Snappy Lucio Orisa combo can instantly win Overwatch fights - Dexerto

Snappy Lucio Orisa combo can instantly win Overwatch fights

Published: 11/May/2020 17:34

by Michael Gwilliam


There’s few abilities in Overwatch with more combo potential than Orisa’s Halt, and when coordinated with a Lucio, the results can be deadly.

Since the release of the game, environmental eliminations have been sought after by Lucio mains of all ranks. Nothing feels better than sending a 600 HP tank off the map with one ability.

However, as players improved and their map knowledge grew, they stopped putting themselves in vulnerable positions where they could easily be booped to their demise by any hero with a knockback ability.

Blizzard Entertainment
Lucio can be a major playmaker.

Orisa’s Halt can change all that, though, as showcased by reigning the Overwatch League champions San Francisco Shock during their May 10 match against the Toronto Defiant.

With the score tied 5-5 on Kings Row and the Shock needing to get the payload farther than the Defiant did in their overtime push, things were looking dire. The Defiant had just scored four kills, taking out more than half of the other team.

Despite the severe disadvantage, Grant ‘Moth’ Espe and Myeong-hwan ‘Smurf’ Yoo combined Halt and Sound Wave to gather the Defiant players together and knock them all off the map.

The move instantly turned the tables Toronto and earned Moth over 40% Ultimate charge in the process.

The trick to getting this to work is all about coordination. Halt drags enemies forward to a position they don’t want to be in, such as an angle where they can be sent off the map. Working together with your Orisa to follow up on Halt can be critical to getting the most out of the ability.

While this did happen in Overwatch League with professionals, it’s not difficult to pull off and you can definitely make it work in your ranked games too. In fact, Twitch streamer EchoFlexx showed it’s very possible.

At first, the Lucio player and his Orisa teammate had issues getting the timing right on Nepal Sanctum, but by the second attempt where the enemy tried to get onto the point, they successfully pulled it off.

Normally eliminating one or two players is enough to win a teamfight outright, but three should guarantee victory. Unless, of course, you fall victim to this combo like Toronto did.

Next time you have an Orisa or Lucio on your team, try to work together. You could just find your new best duo partner.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”