Street Fighter and Rocket League headed to the 2020 Olympics - sort of - Dexerto
Rocket League

Street Fighter and Rocket League headed to the 2020 Olympics – sort of

Published: 11/Sep/2019 23:11 Updated: 12/Sep/2019 0:26

by Isaac McIntyre


Intel has partnered with the International Olympic Committee to bring Rocket League and Street Fighter V to the Intel World Open, an event set to run ahead of the 2020 Summer Olympics in Japan.

The tournament will see nation-based teams take to the field in their respective games, with Japan already confirmed as one of the eight competitors due to their status as the host nation for the event.

The remaining seven teams will be determined through an online qualification system in early 2020, before successful national squads will face off at a live qualifying event to be hosted in Katowice in Poland midway through the year.

These qualified teams will then face off for $250,000USD prize pools in both Rocket League and Street Fighter V, culminating in a total $500,000USD prize pool for the event.

As well as the money, however, players will be competing to be involved in the 2020 Olympics. The World Open’s finals will be held at the Zepp DiverCity venue in Tokyo on July 22-24, with the Olympics themselves beginning on the final day of the tournament.

CapcomStreet Fighter V is one of two games to be played at the Intel World Open.

There’s already plenty of excitement gained from having an esports event tied so closely to the prestige of the Olympics, and Intel’s director of business development for games and esports Mark Subotnick told The Esports Observer being tied to the Tokyo event could build the future of esports as well.

“This is a new tournament, and it’s meant to celebrate our values – being open and welcoming to anyone, in alignment with the Olympics,” he said. “We’re honored to be able to add to the bright future of esports in Japan.”

Kevin Chang, IntelIntel last hosted an Olympics-based event with IEM Pyeongchang in 2018.

This is the second time Intel and IOC have formed a partnership around an Olympic event. The first time the two paired up was for IEM Pyeongchang in 2018, which was played out ahead of South Korea’s Winter Olympics with Blizzard’s Starcraft II as the main attraction.

The team-up has gone one step further in 2020, however, with live audiences and different games changing the face of the event. Considering Rocket League and Street Fighter V are considered easily accessible games for spectators, many have welcomed the change.

RLCS, PsyonixRocket League has been growing as an esports in recent years.

The Intel World Open may not actually be an Olympic event in 2020, but the competitors will come about as close as you can to the main event as possible without being an actual part of the global tournament.

Regardless of the results, this partnership also continues to bridge gaming and the age-old Olympic sports. Maybe we’ll even see Rocket League and Street Fighter billed as proper medal-events in the 2024 Olympics in Paris.

Rocket League

Psyonix responds to Rocket League Season 1 Tournament Challenge concerns

Published: 12/Nov/2020 0:42

by Alex Tsiaoussidis


Rocket League Season 1 is underway, but many players felt like Tournament Challenges were too difficult. Fortunately, Psyonix responded quickly and made them easier.

Rocket League has developed in leaps and bounds since it’s release back in 2015. The player-base has increased exponentially since the game became free-to-play, and the competitive scene is alive and well.

Rocket League’s fun and unique gameplay are what draws players in. However, Psyonix has always been pro-active and implemented player feedback into the game, which keeps them coming back.

Rocket League Season 1 Tournament Challenges
It’s hard to find a game that mixes genres as well as Rocket League.

Still, that process has to start somewhere, and it often happens when enough players voice their opinions on social media. In recent weeks, Psyonix has been rocked with a wave of concerns about two Rocket League Season 1 Tournament Challenges. 

The first one is the Stage 2 Challenge ‘Make It To The Quarter Finals In 4 Psyonix Scheduled Tournaments’. The consensus was that this was too difficult, at least for most casual players.

“Can we talk about the Season Challenges Stage 2 task which requires us to make it to Quarter Finals 4 times?” wrote one player. “I think it’s not okay to tie this to performance and making it to quarterfinals.” 

“This ruins the fun for me, and since it’s a free challenge, we NEED to perform it,” he added. It was one of several threads on the issue. However, it was upvoted more than 150 times and sparked a discussion with 100 comments.

Rocket League Season 1 Tournament Challenges
Rocket League tournaments are arguably the game’s most intense mode.

The second one is the Stage 3 Challenge ‘Get 200 Assists in Online Matches.’ Again, players felt like this was too difficult to achieve. But this time, it was more about how long it took to do.

“I don’t think it’s possible for me to get 200 assists,” said one player, who called for a petition to remove it. “It took me half the season to get 40. I’m sure [there are] people also in the same boat. I guess I just think it’s [a] ridiculous number to hit in half a season.”

Rocket League Season 1 Tournament Challenges
Assists in Rocket League are almost as important as goals.

Fortunately, Psyonix heard and have already responded. “After seeing your feedback over the last few weeks about some of the Season 1 Challenges, we’ve decided to make two changes,” they said.

The first challenge has now been changed to ‘Play in 4 Psyonix Scheduled Tournaments.’ This means players only need to compete in four tournaments rather than make four quarter-finals.

The second challenge has also been changed to ‘Get 50 Assists in Online Matches.’ That means the number of assists has been decreased from 200 down to 50, which takes a quarter of the time to do.

Rocket League Season 1 Tournament Challenges
Psyonix have already made two of the Rocket League Season 1 Challenges easier.

“These changes are live now,” they said. “If you don’t see them live in your game just yet, please restart and they should appear as intended.”

Rocket League players are thrilled with the changes. But perhaps more importantly, they’re content knowing that Psyonix always seems to have their back in the end, although it can take a bit of time.