Pokemon Let's Go Breaks Sales Record - Dexerto

Pokemon Let’s Go Breaks Sales Record

Published: 22/Nov/2018 17:24

by Paul Cot


It has been a good week for Nintendo and the Pokemon Company. A week after the worldwide release and Pokemon Let’s Go has broke a sales record on the Nintendo Switch!

Nintendo Switch & Pokemon Sales

According to the official Japanese Pokemon Twitter account, Pokemon Let’s Go Pikachu and Pokemon Let’s Go Eevee have combined to sell over 3 million copies worldwide.

This makes the latest Pokemon Go game the fastest selling title on the Nintendo Switch since its launch in March 2017. Furthermore, even after just one week, it now makes it the fifth best selling game on the Nintendo Switch overall.

Pokemon Brand

These sales figures prove the Pokemon brand is as strong as ever. Consequently, it shows the strong nostalgic effect of Pokemon.

Pokemon Let’s Go is a loose remake of the first Pokemon Gameboy games: Red, Blue and Yellow. It also marks the first time since Pokemon Fire Red and Leaf Green that the video game has been set in the Kanto region.

These impressive sales figures show that there is enough intrigue from older Pokemon fans to see the Kanto region in 2018 visuals.

Best Selling Video Games

Whilst the 3 million sales in the first week of release are a great feat for the Pokemon company, they have a long way to go to become one of the best selling video games of all time.

Tetris and Minecraft lead the way, although their sales are somewhat questioned due to the various different versions of Tetris and Minecraft being a bundled game. 

Perhaps the most legitimate top selling game is Grand Theft Auto 5. The incredibly popular Rockstar game has sold 100 million copies worldwide. However, the best selling game over the last five years is Player Unknown’s Battlegrounds. The Battle Royale game has sold 50 million copies.

Best Selling Pokemon Games

Pokemon games have several entries in the best selling video games list. In terms of franchises Pokemon is only bettered by Mario for video games sales. The Call of Duty franchise is only slightly behind Pokemon. Here are the top selling Pokemon games of all time in terms of copies sold:

  • Pokemon Red/Blue/Yellow (Gameboy and Gameboy Color): 45 million
  • Pokemon Gold/Silver (Gameboy Color): 23.1 million
  • Pokemon Diamond/Pearl (Nintendo DS): 17.7 million
  • Pokemon X/Y (Nintendo 3DS): 16.4 million
  • Pokemon Ruby/Sapphire (Gameboy Advance): 16.3 million
  • Pokemon Sun/Moon (Nintendo 3DS): 16.2 million

Source: Wikipedia

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Niantic seemingly gives up on revamping Pokemon Go’s PokeCoin system

Published: 29/Oct/2020 12:54

by Paul Cot


Niantic have been testing an alternative Pokemon Go Pokecoin system for several months. They have now announced those tests will be discontinued and subsequently revert to the original system.

“Based on Trainer feedback and collected data, this PokéCoin-rewards test will be discontinued in all test countries (Australia, Germany, New Zealand, and Taiwan),” Niantic revealed via an update on the official Pokemon Go blog.

“The PokéCoin-rewards system in those countries will revert to the existing system on Thursday, November 5, 2020, at 11:59 p.m. local time.” That existing system is the one most trainers have come accustomed to.

Pokemon Go Gym Coins
Defending gyms is currently the only way to get PokeCoins without buying them in Pokemon Go…

Keeping gyms relevant

Judging by the majority of feedback, trainers enjoy the simplicity of leaving a Pokemon on a gym to earn their 50 Pokecoins for the day. For those of you who don’t know, you earn one PokeCoin for every 10 minutes you have a ‘mon defending a gym.

That means to earn the maximum of the 50 coins you’ll need one on there for 8 hours and 20 minutes. That sounds difficult but over time gyms have become less competitive and you can often get the full amount in one attempt.

The system that was being tested gave trainers additional ways to earn those PokeCoins. Despite Niantic’s best intentions though, trainers were quick to criticize the new system and some cynics even believed it was a way for Niantic to sneakily increase revenues from die-hard players.

There’s always two sides to a story, however. Some trainers believed the new proposed PokeCoin system was actually more inclusive. The logic behind this was it would help trainers in competitive gyms areas but as mentioned above these areas are becoming less frequent.

Future changes to come?

It looks like the majority of trainers have got their way in regards to the old PokeCoin system, at least for the moment. Niantic didn’t close the book entirely on adjusting the system, saying: “We appreciate Trainers’ participation in the test, and we’ll continue to look for ways to improve how players can earn PokéCoins.” Hopefully the next one will be more popular.