Smash Ultimate insider reveals Byleth could have moveset of cut 3rd party fighter

Published: 7/Jan/2021 18:08 Updated: 7/Jan/2021 21:55

by Michael Gwilliam


A Super Smash Bros insider has revealed new information about Byleth, Sephiorth, Min Min, and the possibility of a Monster Hunter fighter coming to Ultimate.

Smash Ultimate has evolved the series from being just a simple celebration of Nintendo games to a celebration of gaming as a whole. As such, characters from all over the gaming sphere ranging from those created by Western developers to even M-rated tactical espionage titles have made their way into Nintendo’s fighter.

Now, former Game Informer editor Imran Khan has shed some light on Fire Emblem’s inclusion in Smash and how her moveset was actually based on another character who was canceled.

In a post on ResetEra, Khan wrote that, “Byleth has a decent bit of the moveset of a character that didn’t make it due to negotiations falling through.”

Byleth in Smash Ultimate clashes swords
Could Byleth have originally been a Monster Hunter fighter?

In addition, she was supposed to be part of the base roster, but was moved to DLC well before Ultimate released.

Some speculated that the scrapped third-party fighter could be from Monster Hunter, as a lot of Byleth’s moves could easily be used for a character from that series.

While Khan didn’t outright confirm that Monster Hunter was the character, he remarked, “the Monster Hunter team has traditionally been very against having ‘Monster Hunter’ as a character in games, but doesn’t mind crossovers with levels and monsters.”

Irman Khan reveals Smash news
Khan claims that Nintendo secured Sephiroth for a cheap price.

This adds up with Monster Hunter getting a stage in Ultimate, but no playable character. Additionally, the Mii Outfits for the series first released in Smash 4 have yet to return.

That said, in a later comment Khan clarified that he doesn’t know if a Monster Hunter fighter is dead for sure, but noted he personally doesn’t think they’re in the game.

Aside from the Byleth talk, the insider also added that Sephiroth was “cheaper than he usually is as a recommendation from [Square Enix],” suggesting that Nintendo was lucky to get the One-Winged Angel as DLC.

Min Min from ARMS attacks Smash fighter
Min Min was very simple to add to Smash.

Finally, he said that Min Min’s addition to the roster was, as many suspected, because it’s easier to secure first-party Nintendo characters.

It’s very interesting to get some sort of insight into the backdoor dealings at Nintendo as it pertains to Smash fighters. With three more characters still to come in Fighters Pass Volume 2, it’s anyone’s guess as to who will be next.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”