What are the best Overwatch support heroes in the anti-barrier meta? - Dexerto

What are the best Overwatch support heroes in the anti-barrier meta?

Published: 17/Aug/2020 17:38

by Michael Gwilliam


The new Overwatch meta is already proving to be one of the most divisive in history with main tanks becoming seemingly obsolete and teams opting to run double off-tanks in place, completely flipping the game on its head.

Notably, Orisa, Sigma, and Brigitte were all nerfed heavily. As a result, the days of double barrier are seemingly over and teams moving in the complete opposite direction: no barriers at all.

With the rise of Roadhog, who received some buffs in the patch, this also changes up which support heroes are the most viable because so much of the game is determined by shutting him down.

If you’re going to rank up as a support player in this meta, there are some heroes you should be playing and others that may be a bit of a hindrance to your team.

Sigma uses his Experimental Barrier
Blizzard Entertainment
The barrier meta has finally been cracked.

As Overwatch streamer Harbleu explained, there are three supports that will get more value for your team than the others: Baptiste, Zenyatta, and Ana.

“Any combination of those three. If you have a hero on your team that isn’t one of those three, you’re probably losing,” he explained. “If you’re a support player, for the love of God, be able to play one of those heroes.”

Baptiste brings a lot to the table through his damage output, Immortality Field, and a decent ultimate in Amplification Matrix. The Immortality Field, nicknamed ‘lamp’ by players, can be super beneficial in team fights as it can save an ally who gets hooked by Roadhog or is caught in a Graviton Surge.

Ana is also an incredible pick and with less barriers in the game, it’s easier than ever to land big Biotic Grenades and completely deny healing for the enemy. It’s also one of the best tools to defeating Roadhog – using grenade on him when he’s self-healing to put him in a vulnerable state. Sleep dart can also take a Hog out of the fight giving your team a chance to win.

Finally, Zenyatta’s Discord orb can get a tonne of value, making any enemy take 30% more damage. It also is key to removing Roadhog or any other hero your team can focus down. Plus, with some damage buffs, Zenyatta is more of a threat than ever to everyone on the opposing side.

Unfortunately, not all of the other supports are viable. Lucio does have Speed Boost, which can be a plus, but in the heat of battle, Discord and Biotic Grenade provides more benefit to the team.

Baptiste in medic gear
Blizzard Entertainment
Baptiste is one of the top supports this patch.

Elsewhere, Mercy, Moira and Brigitte just lack the utility of the others to outplay the other team. Raw healing simply won’t be enough, especially with so much burst potential.

While the anti-barrier patch on August 13 left many in a state of shock, it could be here to stay for some time. The Overwatch League playoffs will be run on the patch. They begin September 3 and will run until October 10.

It’s unlikely that developers will want to have two completely different metas/patches running concurrently, so while there may be some hero tuning from now until then, expect this meta to last a couple months at least.


Overwatch Oct 28 update makes Sombra more consistent than ever

Published: 29/Oct/2020 1:26 Updated: 29/Oct/2020 2:08

by Brad Norton


The October 28 Overwatch update has arrived and the latest patch comes with a ton of critical bug fixes, many of which will give Sombra mains a huge sigh of relief.

Blizzard has been on a hot streak with major quality of life improvements over the past few days. On Oct. 20, it was Wrecking Ball and Lucio that received some much-needed changes. A few days later, on Oct. 22, multiple heroes had their health adjusted.

Now, it’s time for Sombra players to rejoice as the latest update is almost entirely for them. While a ton of bug fixes were in focus this time around, it’s clear that Sombra was Blizzard’s top priority for this patch.

If you’ve been avoiding the hero, now is the time to jump back in with your favorite hacker. Here’s everything there is to know about the latest Overwatch update.

Overwatch Sombra Translocator
Sombra’s Translocator was at the top of the list in the latest Overwatch patch.

Sombra is the only hero that received changes in the October 28 patch notes. Everything else on the list purely focused on general bug fixes. Two main changes for the Damage dealer should make her life easier than ever.

First up, a rare Translocator bug was squashed. Seemingly at random, her teleporting ability could go on its full six-second cooldown if it was destroyed while being used. As with most abilities in Overwatch, if they’re taken out the split moment in which they’re triggered, the game often refunds them right away. Sombra’s translocator should now function just the same.

Moreover, if you’re invisible with the hero, you can now rely on her intel more than ever before. Sombra is supposed to be notified when an enemy spots her while cloaked. That hadn’t been the case from time to time due to a pesky bug. Though the brand new update has completely fixed this issue. 

No matter where you are or how many opposing players spot you, you will now be properly alerted when enemies are onto the case.

Sombra gameplay
Sombra-mains will have a far simpler time while invisible moving forward.

Among the other changes were plenty of fixes for the Workshop mode. Funnily enough, if Sombra is more than double her normal size for whatever reason, she’ll be detected properly in that form too.

The full list of changes in the October 28 patch can be found below.



  • Fixed a bug that would cause colorblind friendly names for duel and elimination game modes to not appear properly



  • Fixed a rare bug where Sombra’s translocator could be on cooldown after use if it was shot at the same time it was used
  • Fixed a bug that would cause Sombra to not receive a detect notification when being seen or receive a detect notification without being seen by an enemy


  • Fixed a bug where Workshop Setting Combo failed to paste when using the non-default option
  • Fixed a bug where presets/codes would fail to import when created using older versions of Workshop Setting Int/Real/Toggle
  • Fixed a bug where Player Stat and Player Hero Stat would not work in the Conditions of a Rule
  • Fixed a bug where having a high number of dormant Conditions and Actions would have a worse impact on server load than usual
  • Fixed a bug where an expensive Condition in a Wait Until action could continue to affect server load after the action finished
  • Fixed a bug where multiple Start Camera or Start Facing actions on the same player could interfere with each other, causing some not to work
  • Fixed a bug that caused Sombra to not be detected properly when scaled over twice as large