Valorant players angry over Riot’s response over “predatory” Radianite - Dexerto

Valorant players angry over Riot’s response over “predatory” Radianite

Published: 3/Aug/2020 23:02

by Alan Bernal


Valorant players condemned a Rioters response to ire for the Radianite system in the game, with some people calling the skin upgrades exploitative and its marketing misleading.

Radianite is a separate in-game currency that people can opt-in to. While players outright buy Valorant Points (VP) with money, which they can then convert into Radanite Points (RP) to “evolve certain weapon skins and other content types in the game.”

Since first experiencing this system in the beta, the community have questioned Radianite and its place in the overall structure for premium weapon designs. “[Riot] are all exploiting people and should be ashamed of themselves,” one user responded to someone calling RP a “scam.”

Revenue Lead Joe ‘SWAGGERNAU7’ Lee chimed in to the discussion about how Riot Games gauges player sentiments for all things Valorant and how Radianite is on their radar to improve.

Riot Games via Electrcz YT
Radianite Points let players upgrade some cosmetics in Valorant.

“When we see things that we want to learn more about, we send out even more targeted surveys surrounding a particular topic or even host player labs to get real discussion going,” he said. “Radianite Points is one of those topics where we’re digging into more on.”

Lee didn’t go into more details about where the company currently is with addressing the concerns. But the lack of information in a thread focused on the strange Radianite marketing in-game left a sour note for people.

“You have some nerve to pull the ‘we need more information’ BS when you know your pricing system is misleading and predatory,” one user wrote. “You claim to be a gamer and a part of the community, but it’s clear through your words and actions you’re just another corporate drone who insults everyone’s intelligence and exploits the playerbase to chase the bottom line.”

Many were reluctant to accept Lee’s response to growing concerns over Radianite.

That was just one of a few pointed comments at Lee for touching on the polarizing issue. There are those who are happy to have ways of upgrading cosmetics to have robust features, while others see inherent problems in the Radianite system.

Riot has detailed their intentions for RP in the past while describing their intentions for the system, but players still want to see changes to the pricing structure and the rewards it unlocks.


Valorant dev confirms changes for several Agents: Breach, Cypher, more

Published: 25/Oct/2020 0:55

by Alan Bernal


A Valorant developer has confirmed that the studio is looking to make changes to the likes of Cypher, Breach, Killjoy, and Brimstone that could be coming in Patch 1.11 and beyond.

Senior Game Designer on Valorant, Max ‘Orcane’ Grossman told Hitscan how Riot wants to change these characters in the future, and while he didn’t go into much detail, he explained what kind of impact they expect these gameplay changes to have.

While some of the changes should fit in the upcoming update, Patch 1.11, Grossman said that others are just getting looked into like possible balance changes to Brimstone.

Riot are even planning some shake ups to how some Agents are used, like making Cypher and Killjoys roles more defined to their “identities.”

Brimstone Killjoy Valorant Skye
Riot Games
Changes for Killjoy and Brimstone could be coming soon.


Even though the Swedish engineer is already seen as a strong pick, Riot actually thinks there are improvements to be made for him. “I know there’s a community sentiment of Breach feeling really strong right now. Internally, the data does not even remotely backup that sentiment,” Grossman said, clarifying that the buff should be “minor.”

He said that pick and win rates are low for Breach, despite people saying he’s in a good place. The developer thinks it’s because the Agent’s “high teamwork requirement” to make an impact doesn’t necessarily work out well in typical matchmaking.

While players “feel his presence a lot” due to all the flashes and stuns he can dish out, Breach or his team can’t capitalize on these effects so often, according to Grossman.

breach jett valorant
Riot Games
Though Breach has a ton of stuns or blinds, Riot isn’t seeing them result in many kills.

Cypher and Killjoy

Both Sentinels are highly-valued for their utility that can detect opponents while the player is elsewhere on the map, but Grossman says that he wants to see them used more distinctly.

“Killjoy has always been, in our minds, very potent at locking down a single site,” he said. “Whereas Cypher is more about creating this information network across the map. So we’re really trying to drill into those identities.”

This could mean anything from changes to how Killjoy’s turret works or how Cypher operates on a team, but that remains to be seen.


Brim’s incredible array of utility can’t go understated, but Riot are going to look at how to give the Agent a bit more flexibility that would make him an attractive pick as opposed to someone like Omen.

“When we look at Brimstone, there are reasons that I still think he’s really potent but I think he suffers in a couple of key areas with regards to flexibility compared to a character like Omen,” he said.

While the developers have just begun looking at how to make that happen, it’s a conversation they want to engage in since Brim can be really strong on maps like Bind.

As Riot discovers more about how players are using Agents, more changes will surely come about. But there should be some healthy short-term balances for Valorant that come in Patch 1.11, which is expected to drop on October 27.