanic change, Asmongold ⁠— who is one of, if not the most influential figurehead in the WoW community ⁠— has been relatively positive about the new expansion’s impending release later this year.

He admitted “it looks so much better than BFA looked at this stage, and… even better than Legion too. Honestly, honestly! Better than Warlords [of Draenor] too. I’m really excited to see what they’re going to do going forward.”

World of Warcraft director Ion Hazzikostas has also been drumming up hype for the upcoming expansion, suggesting it will be the “best time to start playing World of Warcraft since all the way back in 2004.” High praise from both!

World of Warcraft

World of Warcraft 22 October patch notes: Mage Nerfs & Demon Hunter fixes

Published: 23/Oct/2020 13:11

by Lauren Bergin

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The World of Warcraft 22 October Hotfixes sees some major changes to some of the game’s most popular classes alongside a host of other changes.

In the run-up to the highly anticipated release of the Shadowlands expansion, Blizzard have made several key updates to WoW Classic, as well as the Battle for Azaroth.

Between 14-22 October, there has been a range of different updates to the game, but some of the most important have been rolled out after 19 October. These changes include a whole host of alterations to some of the game’s most popular classes, items, quests, and bug fixes.

Blizzard EntertainmentNew adjustments have been made to several of the game’s most dominant classes.

Class Changes

Some of the main changes these Hotfixes will implement apply to the games major classes.

The healing classes of the the game have been given significant buffs, specifically the changes made to the Priest’s ‘Atonement’ to increase the healing lower level characters receive from the spell.Also, taking the Priest with you on “Blade of Twilight” lets the player return to Whispering Woods using the Tirisfal Camp Scroll.

Healers aren’t the only ones who have seen some positive changes. The Demon Hunter has also seen a revision of a bug which decreased armor when using Demon Spikes while buffed.

On the opposite end of the spectrum, the Mage class has seen significant nerfs, with “Arcane Pummelling” losing 40% of its damage per wave and Vision of Perfection no longer proccing Rune of Power.

Headgun Changes

Another significant change in this hotfix appears on the Tactical and Blink-Trigger Headguns, whose cooldown on-use effects have been increased significantly from 30 seconds to 5 minutes. This makes firing those bullets a lot harder, and you’ll have to use them much more sparingly.

Trick or Treat?

As Hallow’s End dominates the game, players will be pleased to hear that the Hallow’s End Candy Bucket in The Veiled Stair now appears in all phases, offering treats to any passers by whenever they need them!

All this and more has changed in the World of Warcraft universe, so take a look below for more details.


Other Notable Hotfixes:

Achievements

  • The Will of the Emperor encounter special ability, Opportunistic Strike, is obtainable once again for completing the achievement Show Me Your Moves!

Characters

  • The Character Transfer gold limit for characters level 40-49 has increased to 250,000 gold.

Class Changes

  • Death Knight
    • Unholy
      • The additional Shadow damage from Soul Reaper’s (Talent) explosion is now correctly affected by Mastery.
  • Druid
    • Balance
      • Damage caused by Starfall will break the caster out of stealth.
  • Priest
    • Shadow
      • Spiteful Apparitions (Azerite Trait) damage reduced by 34%.
      • Whispers of the Damned (Azerite Trait) Insanity generation reduced by 50%.
  • Warlock
    • General
        • Unstable Affliction’s damage dealt when it is dispelled has been reduced by 35%.

Dungeons and Raids

  • Ny’alotha, the Waking City
    • N’Zoth the Corruptor
      • Fixed an issue where Basher Tentacles would cast Void Lash more frequently on all difficulties.
    • Vexiona
      • Fixed an issue that occasionally caused Vexiona to not follow her target.
  • Utgarde Pinnacle
    • King Ymiron
      • Dark Slash now deals appropriate damage on Normal difficulty.

Items and Rewards

  • Many Burning Crusade gems have had their stats updated to the correct numbers.

Island Expeditions

  • Resolved an issue that prevented Azerite Extractors from functioning correctly.

Pet Battles

  • The Sun Darter Hatchling is obtainable once again. Happy hunting!

Player versus Player

  • Fixed an issue where some Gladiator mounts were not accessible across the account.
  • The Conquest limit has been increased and players can once again progress on their Weekly Conquest reward.

Quests

  • After completing “An End to Beginnings”, the instructions have been clarified on how to unlock the Timewalking Campaign for players that have already leveled a character before.
  • Players who are eligible to visit Nazjatar will no longer be prompted upon log in to start the quests, “The Warchief’s Order” or “The Wolf’s Offensive”. Instead, players can begin their journey to Nazjatar by starting the quest, “Send the Fleet”, by speaking to Nathanos or Genn Greymane.
  • Players who have started the Battle for Azeroth introduction are now able to complete “The Legion Returns” and any remaining Legion introduction content.
  • Nathanos is visible once again for Horde players to turn in “The Battle for Lordaeron”.
  • Fixed an issue where Alliance players were unable to pick up “Tides of War” from Hero’s Herald.
  • Reduced the difficulty of the enemies in the Alliance quest “Fairwind’s “Friends”’.
  • Sylvanas Windrunner should now be present in Grommash Hold if you have quests to turn in to her while you’re also in the middle of the Vulpera Allied Race questline. Shhh… Don’t tell Tyrande.
  • You’ll now be ported back onto the ship if you accidentally fall off during the Horde quest “Paint it Red” and Alliance quest “Unleash Hell”.