Sigma ultimate bug in Overwatch is breaking the game

Published: 14/Jan/2021 12:56

by Lauren Bergin


Sigma is already a pretty powerful Overwatch tank, however this possible bug is meaning that his ultimate is catching players who aren’t in its radius. 

Of all the tanks in Overwatch, Sigma is one of the ones that we see most frequently. A staple for most teams in both professional and casual play, the Dutch villain has become an integral part of the Overwatch meta.

The iconic mad scientist has been judged to be a little too powerful though, and has seen some pretty serious nerfs on the newest patch.

There’s one additional glitch, though, that Blizzard haven’t yet introduced a fix for, and it’s so game changing that it really needs sorted soon.

Sigma hits opponents with Gravitic Flux on Vokskaya Industries
Blizzard Entertainment
Sigma’s ultimate, Gravitic Flux, is causing even more chaos due to this glitch.

Gravitic Flux is bugged

A recent video thread on Reddit shows a serious issue with the Dutch scientist’s Gravitic Flux.

Frostychica‘s post shows them running Sigma in the Practice Range to prove their point. As seen in the video, D.Va (the test dummy of choice) is clearly outside of the Ultimate’s radius, but is lifted into the air and left to crash back to earth anyway.

This is a serious issue for Overwatch players, especially because the recent nerfs are to his shield, so Gravitic Flux remains as strong as ever. An issue like this can make or break a game, especially for squishy DPS and Support players.

There’s a very big problem with how Sigma’s ult interacts with players. Those that are clearly outside of the circle still get lifted into the air. I haven’t seen many posts about it here or on the forums from r/Overwatch

Fans are divided

While some fans are avidly demanding a fix for this, others have explained why this is happening.

One player writes “I think its just the way hitboxes work in this game, everything is huge and if you have even a toe over it lifts you up.”

A second comment echoes this, noting that “it could be what a lot of hitboxes do, in that on your screen the visual is a little smaller than the hitbox.”

One fan argued that this shouldn’t be changed, writing that “this happens to me all the time when trying to avoid it. It’s alright the way it is IMO, if it gets fixed then his ult will be less valuable, making the hero nerfed even more. I’m not a Sigma fan, but I do like to see every hero be impactful.”

So whether this is just part of playing against Sigma or whether it needs a fix, it’s certainly a useful thing to bear in mind. So next time you sense a Gravitic Flux, the best option is just to get as far away as possible!

Call of Duty

Black Ops Cold War Zombies: New Firebase Z details, Tombstone Soda, Scorestreaks

Published: 15/Jan/2021 21:29 Updated: 15/Jan/2021 21:30

by Tanner Pierce


In celebration of 115 day (which is a reference to Element 115 from Zombies lore), Treyarch have revealed some of the first major details about the upcoming Black Ops Cold War Zombies map, Firebase Z.

During the Black Ops Cold War’s mid-season update, Treyarch announced that a new Zombies map, titled Firebase Z, would be coming before the end of the season and confirmed that more details would be coming on 115 day.

Now, that day is here and it’s safe to say that Treyarch have delivered, at least for the time being, confirming exactly how the map connects to the mode’s overall narrative and revealing some new items that players will be able to use while grinding their way through it.

Black Ops Cold War Firebase Z story

Firebase Z will take place in Vietnam and feature new enemies.

According to Treyarch, Firebase Z takes place in a facility called Outpost 25, which is located in the jungles of Vietnam. Set after the events of the first map, Die Maschine, Samantha Maxis has been captured by Omega Group and it’s up to the Requiem team to go and save her, which brings them to Outpost 25.

The developers also confirmed that the map will feature some brand-new enemies and gameplay mechanics, but they failed to go into detail about what exactly they will be. Could we be seeing a new boss zombie similar to the Megaton from Die Maschine? Fans will have to just wait and see.

New Zombies perk and scorestreaks

Tombstone Soda is returning in Black Ops Cold War and it’ll operate a bit differently than it has in the past.

In addition to the narrative details, Treyarch also confirmed some of the new items coming to the game. The first, which was teased a few weeks back, is the Tombstone Soda perk.

For Black Ops Cold War, the aforementioned perk, which originated in Black Ops II, will feature some novel abilities.

While the player has the perk active, they will turn into a “shadow” if they’re downed. In this form, players can use weapons while they attempt to revive themselves. That being said, if you die while in shadow form, you’re done, presumably until the next round.

If you’re a fan of the original perk, however, that’s not a problem, as the tier-three upgrade for the Black Ops Cold War version allows you to drop a small stash, which includes all of your original items, when you die, which is almost identical to how the BO2 version worked.

Beyond that, the developers also confirmed that two new scorestreaks will be coming to the game: the Artillery and Napalm Strike. Each one can be crafted from the Crafting Table, although it’s unknown whether or not they’ll be available on just Firebase Z or if Die Maschine is also getting some love.

All in all, it seems like Firebase Z is going to bring a ton of cool features when it launches on February 4, 2021, which is sure to liven up the overall Zombies experience in Black Ops Cold War.