Smash

Smash Ultimate Close Combat tourney revealed with no projectiles allowed

Published: 16/Sep/2020 13:58

by David Purcell

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Nintendo have confirmed a brand new Smash Bros. Ultimate tournament is starting up soon with Close Combat rules. If you’re interested in the game’s next biggest fight, here’s all of the details. No projectiles are allowed. 

The tourney was first revealed on September 16 and the developers haven’t given players a lot of time to put on their dancing shoes. It turns out that the whole thing kicks off just a few days later, too.

As you would expect from a “close combat” event like this, matchups will be played on a 1v1 basis.

There’s limited information on the rules at the time of writing, but a few details were spilled in the initial announcement that should give fans enough of an incentive to get involved.

Donkey Kong in Smash
Nintendo
Donkey Kong and others will be allowed to compete in the new event.

Smash Ultimate Close Combat tournament

As seen below, the official Japanese account for Super Smash Bros. Ultimate confirmed its arrival. It will start on September 18, and runs for three days straight – ending on September 21. 

According to Twitter’s own auto-translation tool, it states: “One on one without missiles! Close combat tournament will be held for 3 days from 9/18 (Friday)!

“This is a stock-based tournament in which only fighters who do not have missiles can participate. Please enjoy the real thrill of close combat on the final stage.”

Soon after the news was posted, one character – who was omitted from the promotional material – started to rank high on Twitter’s trending function.

Of course, that was Geno. The character, from Super Mario RPG, has been one of the game’s most requested additions since it first launched, and is still yet to be added to the roster.

List of Smash Ultimate characters without projectiles

Nintendo

If you’re wondering which fighters don’t have projectiles, and are therefore eligible for entry to this tournament, the list below should help.

  • Captain Falcon
  • Chrom
  • Donkey Kong
  • Ganondorf
  • Ike
  • Incineroar
  • Jigglypuff
  • Little Mac
  • Lucina
  • Marth
  • Meta Knight
  • Roy
  • Shulk

So, do you fancy the challenge of taking on loads of other Smash Ultimate players for this event? If so, jump into the game between September 18-21 and try your luck.

Maybe, you will walk away with the Close Combat crown.

Call of Duty

Warzone blueprint appears to deal 30% more damage than base weapon

Published: 10/Jan/2021 17:04 Updated: 10/Jan/2021 17:07

by Joe Craven

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YouTuber JGOD has revealed that certain blueprint weapons in Call of Duty: Warzone appear to have a significant damage boost over their standard counterparts, as fans concern over ‘pay to win’ guns in the battle royale grows.

Recent revelations in the Warzone community have concerned players of CoD’s sophomore battle royale, with many signs suggesting that blueprint weapons, specifically variants of the MAC-10, have received a sly buff over their base versions.

Blueprint weapons are pre-built variants of base weapons, with specific attachments already equipped. They are only accessible through bundles and, to this point, were believed to be entirely cosmetic.

Gallantry blueprint in Warzone
Activision
The Gallantry blueprint of Black Ops Cold War’s MAC-10 has come under serious scrutiny of late.

It has previously emerged that the Gallantry MAC-10 variant dealt significantly more headshot damage and had more manageable recoil. However, in a January 9 YouTube video, JGOD revealed that the problems actually run far deeper.

In the video, he returns to the MAC-10 Gallantry blueprint, and shows that its damage is significantly higher than that of the base weapon. After receiving a tip-off from a member of the Warzone community, JGOD found that the blueprint MAC-10 dealt roughly 30% more damage than the base version of the SMG.

Breaking it down, JGOD shows that the blueprint MAC-10 deals more damage to every part of enemies’ bodies, particularly the head, chest and stomach. Similarly, the BOCW MP5, MW MP5 and base MAC-10 all come out relatively close when it come to TTK and range. However, throwing in the Gallantry variant shows just how overpowered it is, comprehensively beating out every aforementioned weapon at all ranges.

Many fans are incredibly concerned about the weapon variant, simply because blueprints have, to this point, appeared to be cosmetic only. Their availability though – largely available through the purchasing of bundles – could signal a shift towards pay to win weaponry in the Call of Duty battle royale.

Needless to say, questions have since been raised over other Warzone blueprints, with players wondering whether they will also provide a tangible advantage in almost every gunfight.

Initially, the headshot difference was considered a mistake by the game’s developers, but recent discoveries regarding overall damage have led many to the conclusion they are intentional.

As we have seen in past CoD titles, pay to win weapons are never looked upon favorably by the community. At the time of writing, neither Infinity Ward, Treyarch or Raven have addressed the disparity between the base MAC-10 and the far more viable blueprint.