Top 10 highest earning SMITE pro players - Dexerto

Top 10 highest earning SMITE pro players

Published: 14/Nov/2019 23:59 Updated: 21/Nov/2019 10:15

by Scott Robertson


Hi-Rez Studios’ third-person online battle arena, SMITE, continues to be a popular choice for gamers around the world on PC, PlayStation 4,Xbox One, and Nintendo Switch. Since its release in 2014, a total of over $8.6 million in prize money has been handed out to the dedicated competitive communities across multiple platforms.

With that said, here are the top 10 highest earners in the history of SMITE:

10. Peter “Dimi” Dimitrov

SmitePro on YouTube

In at number 10 is Peter “Dimi” Dimitrov with a total of $244,400.00. This German solo laner is one of the few players to have ever achieved two world championship titles: once with Epsilon Esports and a second time with NRG Esports.

Even beyond that, Dimi has a deep history in many different aspects of the Smite community. He has been a player, a coach, an analyst, and has even taken a marketing internship with HiRez Studios’ Brighton, UK office.

9. Craig “iRaffer” Rathbone

SmitePro on YouTube

At number nine it’s Craig “iRaffer” Rathbone with $251,575.00. Another two-time world champion, iRaffer is possibly the most unique support in the professional league. His aggressive playstyle keeps his opponents on their toes, especially with teams that mesh well with his playmaker attitude.

Although he has changed teams multiple times in the past few years, he has consistently remained on the forefront of the professional scene. Most recently, iRaffer and his new team, the Renegades, placed first at the 2019 Midseason Invitational and directly qualified for the upcoming World Championship in third seed.

8. André “Yammyn” Brännvall


In joint seventh place is André “Yammyn” Brännvall with a total of $256,700.00. Yammyn is the third player on this list to be a two-time worlds winner, but the first to be the MVP of a championship tournament. Though this Swedish mid laner is retired now, he always seemed to be ahead of the curve, especially when it came to past metas.

During his first world championship run in 2016, he frequently pulled out characters that were often meant for the carry role rather than the mid. These phenomenal performances will forever leave a mark on Smite, as he is commemorated as the Epsilon Sol skin.

7. Kennet “Adapting” Ros


Tying with Yammyn in seventh place is Kennet “Adapting” Ros, who has also amassed a total of $256,700. In the past, the jungler of the back-to-back champion squad, Adapting, has been referred to as the “best player in the world.” His raw mechanical skill was unrivaled for the majority of Smite’s existence, especially in the jungle. Adapting is known for his hard carry style, shining the brightest when his team works around his potential.

In more recent years, Adapting has worked to orient his style more toward his team, as shown through his success with his current team, the Pittsburgh Knights. Once again, he will have a chance at his third crown, as the Knights have already qualified for this year’s upcoming world championship.

6. Emil “emilitoo” Stärnman

Sixth place belongs to Emil “emilitoo” Stärnman with $257,300. The final member and second MVP of the old Epsilon/NRG team, Emilitoo, has been an incredible ADC since his SPL debut back in 2015. Though many may look to junglers to be the powerhouse of a squad, Emilitoo is one of the few ADCs that can finesse his way through all five of his opponents should he be on the right character.

In fact, his performance at 2017’s World Championship netted him the MVP award for the tournament in addition to the NRG Chronos skin in honor of his timeless play. Now, Emilitoo will be up against his former teammates as he challenges them in the upcoming world championship, fighting for his third title alongside his new team: eUnited.

5. Ryan “0mega” Johnson

Dustin Steiner

Ryan “0mega” Johnson takes fifth place with career earnings of $301,506.65. Though 0mega has been retired from the solo lane for several years, he was the first person in all of Smite to hold the title of world champion on both PC and Xbox. Despite his number of titles, his journey to earning them was not simple. The first season of Smite was tumultuous for COG Prime, seeming to always place second behind their sister team, COG Red.

However, Prime was triumphant at the 2015 World Championship, defeating Titan 3:2 in a nailbiter of a finals. After his success came a period of mild disappointment, especially when Prime failed to qualify for the next worlds. Clever as always, 0mega decided he would try out the Xbox league, teaming up with several other PC pro players to become Team EnVyUs. He took the reigns of this new team, leading them to a victory at the 2016 Xbox World Championship.

4. Brett “MLCst3alth” Felley


In at number four it’s Brett “MLCst3alth” Felley with $313,506.65. Another player-turned-employee, MLCst3alth, was quite the monster in the mid lane. Alongside 0mega and the rest of COG Prime, he fought tooth and nail to prove his worth as a player at the first ever world championship.

During the very last game of their series versus Titan, St3alth popped off on Scylla during the final play, earning himself a triple kill, the world champion crown, and his very own COG Scylla skin. After such a triumph, St3alth shuffled from team to team until he decided it was time to retire and start a family. St3alth took a QA position with HiRez and moved with his wife and newborn daughter to Atlanta.

3. Andrew “Andinster” Woodward

Damian Estrada

Getting into the podium positions, Andrew “Andinster” Woodward takes third spot with $321,506.65. Though he may not play jungle anymore, Andinster was always known to be an incredibly consistent top-level jungler. Unlike the other jungler in this list, Andi’s playstyle hovers between hard carry and facilitator, leaning one way or the other depending on what his team needs. This flexibility came in clutch during the 2015 World Championship as he helped to carry his team, COG Prime, to a victory.

Although COG is no more, he still teams with his ADC and support from that squad to this very day. Andi is currently on Spacestation Gaming and has transitioned out of the jungle and into the mid lane. He is not necessarily new to this role, but has certainly been taking many steps in the right direction to grow and prove himself as a multirole carry.

2. Rosario “JeffHindla” Villardi

Esports Source

Rosario “JeffHindla” Villardi is the runner-up in all-time winnings with $322,714.31. JeffHindla has been known as an incredibly talented support from the moment Smite released. He prefers gods that peel for his team and facilitate their success, typically leaving the frontline engages to his solo laner. Throughout his professional career, Jeff has nearly always laned with his long time friend, BaRRaCCuDDa, and thus the two have incredible synergy.

Alongside the other half of his dynamic duo, he is one of the only players to have attended every world championship thus far, winning one alongside COG Prime in 2015. This year, his hopes of attending his sixth are on the line as he fights for his spot as Spacestation Gaming’s support.

1.  John “BaRRaCCuDDa” Salter


And finally, taking the top spot on the podium is John “BaRRaCCuDDa” Salter, the highest-earning SMITE player in history, with $329,506.65 to his name. BaRRaCCuDDa is one of the most beloved Smite players out there, known as the fanbase’s “hometown hero” since he lives near Atlanta, Georgia. Barra has always been an entertaining ADC to watch, especially considering his dedication to his Twitch community, the Fish Tank.

Ever the hard worker, he has proven himself as a world-class ADC by winning the first world championship with COG Prime and placing at every single one since. Though his roster might be relatively new, he has certainly shown that he is prepared to step up and become the leader his team needs.

With the next installment of the SMITE World Championship set to get underway on November 15, 2019, expect to see some significant changes to this list as we head into the 2020 season. Like and subscribe to keep up-to-date with all the latest esports and gaming news.

Apex Legends

Best guns in Apex Legends Season 7: Ultimate weapon tier list

Published: 16/Nov/2020 6:43

by Isaac McIntyre


Apex Legends boasts nearly two dozen deadly guns to choose from in Respawn’s battle royale ⁠— but which are best, and which should you leave behind? Here’s our ultimate weapon tier list for Season 7.

Another Apex Legends season, another set of changes to the battle royale’s gun meta; big changes including Respawn’s decision to unleash the R-99 from its temporary care package exile heading into Season 7, and a raft of balance changes.

The Prowler has headed the other way. It received beefed up stats as a trade for its move into drops, while the Hemlok, L-STAR, Sentinel, HAVOC, and Triple Take were tweaked.

The Wingman and RE-45 also got a bit of love in Season 7, in the form of new hop-up the ‘Quickdraw Holster.’ This new gun hop-up reduces hip-fire spread, and speeds up ADS. The Selectfire Receiver was removed at the same time.

With these changes in mind, here is Dexerto’s ultimate tier list for Season 7, including which guns you should take every time you see them, and which you should leave in the loot bin ⁠— without further ado, here’s the list:

Devotion — Care Package Heavy Machinegun

The Devotion is back on the map after a stint as a care package drop, and the energy machine gun is better than ever. It did have a little touch-up in Season 6 — damage down to 16, and increased recoil ⁠— but that hasn’t changed much.

This energy LMG is probably the deadliest weapon in Apex Legends, if you can get it firing on all cylinders. It boasts a monster 255 damage per second, and is quite rare to boot. If you get your hands on a Devotion, always make sure you take it.

The Devo also clears other S-Tier picks ⁠— all the care package drops included — due to the fact it’s on the map. It’s rare, but it’s out there, and that matters a lot in Apex matches.

Peacekeeper — Care Package Shotgun

The Peacekeeper may well be the most notorious gun in Apex Legends. The all-star shotgun has had more changes than any other weapon in the battle royale, and finally found itself put in care packages in mid-May to collar it a little bit.

That switch to the drop ships hasn’t dampened the PK’s dominance, however; it just means it appears a little less right now. A cracking headshot will deal ~165 damage, and clean up any 1-vs-1 you come across with ease. Still a must-take in Season 7.

R-99 — Light SMG

R-99 Season 7 balance changes

  • Returned to normal loot pool.
  • Damage reduced from 12 to 11.
  • Magazine size adjusted to 20/22/24/27.

The R-99 is back, baby. After a brief period in supply drops — a move Respawn admitted was to try and “stem the tide” of the R-99 — the Light SMG is rightfully back where it belongs; back out on the map (Olympus this season) as a core weapon in Apex Legends.

The November patch did bump its damage down a little, 11 per bullet down from 12, but the ‘99 still boasts some of the most deadly DPM in the game though, and any time you can wield one, you should.

The ammo issue isn’t all bad either. The gun has a 20-shot clip, but spikes to 27 through upgrades. If you manage your bullets well, and don’t “spray and pray” every fight, you should be able to get it to the final fight without a problem.

Unless you have a fully-stocked Devotion under one arm, and a role-player gun in the other, the R-99 is basically a must-pick. Take it, and dominate every fight.

Kraber .50 CAL — Care Package Sniper

In the sniper category, the Kraber is king. Unfortunately, it is still only available in care packages, but if you’re lucky enough to come across it, you or one of your teammates would be silly not to pick it up. 

With the potential to kill in a single shot to the head, this bolt-action sniper does ridiculous damage at pretty much any range, and even if you miss the head, you’ll soften up opponents nicely to allow a teammate to finish them off with ease.

It is worth noting the Kraber does lose a little bit of power on Kings Canyon because of the close-range battles. POIs like Labs, Market, and caves across the map all reduce the Kraber’s strength a little, but not enough to bump it out of S-Tier.

Prowler Burst PDW — Care Package SMG

Prowler Season 7 balance changes

  • Now a Supply Drop weapon.
  • Magazine size is now 35, with a reserve ammo of 175.
  • Selectfire Receiver hop-up integrated into the weapon.

The new Prowler Burst PDW has yet to prove itself as a dominant care package pick, but considering how well it shone before being shifted to the drops, it’s definitely strong.

The former heavy SMG, now an “Heirloom” rarity weapon, had a few changes in the Apex Legends Season 7 patch. It will always drop with a Selectfire Receiver and Digital Threat, as well as a boosted 35-shot clip. It also has 175 backup ammo.

Where the Prowler is best is its damage and rate of fire combined with its incredible recoil control because of its burst style. If you can land a five-shot burst onto an enemy, you’ll be dealing 75 damage ⁠— hit twice, and that’s an enemy downed.

Flick the Selectfire into full-auto, and you’ve got one of Apex Legends’ deadliest machine guns possible. It takes just a dozen shots to kill a fully armored legend wearing top-level Evo armor; talk about cutting down opponents with ease!

Volt — Energy Submachine Gun

The Season 6 submachine gun has stormed into the Apex Legends meta at breakneck speed and isn’t slowing down. The Volt benefitted from the R-99 being sent to the care package ⁠— it’s been one of the best SMGs ever since.

Now the R-99 is back, but the Volt is still a cracking pick; it shines in damage per minute, just like the Devotion. Only a care package Prowler or a HAVOC edge the plucky energy pick, and its low recoil means it can be a terror in any fight.

The only issue the Volt has is that it often competes with the Devotion for energy ammo and operates in a similar fashion. The SMG appears on the map much more often, however, so it basically becomes the go-to core Apex Legends gun.

Mastiff — Shotgun

The Mastiff has taken the Peacekeeper’s place as the on-map shotgun pick of choice in the last few seasons, and that hasn’t changed in Season 6 either.

The shotty’s power lies in its horizontal pellet spread, combined with its lack of leg-shot drop off. If you hit an opponent in the chest with the Mastiff, you could be dealing 104 damage. It could also scrape their heads with the spread, adding another 128 to the pile.

The Mastiff is also in a great place right now considering the meta. If you want to pick up an ultra-powerful Devotion, or run the Volt ⁠— who wouldn’t right now? ⁠— then the Mastiff does a great job in that late-game pairing in any match.

Wingman — Heavy Pistol

Wingman Season 7 balance changes

  • Can now use the “Quickdraw Holster” hop-up.

The last of the “must take” weapons is the Wingman, a heavy pistol that rewards pinpoint accuracy for players. We’re assuming you’re picking up the hard-to-handle handgun if you can land your shots ⁠— if not, maybe avoid.

The sheer power of the Wingman cannot be denied, however. Nerfs to its bullet count, and to the heavy mag attachment, have tried to bring it in line, but it’s still a top pick. If you’re hitting headshots, you’re dealing nearly 100 damage.

Unfortunately, it did cop a little headshot nerf in Season 5, reducing the damage scale from 2.1 to 2.0. Luckily, it got access to the Skullpiercer hop-up to make up for the change, and that keeps the heavy handgun in A-Tier.

R-301 Carbine — Light Assault Rifle

The R-301 has been an all-rounder since Apex Legends first dropped in February 2019, but for a single short stint out of the meta in Season 2, and nothing’s changed now. The carbine is great at range, up close, and is simple to use.

The addition of the Anvil Receiver hop-up in Season 3 helped the R-301, but Respawn chose to remove it again in Season 5. Regardless, the Carbine is still a solid pickup for early-game duels, or as a secondary gun late into the match.

With the emergence of the Volt and Devotion at the top of the food chain, consider changing from light ammo into energy as soon as you can. If you need to share the arsenal with your squadmates though, the R-301 will do its job for you well.

Eva-8 Auto — Shotgun

We can preface the Eva-8 description by saying if you find a Double-Tap hop-up, slap it on and forget everything we’ve said about this second-choice shotgun. With the two-shot add on, the Eva-8 turns into a ruthless close-up killing machine.

Without it, however, the Eva-8 struggles a little. Without attachments, this full-auto shotgun can feel frustratingly weak, and there are not many early-game situations where you’d not be better served by a fast-firing RE-45, or an Alternator.

That said, the Eva-8 has become a popular pick in recent weeks, especially with top players. If you are more comfortable with shotties over recoil-heavy light rifles, definitely add the E-8 to your arsenal early until you find that Mastiff.

Hemlok — Heavy Assault Rifle

Hemlok Season 7 balance changes

  • Increasing horizontal recoil of the fire three shots slightly to the right.
  • Increasing recoil magnitude in the later stages of the pattern.
  • Reducing recoil multiplier in single-fire mode to help compensate for recoil.
  • Recoil should mostly be increased in burst mode rather than single fire mode.
  • Reducing headshot multiplier from 2.0 to 1.75.

The Hemlok may be passed over by many players for its full-auto cousins like the R-301 and the Flatline, but do not underestimate it ⁠— considering the amount of wide-open spaces both Kings Canyon and World’s Edge boast, the Hemlok can be deadly.

The assault rifle copped a few nerfs heading into Season 7, including a reduction in its headshot damage, but the heavy pick should still shine bright to close out 2020.

The burst rifle boasts two modes, three-shot and single. Both can be fantastic, with the long-ranged single-shot option helping you conserve ammo as you poke away at your rivals, and the burst giving you the firepower you need up close.

VK-47 Flatline — Heavy Assault Rifle

The Flatline has a similar role in Apex Legends to the Alternator ⁠— its competitors in the Heavy department, namely the Hemlok, Prowler, and Wingman, simply outshine it. That said, the VK-47 still packs a major punch, especially with extended mags.

One of the key areas where the Flatline falls behind the Hemlok is the ability to stick a barrel stabilizer on the burst-rifle. The VK-47 certainly brings the bullets, with its auto-fire rate and 600 RPM, but as other guns become more accurate with attachments, it falls too far behind.

The Flatline has also fallen out of favour slightly due to the Volt. If you want to avoid clashing with your teammates on energy ammo, however, the VK-47 could be a solid pick-up.

HAVOC — Energy Rifle

HAVOC Season 7 balance changes

  • Updated recoil pattern. Kicks up, then right, then left, then up again.

The Havoc once shone bright in the early seasons of the game, before falling off hard at the end of Season 3. Only, as it turns out, it had retained much of its close-ranged power despite nerfs. The laser-focused rifle had a major resurgence in Season 4.

Unfortunately for the energy weapon, a few nerfs and tweaks have cowled its power again in Season 6, leaving it in the middle of B-Tier. It’s still a powerful pick in the right hands, but it’s not the auto-win it became for much of last season.

At the moment, the Havoc’s main issue comes from being a rival to the uber-powerful Volt and Devotion, both of which will be gobbling up energy ammo. Considering the Turbocharge hop-up is no longer available, think twice before grabbing this once-great gun.

G7 Scout — Light Assault Rifle

The G7 Scout may just be the most versatile weapon in Apex Legends. It’s range is better than an R-301, and if you can tap the trigger fast enough, it’s rate of fire isn’t as bad as you would think for a single-shot rifle.

After starting life as a sniper, the G7 became an assault rifle in Season 4, and it’s all the better for it. Easier-to-find attachments, as well as sticking to bountiful light ammo stocks rather than the new sniper rounds, have helped the Scout a lot.

With a scope and some range between you and your target, the Scout’s ability to spam shots can prove useful, and its Double-Tap hop-up only adds to this. There are a few places where the G7 falls flat, namely ammo supplies, but for the most part, it’s a great all-star gun.

L-Star — Energy LMG

L-STAR Season 7 balance changes

  • New recoil pattern that kicks horizontally at first and then settles into a relatively consistent upward recoil. 
  • Players who feather the trigger will be able to keep the L-STAR in the good portion of the recoil pattern.
  • Venting time after letting go of the trigger has been reduced from 0.4s to 0.15s.
  • L-STAR will now reduce heat faster when not overheated ⁠— 1.15s from 99.9% to 0% charge if not overheated, still 2.45s if overheated.

The L-Star may have been the weapon that benefitted the most from the sweeping gun changes Respawn made coming into Season 4. Where once the energy LMG was left to rot on care packages every game due to its weak impact, now it reigns supreme.

Though its light rival R-99 has a better start-up burst, once the L-Star gets going it shreds. This is the best non-airdrop weapon for close range. It moves up to B-Tier due to its buffs, which will help players dish out more damage over time in Olympus.

Make sure you spend a bit of time getting used to the L-STAR’s new spread pattern; it’s a tricky one, so learning it ahead of time is well worth the effort.

Alternator — Light SMG

The Alternator has always struggled to shine behind its big brothers the R-99 and R-301 in the Light class, but there’s a time and a place for the slow-firing SMG. In fact, the Alternator actually does the same damage per bullet as the R-99.

Even better, the light SMG got a couple of long-awaited buffs in the May 12 patch update ⁠— magazine size increased from 16 to 19, 22 at level 1, 25 at level 2, and 27 and level 3 ⁠— and it’s bumped the fast-shooting gun up a tier.

This weapon holds its place in B-Tier now because of its early-game strength. If you find an Alternator right in the first drop, you’ve basically already won the fight, and earned a stack more loot. Then dump it for a Volt or R-301 as soon as possible.

Longbow DMR — Sniper Rifle

The Longbow is a solid pick out of the B-Tier weapons, and scrapes in above C-Tier due to the fact it’s the best of the non-drop sniper rifles. The Kraber is undoubtedly superior, yes, but the Longbow is still a very handy pickup for eagle-eyed players.

Even without a scope, the iron sights provide a clear view, and with 50 damage a shot, it will put down an unshielded enemy in two. 

It did receive a slight headshot scale nerf (2.15 to 2.1) in Season 5, but like the Wingman it got access to the Skullpiercer hop-up in return. That boosts its headshot scale to 2.5; turning it back into a deadly option in a pinch.

RE-45 — Light Pistol

RE-45 Season 7 balance changes

  • Can now use the “Quickdraw Holster” hop-up.

The RE-45 sneaks onto the top of C-Tier thanks to its mid-May buffs, which boosted its bullet damage (11 to 12) and fixed its issues with reload times. It now has a 1.5 base reload, down from 1.74, and 1.95 when empty.

Overall, the RE-45 suffers the same issue a lot of the guns lower down on our totem pole are whacked with ⁠— there are just simply better options. The Alternator is a stronger light choice early in the game, and every other light pick is better once you get into the mid-game.

With that said, this auto-pistol does shine early. It’s fairly easy to control, and once you add a couple of attachments to it and you have a perfectly viable mid-game gun. It has to go in the C-Tier though, as it’s essentially an attachment holder.

Triple Take — Sniper Rifle

Triple Take Season 7 balance changes

  • Fire rate decreased from 1.3 to 1.2.

The Triple-Take sniper rifle is a funny old weapon. It’s branded as a long-ranged gun, and has all the attachments to make it into a lethal sniper rifle, but the once-energy rifle actually fairs better up close in the early stages of the game.

This is because of its spread, which fires off three projectiles. If you can get three of the 50-60 damage bolts to land, you’ll tear enemies down ⁠— basically like another shotgun. Swap the Triple Take out for a better long-range option later in the game.

M600 Spitfire — Heavy Machinegun

The Spitfire has had an interesting run in Apex recently. In our Season 3 tier list we dubbed the M600 heavy machinegun “incredibly versatile,” but now that Season 5 has rolled around it’s just lacking that extra punch over range to keep it in the upper tiers.

Where the Spitfire shines is its huge magazine, and steady rate of fire. The machinegun also fits players who maybe aren’t the best aimers to a tee: if you missing the mark with your ADS shots, grab this LMG and start hip firing to victory.

Sentinel — Sniper Rifle

Sentinel Season 7 balance changes

  • Energized Sentinel now has a pure damage increase, instead of bonus damage only vs shields.
  • Energized Sentinel base damage increased from 70 to 88.

A Season 4 buff for the debutant sniper rifle the Sentinel has helped the newest gun gain some relevance, but it’s overshadowed by long-standing options. With Kings Canyon’s return, it’s deadly range has been muted even more.

For the most part, the Sentinel feels out of place in Apex Legends. It requires calculated, pinpoint shots to deal its huge 105-140 damage to shielded enemies with headshots, but if you miss and hit the body, you’re handing out just 70.

Seems good in practice, but its slow rate of fire lets it down, and with those slow damage numbers, other rifles are simply better. The switch back to Kings Canyon in Season 5 has not helped the Sentinel either, unfortunately.

Charge Rifle — Sniper Rifle

When the Charge Rifle landed in World’s Edge in Season 3, there was nothing better. Its long energy beams could carve teams up with ease, and if you didn’t find cover quickly you could be melted before you were able to return a shot.

After two whopping nerfs, however, the Charge Rifle has slipped a little in usefulness, and the Winter of the Beam Shot came to an end. Now, it’s best if you can find a long-range scope. Otherwise, most other snipers are better.

P2020 — Light Pistol

No surprises here – the P2020 is a weak pistol, which can be completely ineffective to use at any sort of range, and should really only be a last resort in the early game.

There is, of course, one exception – when you find a Hammerpoint Rounds hop-up. If you do find one, you might want to consider holding on to the P2020 for longer, as it will deal considerably more damage to unshielded enemies.

Mozambique — Shotgun

What is there to say about the Mozambique that hasn’t already been said? The former tri-shot shotgun is inarguably the worst weapon in the game ⁠— unless you’re charting tier lists based on what you find first in every match, and then it’s S-Tier.

The ‘bique did have a little tweak in Season 6, with its clip size bumped up to four after five seasons with just three in the chamber. It didn’t change much, however.

The low-tier Mozambique is also doomed to stay relatively poor forever too, with Respawn confirming they decided to have a few “less good” guns for balance. That means we won’t see a respite for the four-shot shotgun this season.

If you do need to grab a ‘bique, however, make sure you ADS and aim for the head. If you land four shots against an unarmored enemy, you should deal around 240 damage, which gives you enough time to find a far better weapon.

Respawn Entertainment
The best thing about Apex Legends is there’s a gun for every situation.

There you have it ⁠— Dexerto’s ultimate Apex Legends Season 7 weapon tier list. Remember, however, this tier list is subjective, and subject to change depending on future updates with weapon buffs and nerfs.

Think we got something wrong on the list? Let us know @TitanfallBlog, and stick around for all the latest Apex Legends news, updates, guides, and more.