New evidence suggests Ubisoft set to franchise Rainbow Six Siege esports - Dexerto
Rainbow Six

New evidence suggests Ubisoft set to franchise Rainbow Six Siege esports

Published: 26/Mar/2019 16:55 Updated: 26/Mar/2019 17:18

by Connor Bennett

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Could Rainbow Six Siege become the next esports title to move to the franchising model? A new job listing from Ubisoft makes it look possible.

Franchising has seemingly become all the rage in esports with Call of Duty set to be the next title to follow the path already set by League of Legends and Overwatch.

Siege, which is still a pretty niche title when it comes to competitive play, could be set to join them as new evidence shows that Ubisoft has begun their search for a Senior Manager of their in-house esports team.

UbisoftG2 Esports currently dominate the Siege scene.

The developer, which has never really had a huge esports title in the past, continues to support the competitive scene through regular updates, helping host the game’s Pro League and their own Invitational major event.

In one listing on Hitmarker Jobs, Ubisoft says they are looking for a manager to join their esports division and, amongst other things, take part in “developing, implementing, executing and reporting on our competitive strategy and tactics.”

The listing also states that the successful candidate will help the “development of strategic business plans for franchise esports programs.” Currently, Ubisoft’s only big esports franchise is Rainbow Six – seeing as the Assassins Creed scene never got off the ground.

DreamhackSiege is currently open to a number of tournaments organizers including Dreamhack

The game already has a somewhat franchise-lite model when it comes to revenue sharing – but looks set to dive head first into an Overwatch League-like franchise.  

  • Read More: CS:GO sticker system for Majors.  

    It remains to be seen if the game, currently dominated by G2 Esports’ team, makes a further step towards franchising or if it’ll continue to follow the CS:GO model in having an open and competitive ecosystem, but this new job listing is very curious indeed. 

Rainbow Six

Rainbow Six Y6S1 patch notes: Crimson Heist launch, Nokk & Kali changes, more

Published: 22/Feb/2021 13:43 Updated: 22/Feb/2021 13:45

by Connor Bennett

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Ubisoft have dropped their patch notes for Rainbow Six Siege’s Year 6 Season 1 update, bringing the start of Crimson Heist, as well as a number of operator changes. 

Just like any other multiplayer game, Siege has undergone its fair share of updates – be it to introduce new content, balance operators, change weapon, and more.

With the start of Year 6 Season 1, the Crismon Heist expansion will introduce a brand-new character by the name of Flores, a rework to Border, as well a new secondary weapon.

Though, the existing operators and weapons won’t be forgotten about. The developers have rolled out their patch updates ahead of the update, highlights changes to Nokk, Kali, and more.

Flores in Rainbow Six Siege
Ubisoft
Flores will join the Siege party in Crimson Heist.

The headline changes in this patch are the changes to both Nokk and Kali, as we’ve already the devs.

As the devs explain, Kali’s changes are aimed at Casual, Top Ranked, and Pros players, taking away some of the frustrating aspects about coming up against her.

In terms of the changes to Nokk, these are test server changes that will be turned off when the update goes live so that the devs can continue working on her. She’ll be a buff to her gadget to make her “interesting to play and useful against more defensive setups.”

Nokk in Rainbow Six Siege
Ubisoft
Nokk will undergo changes and testing.

On top of those two, changes will also be coming to Blackbeard, Dokkaebi, Finka, Mozzie, and Twitch. There are weapon changes and bug fixes as usual as well.

You can check out the full developer notes below, and find some of the reasoning for the changes over on Ubisoft’s official Siege blog. The Y6S1 patch will go live on March 16 alongside the launch of Crimson Heist.

Full Rainbow Six Y6S1 patch notes

KALI

  • Increased CSRX 300 damage to 127 (from 122)
    • 1 body shot will kill a 3-speed Operator
    • 1 body shot will DBNO a 2-speed Operator
    • 1 body shot will DBNO a 1-speed Operator
    • Wearing Rook Vest
      • 1 body shot will DBNO a 3-speed Operator
      • 2 body shots will DBNO a 2-speed Operator
      • 2 body shots will DBNO a 1-speed Operator

BLACKBEARD

  • Reduced Shield HP to 20 (from 50)
  • Reduced MK17 damage to 40 (from 49)

DOKKAEBI

  • Added Gonne-6 (Removed C75)
  • Added Stun Grenades (Removed Frag Grenades)

FINKA

  • Added Gonne-6 (Removed GSH-18)
  • Added Stun Grenades (Removed Frag Grenades)

MOZZIE

  • Warning will hint at the distance to Pests by modifying its blinking speed

NØKK

  • While HEL Presence Reduction is active, Nøkk won’t activate proximity-based gadgets
    • Gadgets affected: Ela’s Grzmot Mine, Melusi’s Banshee, Kapkan’s Entry Denial Device, Proximity Alarm, and Metal Detectors
  • Nøkk’s glitch effect will cancel the proximity immunity, resulting in the activation of any gadget in range
  • The color of the HEL device on Nøkk’s hand will change colour when bypassing any proximity device

TWITCH

  • Added Smoke Grenades (Removed Stun Grenades)

G36

  • Improved recoil

DISABLED STATE FOR ELECTRONIC GADGETS

With Year 6 Season 1, when a gadget is disabled by Mute, there will be proper feedback showcased to players.

  • Attacker drones
  • Breach Charges
  • Hibana’s X-Kairos
  • Fuze’s Cluster Charge
  • Thermite’s Exothermic Charge
  • Zero’s ARGUS Cameras
  • Claymores
  • Nomad’s Airjabs