Pokemon Gameplay Video & Features | Pokemon Let’s Go

Paul Cot

Pokemon gameplay from Let’s Go has surfaced ahead of the November 16 release date. We discuss the takeaways from the Pokemon Let’s Go gameplay video below.

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Pokemon Let’s Go Pikachu and Pokemon Let’s Go Eevee are new Pokemon RPGs coming exclusively to the Nintendo Switch. 

We discuss the most interesting and notable new features from this Pokemon gameplay. If you’re unaware of the release, we’d suggest reading the below article beforehand.

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Pokemon Let’s Go Graphics

Firstly, let’s start by looking at the graphics of Pokemon’s latest game. Naturally there is a significant improvement from previous Pokemon games. 

This is mainly due to the fact that this is Pokemon’s first appearance on Nintendo’s latest hardware, the Nintendo Switch.

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Pokemon Let’s Go Resolution

Similar to most Nintendo Switch games, the newest Pokemon game will display at 720p when using the Nintendo Switch screen, and will increase to 1080p when docked! Whilst expected, this is great news as Pokemon fans now have a full HD (1920×1080) RPG experience.

A scaled down 1080p screenshot from Pokemon Let’s Go…

Pokemon Let’s Go Frame Rate (FPS)

The frames per second (FPS) has yet to be confirmed. There are contrasting reports as to what the frame rate will be. 

Some within the Pokemon Community have stated it reaches the desired 60 FPS whilst others say it is 30 FPS unlocked. Regardless, there has been no official confirmation as of yet. We will update you when this information becomes clear.

Pokemon Let’s Go Features

Here are some of the most notable Pokemon Let’s Go features.

Co-operative Mode

Pokemon Let’s Go introduces a co-operative mode whereby a friend can drop into the Kanto region and join you on your adventure. In wild encounters you can both throw a Poke Ball at the same time which appears to increase your chances of capture. 

In addition to this you can battle non-playing characters (NPCs) together. Apparently 2v1 in Pokemon battles isn’t considered cheating! Unsurprisingly this luxury isn’t allowed when you battle the Elite Four, however.

Catching Pokemon

Gone is the traditional battle system used to catch Pokemon in previous Pokemon RPGs. Let’s Go uses a catching system similar to that of Pokemon Go. 

Previously it was wise to weaken your targeted wild Pokemon, and then even put it to sleep or paralyze it, before catching it. Now it is a case of throwing a Poke Ball using the joy-con controllers and perhaps throwing a berry first. The new catching system does allow you to catch Pokemon with an actual Poke Ball though!

Wild Pokemon

Random encounters with wild Pokemon are a thing of the past. In Let’s Go you can see wild Pokemon roaming in front of your eyes. 

This allows you to choose which Pokemon you want to attempt to capture. Furthermore, it also enables a new feature called catch combos which play a part in capturing shiny Pokemon. More on that later!

Riding Pokemon / Pokemon Following You

Your Pokemon following you has been a feature of Pokemon RPGs for many years now. First introduced in Pokemon Yellow, you can now select one additional Pokemon to follow you as opposed to staying in their Poke Ball. 

Moreover, your followers may find items for you! You can also ride some of your bigger Pokemon!

Ride Pokemon in Let’s Go…

Master Trainers

Many Pokemon fans have stated frustrations that when they complete the game there isn’t enough to do afterwards. The introduction of Master Trainers solves this problem and then some. 

Once you have gone through the Elite Four, there will be 151 Pokemon Master Trainers to battle. That’s correct, one for each Pokemon in the Kanto region. Further details below.

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