Here’s the Real Reason Why Shroud’s “Bugged” Grenade at the PUBG Charity Showdown Didn’t Get the Kill

Ross Deason

PUBG’s Communications Lead, Ryan Rigney, has looked into shroud’s “bugged” grenade from the PUBG Charity Showdown and it doesn’t seem to be as bad as it originally appeared.

Michael ‘shroud’ Grzesiek’s grenade seemed to be perfectly placed and thousands of viewers, including the commentators, were left gobsmacked when it failed to kill the two opponents on the roof above.

[ad name=”article1″]

But Rigney believes that the viewing perspective made things look worse than they really were, taking to Twitter to say that it “clearly bounced further” when shown from another perspective.

[ad name=”article2″]

Going into more detail in a news post on Steam, Rigney explains that PUBG Corp. originally thought that there was a bug preventing grenades from damaging players correctly.

However, he states that further investigation proved that “the grenade had simply bounced just out of lethal range”.

The post also uses an image from one of Rigney’s previous Tweets which shows the exact location of the grenade just before it exploded.

Rigney concludes by saying “Shroud’s ‘nade tossing skills are legendary, but this one ended up just a hair too far from its intended target”.

Related Topics

About The Author

Ross is a former Dexerto writer and editor. Ross joined Dexerto in 2017 as a CSGO and Call of Duty writer after completing his History degree. He later became the Acting Head of Editorial at Dexerto but failed in his mission to become a Counter-Strike pro. Maybe it's time to retire and give Valorant a try.