Terry Bogard debuts in Smash Ultimate patch 6.0.0 – full move list, stage, music - Dexerto

Terry Bogard debuts in Smash Ultimate patch 6.0.0 – full move list, stage, music

Published: 6/Nov/2019 15:02 Updated: 6/Nov/2019 15:40

by David Purcell


Nintendo have finally given Super Smash Bros. Ultimate players their first-look at the game’s newest fighter, Terry Bogard, with a whole host of new details revealed. 

The popular Fatal Fury character has looked set to take the fourth DLC roster slot for quite some time, following a number of leaks and rumors, and now we know he will join the battle on November 6. 

Those who are familiar with Bogard from the SNK series will notice that his aesthetic has been somewhat freshened up in terms of attire, but game director Masahiro Sakurai confirmed that they wanted to keep as much of that trademark 90s look as possible when the fighter was in development.

NintendoNintendo have revealed Terry Bogard’s move list, changes in the 6.0.0 update and more.

Sakurai featured heavily in the character’s first-look video, which was uploaded to Nintendo’s official YouTube channel on the day of his release, walking fans through different things that they can expect from him in-game. 

Bogard has a characteristic that not all of the fighters on the roster possess, too, as the imposing figure will always face the opponent – no matter the direction you choose to travel in. This, the director says, is a sign of focus. 

Timestamp in the video below at 6:04. 

What did we learn? 

A few new details were revealed in the new videom, but let’s start with the move set. Bogard’s moves are all similar to those from the Fatal Fury game series, which are all be listed below. 

Terry Bogard Smash move-set

  • Neutral Attack: Jab, Body Blow and High Kick
  • Dash Attack: Power Charge
  • Tilt Attacks: Middle Kick (Side), Rising Upper (Up) and Under Kick (Down)
  • Side Smash: Backspin Kick
  • Up Smash: Wild Upper
  • Down Smash: Slide Kick
  • Midair Moves: Jump Chop, Jump Kick, Jump Backward Kick and Somersault Kick
  • Down Air: Jump Karate Punch – Meteor Effect
  • Forward and Backwards Throw: Buster Throw
  • Down Throw: Neck Breaker Drop
  • Up Throw: Grasping Upper
  • Dodge Attack: Special, Terry-specific mechanic that allows Terry to counter-attack during a spot dodge. 
  • Specials: Power Wave, Burning Knuckle, Crack Shoot, Rising Tackle and Power Dunk
  • Super Special: Power Geyser and Buster Wolf

NintendoSuper Special moves can be done past 100% or lower than 33HP in Stamina mode. A “GO” Symbol will appear above Terry’s portrait to show when you can do it.

Just to shed some more light on one of his more interesting attacks, the dodge attack can be performed by the character. “Pressing the attack button immediately after a spot dodge performs a counterattack. During a Dodge Attack, your upper body becomes invincible,” the video states. 

Aside from that, Bogard can also use an offensive cancel option to lead into a special. After the first phase of animation for some moves, players can quickly switch into a special for a second shot at the enemy.

New Stage: King of Fighters Arena

Unlike traditional stages, the edges of the Arena are walled off and can only be broken through after characters have taken enough damage. Therefore, it is unlikely to see tournament play, at least for a while.

NintendoSuper Smash Bros. Ultimate’s 6.0.0 update has brought a change to Battle Arenas.

Music list

This one is going to exciting for fans of SNK games, as 50 brand new tracks from their titles are coming to the game. The music list includes: Psycho Soldier (in both the English and Japanese themes), Samurai Showdown, Art of Fighting, King of Fighters, Fatal Fury series and many others.

So, there you have it! A brand new fighter has joined the battle in Super Smash Bros. Ultimate, adding to what many people believe to be the most comprehensive roster in fighting game history.


Smash insider’s claims Nintendo allegedly sabotaged esports goes viral

Published: 24/Nov/2020 17:47 Updated: 24/Nov/2020 19:43

by Michael Gwilliam


A detailed report from a supposed Smash Bros insider has gone viral for indicating how Nintendo has been allegedly trying to destroy the game’s esports scene for many years.

Nintendo has created a recent rift with its player base after the company hit The Big House, an online tournament, with a cease and desist order for playing on a modded version of Melee that used Slippi. Slippi is a tool that gives Melee seamless online play in 2020.

Following the cease and desist, many pros have blasted Nintendo, with some, such as Team Liquid’s Juan ‘Hungrybox’ Debiedma calling on the community to fight back against the Japanese gaming juggernaut.

Now, a Twitter account simply named “AnonymousSmasher” has gone viral for posting a massive account of all the ways Nintendo has reportedly hurt the game in the past.

The TwitLonger, titled “How Nintendo Has Hurt the Smash Community,” was reportedly written months prior to The Big House’s cancelation, but was released anonymously for “obvious reasons.”

“To begin, I want to state that I am not a journalist. What I’m writing below is directly from what I’ve been told by the individuals who work at these companies or are deeply familiar with the business dealings of these companies by the nature of their position in esports,” the author warned to begin the piece.

Following this, the individual went into detail about how third-parties such as Eleague, ESL and MLG have attempted to work with Nintendo, but the company was near impossible to work with being slow to respond or asking outrageous licensing fees.

The Super Smash Bros Melee roster
Melee has had its share of growing pains as an esport.

According to the insider, Twitch “had been in negotiations with Nintendo to run a sanctioned circuit for Smash, including Smash 4 and Melee, starting around 2015.”

The insider then claims that Twitch was fronting the costs which would have had a budget in the millions. “During this time, it’d seem like Twitch was always close, only to have conversations left without a response from Nintendo for months, thus delaying the process,” the insider revealed.

“Eventually, around early 2018, after 3 years of man-hours and efforts to appease Nintendo, the parties came to an agreement. This wasn’t just a verbal agreement, or an agreement made in good faith. It was a written contractual agreement meant to kick off the circuit for both Melee and Smash 4,” they further added.

Unfortunately, it all came crashing down. “Unbeknownst to anyone, Nintendo had plans to announce Smash Ultimate in 2018. Nintendo began ghosting those working at Twitch, even after the agreement was made. Then, once Ultimate was announced, Nintendo came back to Twitch and effectively stated that the circuit no longer made sense with Ultimate in sight.”

The report has since been shared by prolific members of the community such as William ‘Leffen’ Hjelte who remarked, “I hope that one day we can #SaveSmash and its scene from Nintendo.”

Smash God Adam ‘Armada’ Lindgren seemed to confirm that a lot in the report was true. “I understand if people might be skeptical but believe me when I say that this is very accurate,” he said.

Of course take anything the anonymous poster says with a grain of salt. Without sources, their claims can’t be verified. However, it’s interesting that several prominent members of  the scene are backing it up. With the Smash community in an uproar, only time will tell if Nintendo finally backs down or if they dig their heels in continue to create a divide between them and the fandom.