Stats Reveal Which Zenyatta Players Were Most Deadly to Tracers in Overwatch League Stage 3 - Dexerto

Stats Reveal Which Zenyatta Players Were Most Deadly to Tracers in Overwatch League Stage 3

Published: 10/May/2018 19:03 Updated: 11/Mar/2019 12:51

by Joe O'Brien


A redditor has collected stats showing how Tracer and Zenyatta players in Stage 3 of the Overwatch League fared in their head-to-head match-up.

Reddit user u/zeftorias compiled stats from Winston’s Lab to create graphics showing which Zenyatta players were most effective at killing enemy Tracers, and vice versa.

The Tracer versus Zenyatta battle is one of the most important match-ups in Overwatch. For Tracer players, removing Zenyatta not only takes out a healer, but potentially one of the most dangerous damage sources as well, along with one of the most powerful ultimates in the game.

As a result, huge swathes of team strategy can be focused around this particular battle, either to give the Tracer an opening for a kill or to ensure that Zenyatta can survive an assassination attempt. When it comes down to the key moment, however, whichever can win the duel may have a huge impact for their team.

On the Zenyatta side, naturally New York Excelsior’s superstar Support Bang ‘JJoNak’ Sung-hyeon tops the chart with the most kills per 10 minutes against enemy Tracers. It’s instead London Spitfire’s Choi ‘Bdosin’ Seung-tae, however, who is the only Zenyatta player with a higher kill rate than death rate.

On the flip side, the stats for Tracer players versus Zenyattas show those in the league most deadly to the omnic monk. Here, each player’s playstyle is also revealed to a certain extent – some Tracer players clearly focus more on killing Zenyatta than others, with Philadelphia Fusion’s highly-regarded Lee ‘Carpe’ Jae-hyeok, for instance, clearly not interacting with the hero as much as many others.

Together, the stats reveal one of the reasons the New York Excelsior has been so overwhelmingly successful compared to other teams. Both Park ‘Saebyeolbe’ Jong-yeol’s Tracer and JJoNak’s Zenyatta are among the top performers in this key battle, a deadly combination for the team’s opponents.


Intriguing Overwatch ability idea turns Sombra into a Support DPS

Published: 24/Oct/2020 23:03

by Bill Cooney


One Overwatch fan has come up with an alternate version of Sombra’s Hack ability that would allow her to provide powerful support to her team, much in the same way that Symmetra was once considered a “Utility” hero.

Any player with more than a few games under their belt knows that there are few things more annoying than getting Hacked by the Mexican stealth hero.

Under its effects, you can’t use any abilities, and passives like Lucio’s Wallride are unavailable as well. But what if it could be used to aid allies as well?

A similar line of thought must have occurred to ‘Jupit’ on Twitter, who came up with an alternate hack that can be used on teammates to reduce their ability cooldowns instead.

In the clip, which is not made with Overwatch itself, Sombra selects Mercy’s resurrect ability while hacking, which reduces the cooldown so she can bring back Tracer even faster.

Obviously this is just a rough (but well-visualized) concept for an ability – so it’s lacking in specifics such as how much the cooldown would be reduced by, what abilities can be hacked, and how it would interfere with her normal abilities, just to name a few.

As one of the most powerful DPS heroes out there right now, not many people are arguing that Sombra needs another incredibly strong ability. But it’s not hard to imagine how this could work if it did get added.

For example, unlike Moira who can switch between beams at a moment’s notice, the technologically blessed hacker would probably need to choose between either hacking an ally or enemy each cooldown, which could open doors to vastly different playstyles that could be developed by players.

Sombra activates EMP
Blizzard Entertainment
Sombra is already one of Overwatch’s most powerful DPS heroes, so she might not need such a powerful new ability.

What this does make us think of is Overwatch 2, which will feature customizable skill trees that will let us upgrade hero abilities to make them more powerful as you progress through the single-player portion of the game.

Who’s to say that Sombra won’t have a similar buff to her hack available when the sequel does roll around and Jupit is just lightyears ahead of everyone else? For all we currently know about OW2 (which isn’t much), it’s certainly plausible at least.