This Overwatch player managed to break a Junkenstein's Revenge cutscene - Dexerto

This Overwatch player managed to break a Junkenstein’s Revenge cutscene

Published: 19/Oct/2018 21:50 Updated: 19/Oct/2018 22:10

by Bill Cooney


If Overwatch players want to skip the cutscenes in Junkenstein’s Revenge, all they have to do is hit a perfectly placed, perfectly timed sleep dart with Ana, like Reddit user WargWrestler managed to do recently.

Even though it took them more than 50 attempts to hit the shot, WargWrestler said they were disappointed because the replay didn’t show what happened to him originally during the game.

During the game, they said, the cutscene started with Mercy getting hit by the dart, then flipped around to show the castle, the glitch also froze WargWrestler for a few seconds in the video, but none of his teammates seem affected.

It’s a shot that takes such on-the-dot timing that it’s pretty impressive it only took WargWrestler a little more than 50 tries to hit.

It seems like something that could be done again, but there don’t seem to be too many players lining up to grind it out and try.

Apparently absolutely nailing a sleep dart in Junkenstein’s Revenge breaks the cut scene from r/Overwatch

Players have been messing around in Junkenstein’s Revenge since it came out with the Halloween Terror update, things like spawning in tons of bots to pull of insane ultimate kills, for instance.

So far Mercy is the only enemy in the PvE mode with video evidence showing what happens when her cutscene is cut short, so it’s unknown if sleep darts to other enemies produces similar effects.


Activision in talks to reduce fees owed by CDL & Overwatch League teams

Published: 2/Dec/2020 22:14 Updated: 2/Dec/2020 22:35

by Theo Salaun


Recent reports from The Esports Observer indicate that Activision Blizzard are in the midst of discussions to possibly reduce the amount the amount owed by Overwatch League and Call of Duty League franchises as part of their entry fees.

With all OWL and CDL plans derailed over the past year, Activision are reportedly trying to rework the hefty investments that organizations have made into their franchising opportunities. When the massive game development company pitched both leagues, neither was expected to be profitable in the short-term, but projections have taken an even greater hit due to current global restrictions.

A groundbreaking esports concept centered around the city-based model that is used in traditional sports, Activision required $20 million entry fees for the OWL’s first 12 teams and then fees in the range between $30 to $60 million for its next eight. For the CDL’s inaugural season, 12 teams needed to put up at least $25 million apiece, even more for cities that were in high-demand.

Now that the plans for local events have understandably shifted, neither league is expanding for their next season and ownership groups in both are looking for ways to save cash. As reported by The Esports Observer’s Adam Stern, this has engendered cost-cutting discussions with Activision’s latest new senior executive hire, Tony Petitti.

overwatch league 2020 event crowd
Ben Pursell For Blizzard Entertainment
One of the many avid crowds at Overwatch League events.

Petitti, formerly Major League Baseball’s deputy commissioner, was hired by Activision Blizzard CEO Bobby Kotick to a senior role involved with both of their leagues as the President of Sports and Entertainment. He joins Johanna Faries, a former National Football League executive, who brings a traditional sports perspective as the commissioner for both the CDL and OWL.

Given their experience with city-based sports leagues, Activision is likely aware of the profitability challenges that their current esport and sport investment groups are facing. As such, it should be no surprise that they are willing to have conversations about concessions that can make current projections fit closer to the original expectations.

As Stern reports, those discussions have included discounting some of the original entry fees: “one idea that is being weighed is reducing the amount of money they owe to the video game maker.” 

Call of Duty League LAN
Call of Duty League
Following in the OWL’s footsteps, the CDL also had huge enthusiasm for live events.

With Immortals Gaming Club selling their Los Angeles Call of Duty franchise to 100 Thieves and reportedly being interested in selling their OWL spot as well, many are wondering if franchise valuations have shifted.

Fortunately, it appears that the profitability projections have remained somewhat consistent despite current predicaments. As reported by Forbes’ Christina Settimi, 100 Thieves COO John Robinson would not set an exact figure on their LA Thieves purchase, but suggested that “franchise values have held up.”

Activision would likely want to avoid an exodus of owners, so these discussions to cut costs and protect brand health are reportedly ongoing.