The First Details of Overwatch's Upcoming Torbjörn Overhaul Have Been Revealed - Dexerto

The First Details of Overwatch’s Upcoming Torbjörn Overhaul Have Been Revealed

Published: 21/Jul/2018 1:36 Updated: 17/Jan/2021 23:59

by Joe O'Brien


The first details of the nature of the upcoming Torbjörn rework have been revealed.

A Torbjörn overhaul has been on the cards for several months, but an interview of lead developer Geoff Goodman by vg247 has now revealed some of the first details of what exactly that overhaul might entail.

Goodman highlights the problems with Torbjörn’s current form primarily being his extremely limited offensive capacity, and his reliance on his ultimate in order to really be a threat.

“You don’t get to use some of your abilities, your turret’s not as strong, it’s not as much of a threat without your ultimate ready to go.”

One of the major changes that Blizzard seems to have settled on to help solve this problem is in the deployment of Torbjörn’s turrets. Currently, they require placing and then hammering on for several seconds in order to build up, making the mere deployment of this vital element of Torbjorn’s kit incredibly costly in time and attention.

Instead, the current rework build allows Torbjörn to toss turrets out, in a similar manner to how Tracer’s Pulse Bomb is thrown, at which point they will build themselves up to level two, leaving Torbjörn free to engage in the game without being tied to building turrets manually.

Blizzard is also experimenting with changes to Molten Core, Torbjörn’s current ultimate ability. Goodman states that it’s possible the ability will return in a weakened form as a regular ability, but that Molten Core might simply be replaced entirely.

Torbjörn is the latest in a series of major hero reworks, as Blizzard attempts to bring various heroes back in line with a game that is constantly being adjusted and has changed significantly since its original release over two years ago. Symmetra is the latest hero to get the full treatment, but some significant Sombra changes are also about to hit the live servers.


New Overwatch mode shows how hero ban system would work in ranked play

Published: 24/Jan/2021 17:35

by Michael Gwilliam


Hero bans in Overwatch have long been a contested topic amongst the community and the developers, primarily with how such a concept could be implemented. Now, a new mode has been created that shows how hero bans would work in ranked play.

As a competitive game, Overwatch has struggled to maintain balance, often leading to stale metas or overpowered heroes. As a result, this has led to heroes calling for hero bans in ranked play.

In the past, Blizzard has attempted its own variation of hero bans, with the devs themselves deciding which heroes to ban every given week. However, this quickly fell by the wayside as many were unhappy with the implementation.

Those against hero bans normally are so because it means there is a chance those players can’t choose their favorite character. Now, however, this new hero ban mode gives those users the chance to keep playing their main while still getting the benefits of a ban.

Preview of the ingame Hero Ban & Protect system made by @GrandeurHammers for SVB’s experimental PUGs (tonight @ 8:30pm GMT) from Competitiveoverwatch

This new custom game mode lets every player in the lobby first vote on which heroes to protect from a ban before voting on which heroes would be removed from play.

Basically, the heroes with the most votes in the protect phase cannot be banned, but in the event of ties, the system will choose.

The best part about this is the fact that every player on each team has a vote, so if someone really wants to play Mercy, they can ask all their teammates to protect that support so it cannot be banned.

Once heroes have been banned, however, they will be grayed out so no one on either team will be able to pick it.

The mode itself has many different options too such as the number of votes each player gets, the ability to see who voted for what hero, the length of the protect and ban stages, and more.

According to Overwatch content creator SVB, who tested the mode with Pick Up Games, it was designed to replicate what it would be like in ranked where players may not know who their teammates or opponents are.

Overwatch hero ban settings
The hero ban system has a lot of options.

If you want to try it out yourself, the code is HDVGF. Give it a shot and see what you think of the experience.

Who knows, there is even a chance that the devs decide to implement this in some capacity, especially with Overwatch 2 still on the way.