Rocket League going free-to-play and adding cross-progression - Dexerto
Rocket League

Rocket League going free-to-play and adding cross-progression

Published: 21/Jul/2020 19:07 Updated: 21/Jul/2020 19:20

by Alan Bernal


The Rocket League Summer 2020 update will bring major changes to the game, such as transitioning to a free-to-play format and removing it from Steam for the Epic Game Store.

Psyonix announced the news on July 21, in anticipation for its annual summer update. Unlike years past, this one will essentially open up the floodgates for the passionate community to grow even larger without having to buy into the title.

“It feels like it was just yesterday when Rocket League launched on PlayStation as a PlayStation Plus title,” Psyonix Editorial Manager Max Parker said. “Now, five years later, we’re ready to start the next chapter of Rocket League. It all starts when it goes free to play this summer!”

Rocket League will be releasing on the Epic Games Store “the same time it goes free to play.” After this transition, it will no longer be purchasable on Steam.

The Cosmos Boost that established Rocket League players can receive for free.

The Epic Games Store version of the game will look “identical” to the regular game, just with refined menus, a revamp to Tournaments and Challenged, as well as new cross-platform progression.

With the cross-platform progression, players will retain their items, Rocket Pass progress, and their Competitive Rank throughout any platform using their Epic Games Account.

The studio will release more information about how it will all work when Rocket League’s free-to-play format launches later in the summer. No exact dates have been announced yet.

Rocket League is moving out of Steam and into the Epic Games Store.

As for the Steam community, even though the game won’t be on the store anymore, Psyonix reassured players that they “will be able to play and enjoy the game with full support for future updates and features.”

For the people who joined the Rocket League community before its free-to-play transition, the devs are giving a bundle of free items including:

  • All Rocket League-branded DLC released before free to play
  • “Est. 20XX” title that displays the first year you played Rocket League
  • 200+ Common items upgraded to “Legacy” quality
  • Golden Cosmos Boost
  • Dieci-Oro Wheels
  • Huntress Player Banner
  • Faded Cosmos Boost for people who played online before the announcement

There’s going to be a ton of changes to Rocket League, but it’s a new approach that Psyonix hopes will only bolster the community they’ve built.

Rocket League

Psyonix responds to Rocket League Season 1 Tournament Challenge concerns

Published: 12/Nov/2020 0:42

by Alex Tsiaoussidis


Rocket League Season 1 is underway, but many players felt like Tournament Challenges were too difficult. Fortunately, Psyonix responded quickly and made them easier.

Rocket League has developed in leaps and bounds since it’s release back in 2015. The player-base has increased exponentially since the game became free-to-play, and the competitive scene is alive and well.

Rocket League’s fun and unique gameplay are what draws players in. However, Psyonix has always been pro-active and implemented player feedback into the game, which keeps them coming back.

Rocket League Season 1 Tournament Challenges
It’s hard to find a game that mixes genres as well as Rocket League.

Still, that process has to start somewhere, and it often happens when enough players voice their opinions on social media. In recent weeks, Psyonix has been rocked with a wave of concerns about two Rocket League Season 1 Tournament Challenges. 

The first one is the Stage 2 Challenge ‘Make It To The Quarter Finals In 4 Psyonix Scheduled Tournaments’. The consensus was that this was too difficult, at least for most casual players.

“Can we talk about the Season Challenges Stage 2 task which requires us to make it to Quarter Finals 4 times?” wrote one player. “I think it’s not okay to tie this to performance and making it to quarterfinals.” 

“This ruins the fun for me, and since it’s a free challenge, we NEED to perform it,” he added. It was one of several threads on the issue. However, it was upvoted more than 150 times and sparked a discussion with 100 comments.

Rocket League Season 1 Tournament Challenges
Rocket League tournaments are arguably the game’s most intense mode.

The second one is the Stage 3 Challenge ‘Get 200 Assists in Online Matches.’ Again, players felt like this was too difficult to achieve. But this time, it was more about how long it took to do.

“I don’t think it’s possible for me to get 200 assists,” said one player, who called for a petition to remove it. “It took me half the season to get 40. I’m sure [there are] people also in the same boat. I guess I just think it’s [a] ridiculous number to hit in half a season.”

Rocket League Season 1 Tournament Challenges
Assists in Rocket League are almost as important as goals.

Fortunately, Psyonix heard and have already responded. “After seeing your feedback over the last few weeks about some of the Season 1 Challenges, we’ve decided to make two changes,” they said.

The first challenge has now been changed to ‘Play in 4 Psyonix Scheduled Tournaments.’ This means players only need to compete in four tournaments rather than make four quarter-finals.

The second challenge has also been changed to ‘Get 50 Assists in Online Matches.’ That means the number of assists has been decreased from 200 down to 50, which takes a quarter of the time to do.

Rocket League Season 1 Tournament Challenges
Psyonix have already made two of the Rocket League Season 1 Challenges easier.

“These changes are live now,” they said. “If you don’t see them live in your game just yet, please restart and they should appear as intended.”

Rocket League players are thrilled with the changes. But perhaps more importantly, they’re content knowing that Psyonix always seems to have their back in the end, although it can take a bit of time.