ENTERTAINMENT

SHROUD EXPLAINS WHY HALO INFINITE HAVING “CLASSIC” GAMEPLAY IS A BIG MISTAKE

WHAT HAPPENED?

Michael ‘Shroud’ Grzesiek believes 343 Industries has made one big mistake when it comes to Halo Infinite.

This being leaning too heavily on “classic” gameplay from past titles instead of modernizing the iconic franchise.

- SHROUD

“”

I know it was like this in the classic games, but it’s not a good design choice, at all. It’s 2021, man! Nobody wants that anymore. Every shot should matter in FPS games, not just the very last one.

- SHROUD

“”

I get that it’s Halo, it’s mindless like Call of Duty, Battlefield 2042. And, I get why people would want to keep old gameplay designs, but I just think it’s wrong.

Shroud did add that he’s liked one thing about Halo Infinite so far; the Twitch star was blown away by the game’s graphics and level designs.