Rainbow Six

Rainbow Six Y5S4.3 patch notes: Zofia & Ash nerfs, Echo buffs

Published: 26/Jan/2021 2:46

by Alex Tsiaoussidis

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Rainbow Six: Siege’s Y5S4.3 patch has dropped, and it changes quite a bit. Zofia and Ash have copped a nerf, much to the player base’s delight, and Echo has been buffed.

Rainbow Six hasn’t had the most balanced meta for a while. However, Ubisoft has been hard at work trying to refine it, and they’ve come up with the goods in Rainbow Six’s Y5S4.3 patch. 

Players will be pleased to know that their prayers have been answered. Zofia lost her maligned Withstand ability and received two other nerfs as a part of the balance changes.

But that’s not all. Ubisoft swung down the nerf axe on Ash as well while breathing some life back into Echo. Here’s everything you need to know, including a full list of patch notes which detail all the other changes, too.

Rainbow Six: Siege Y5S4.3 Patch
Ubisoft
Ubisoft dropped all the details about Rainbow Six’s Y5S4.3 Patch in their designer notes.

Zofia loses Withstand after Rainbow Six player appeal

Zofia has been powerful and controversial in the latest meta, and it’s all thanks to her ‘Withstand’ ability. What made it so overpowered is that it let her revive herself from a ‘Dead But Not Out’ state. 

The ability played a major role in the EU League finals. A good example was when an injured Yuzus used it to turn the tide against two opponents and clutch a win for MNM Gaming.

It was an impressive play. However, it’s one of many examples that demonstrate how absurd the Withstand ability was. Fortunately, it has been removed in Rainbow Six’s Y5S4.3 patch, and it probably won’t be back anytime soon.

Zofia also received two other nerfs. She is no longer resistant to concussion effects, which is a big deal. The patch also slightly reduced the explosive damage range of her impact grenade.

Zofia in Rainbow 6
Ubisoft
Zofia’s controversial Withstand ability has been removed once and for all.

Ash’s Breaching Round explosive damage range nerfed

It’s not all about Zofia, though. Other operators were due for a nerf, and one of them was Ash. Ubisoft decided to reduce Breaching Round’s explosive damage range from 3.5m to 2m.

It’s not a major nerf by any means. However, it will undoubtedly make her less effective to an extent. Ash players will need to be more calculated and precise, especially in vertical battles.

Rainbow Six: Siege Y5S4.3 Patch
Ubisoft
Ash’s Breaching Rounds have been slightly nerfed in the latest patch.

Echo is cool again with better cooldowns

Echo isn’t the strongest operator by any stretch of the imagination. However, the latest patch has been kind to him. It introduces three buffs that revolve around his cooldowns, and together, they help make him slightly more balanced.

The jump cooldown on the Yokai Drone has been reduced from three seconds to two seconds. It also detaches from inappropriate surfaces much faster. It used to take two seconds, but now it only takes half a second.

The biggest change, though, is that the cooldown on Sonic Burst has been reduced from 20 seconds to 16 seconds. Hopefully, these changes will make him a more viable choice for players, but we’ll have to wait and see.

Rainbow Six: Siege Y5S4.3 Patch
Ubisoft
Echo will benefit from reduced cooldowns in Rainbow Six’s Y5S4.3 Patch.

The aforementioned bits and pieces are arguably the biggest changes in the patch. However, there’s also plenty of others in the full patch notes.

Here’s a complete list, courtesy of Ubisoft.

Rainbow Six Y5S4.3 full patch notes:

Operator Balancing

Ash

  • Reduced Breaching Round explosive damage range to 2m (from 3.5m)

Buck

  • Increased shotgun’s total ammo to 30+1 (from 26)
  • Added Hard Breach Charge (Removed Claymore)

Echo

  • Reduced Yokai drone jump cooldown to 2s (from 3s)
  • Reduced drone time failing to stick to the ceiling to 0.5s (from 2s)
  • Reduced Sonic Burst cooldown to 16s (from 20s)

Ela

  • Removed resistance to Concussion effects
  • Removed the “extra” mine while in DBNO

Kali

  • CSRX 300 base damage set to 122
  • 100% damage until 25 meters and linearly falls to 80% (97.6) at 35 meters

Lesion

  • Removed 1.5x scope from the T-5

Lion

  • Added Claymore (Removed Hard Breach Charge)

Melusi

  • Removed Angled Grip from the MP5

Mira

  • Removed 1.5x scope from the Vector.45 ACP

Zofia

  • Removed resistance to Concussion effects
  • Removed Withstand
  • Reduced impact grenade explosive damage range to 2m (was 3m)

Weapon & Gadget Balancing

Ballistic Shields

  • Removed (set to 0) the camera penalization during the Guard Break animation

Hard Breach Charges

  • Reduced deployment time to 2s (from 3s)
  • Reduced activation time to 5s (from 6s)

Recoil

  • Improved recoil for ARX, Spear 308, C8, Para, M1014, TCSG12

World Balancing

Pre-Reinforced Hatches

  • Following experimentation on the TS, we’ve made the decision to set aside the idea of pre-reinforcing roof hatches.
Gaming

How to watch PlayStation’s next State of Play event: PS5 games, start time, more

Published: 24/Feb/2021 2:50

by Brad Norton

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Sony’s next major State of Play event is on the horizon as the PlayStation nation is in store for “deep dives” on a wide array of upcoming titles. From when it all kicks off to what we can expect, here’s everything there is to know.

With a lack of physical events in 2021, gaming industry juggernauts have turned to online events to break the latest news. Hot off the heels of Nintendo’s latest Direct event, Sony is next in line for a huge showcase.

State of Play broadcasts have ranged from smaller indie events to blockbuster hardware reveals. This time around, Sony appears set to focus on upcoming PS4 and PS5 titles.

There were just four State of Play events through 2020 and each focused on major developments for the PlayStation brand. You won’t want to miss the next livestream; here’s how you can tune in.

Ratchet and Clank gameplay PS5
Sony
Ratchet & Clank Rift Apart could be a big focus throughout this State of Play.

When is Sony’s next State of Play event?

Sony locked in dates for the next State of Play event in a February 23 announcement. It’s all set to go live on Thursday, February 25 at 2 PM PT / 5 PM ET / 10 PM GMT.

While no exact duration was announced, Sony expects the upcoming broadcast to run for roughly “30 minutes or so.”

No different from previous events, this State of Play will be streamed live across the official PlayStation YouTube and Twitch channels. We’ve embedded the stream below for your convenience.

Sony confirms State of Play details

While no specific titles were mentioned, Sony confirmed that 10 games will be in focus throughout the upcoming stream. These games will range from indie titles, to third-party developments, and even brand new game announcements.

The event won’t fixate solely on PS5 releases either. A number of the titles on display are coming to both PS4 & PS5, they confirmed in a recent blog post.

There also won’t be an emphasis on “PlayStation hardware or business-focused updates” throughout the stream; this State of Play is about upcoming games.

Horizon Forbidden West gameplay
Sony
It could be too early for new information on Horizon Forbidden West.

What to expect from the next State of Play event?

Almost a quarter of the way through the year already, Sony still has a long list of titles set for the coming nine months. It’s safe to assume this State of Play could provide new looks at Ratchet & Clank: Rift Apart, Deathloop, and even Returnal.

It’s likely too early for any considerable updates on the likes of Horizon Forbidden West or the God of War sequel, however. 

With new games set to be revealed though, anything is possible.

We’re yet to hear from Bend Studio, Santa Monica Studio is rumored to be working on a second project, and of course, Naughty Dog has been relatively quiet since the release of The Last of Us Part II. It’s possible we finally see the multiplayer update in action, along with a potential PS5 port.