Valorant developers explain how Riot intends to "expand" the FPS genre - Dexerto

Valorant developers explain how Riot intends to “expand” the FPS genre

Published: 3/Mar/2020 2:22

by Brad Norton


Key developers at Riot Games have gone on record to explain how Valorant will push boundaries and “expand” upon the First Person Shooter (FPS) genre.

Shortly following the official reveal as Project A shifted to Valorant, Riot Games unveiled a slew of new information surrounding its upcoming FPS title.

Chatting with Eurogamer, Valorant’s Game Director, Joe Ziegler, and Lead Producer, Anna Donlon, shed new light on the development process. Expanding on their philosophy, the duo explained how the game came to be and how they are intending to “expand” the FPS genre as a whole.

While Riot has long been atop the pack in terms of presence in the MOBA genre, and a number of titles are in the works ranging from fighting games to RPGs, Valorant marks the companies first foray into the FPS scene and it is clear that they already have lofty goals.

Recounting the early days of ideation around a potential FPS project, Ziegler emphasized that the developers themselves wanted to push for a shooter, rather than Riot higher-ups demanding a game of the sort.

“A lot of the impetus for driving the project was actually just familiarity with this space and a desire to create something that will expand upon it, more than anything else,” he explained.

Instead of simply trying to gain a foothold in the FPS scene, the developers appear to be approaching the project from a point of passion and inspiration, weighing up how they can push the space further through fresh ideas and iteration on core fundamentals of hallmark titles.

“We don’t have a wall up that says ‘must be better than Counter-Strike’ or, ‘must take half of Overwatch’s player base,’ those aren’t actually our goals,” Donlon outlined.

“Our goals are more about getting our game out and evolving it with our players and growing a community. That’s literally our goal. How wide and broad that can go is what we’re excited to see.”

Riot Games
Valorant will launch as a Free-To-Play title.

Directly comparing their upcoming release to Blizzard’s hero shooter, the duo elaborated on internal expectations and how they are trying to avoid the notion of “killing” the competition.

“We look at a game like Overwatch and we look at a game like our game – we see why certain players would play Overwatch, we see why certain players would play our game,” Ziegler commented. 

“But as far as it goes in terms of ‘hey, we’re gonna kill this game,’ we’re carving our own space.”

Riot Games
Comparisons have already been drawn between Valorant’s economy to that of CSGO.

The highly-anticipated Valorant is set to release in the Summer of 2020 but before players are able to get their hands on the full release, here’s a rundown on everything we know about the shooter thus far.

From in-depth breakdowns on every character and their unique abilities to an overview of the 17 revealed weapons, we’ve got you covered.


Valorant players demand Ascent rooftop fix after Raze “super boost” breaks the game

Published: 15/Jan/2021 18:58

by Michael Gwilliam


A new Raze “super boost” taking the Valorant community by storm has resulted in players pleading with Riot Games to fix the rooftops on the Ascent map.

Boosting is a controversial, yet intriguing part of most tactical shooters and Valorant is no exception, with players using character models or tricks with abilities to reach new heights.

However, one such boost may be too game-breaking for its own good, leading players to call for Riot to remove it from the game.

The so-called “very illegal” boost was posted to the Valorant subreddit by user Nikkyy and shows how Raze can access positions that make her the most lethal threat in the game.

‘Very illegal’ Raze boost on Ascent from VALORANT

Basically, by performing a satchel boost with her Blast Packs in combination with her Showstopper Ultimate, Raze can travel insane distances. And while it can take a lot of practice to get this right, the end result can be devastating for enemies.

After performing a satchel boost to get on top of a wall on Ascent, players can perform the super rocket boost with the Showstopper to essentially reach the skybox and fire down onto unsuspecting players.

As you can see in the clip, the entire enemy team was like fish in a barrel and fell one-by-one to the Raze player who had a great line of sight from so high up. In the end, the player only died because they started tunnel-visioning on another Agent.

Even the player’s own teammates were shocked at the clip, as they can be heard saying “what the f**k Raze?”

In the comments, users started calling on Riot to fix the map. “These boosts on Ascent rooftops need to be fixed asap,” one remarked.

“This is very illegal. Tremendously illegal. There hasn’t been a more illegal boost,” another added, seemingly mimicking the talking habits of a former Celebrity Apprentice host.

Hopefully, with how much attention the post has received, the devs investigate the issue and prevent the boost from being an issue before it starts affecting more ranked matches.