Seagull explains why he won’t touch Overwatch in the current meta - Dexerto

Seagull explains why he won’t touch Overwatch in the current meta

Published: 23/Sep/2019 0:26 Updated: 23/Sep/2019 5:34

by Brad Norton


Former pro and one of the most prominent voices in the Overwatch community, Brandon ‘Seagull’ Larned, has shared his take on the current Overwatch meta and explained why he’s no longer playing the game.

Hot off the heels of the GOATS meta, Overwatch players have recently been treated to a competitive hero shooter full of shield abilities that strongly punish fan-favorite DPS heroes and compositions. 

With the introduction of the latest tank hero Sigma, and the implementation of 2-2-2 Role Lock, queue times have been absurdly long and many popular Twitch streamers have been turning away from the title as a result.

Formerly an Overwatch League pro under the Dallas Fuel banners, Seagull earned his stripes as one of the first break-out stars in the competitive Overwatch scene. 

Despite often being viewed as a beacon of positivity and remaining one of the most pragmatic veterans in the community, in a September 22 stream, Seagull explained why he will no longer play the game in its current state.

Put bluntly, he opens the topic of conversation by expressing that “the meta’s dogsh*t. I don’t want to play it.”

Detailing the tribulations of trying to find a game in the current meta, Seagull explains that if he’s going to play Overwatch, he’s going to “play approximately one gamer per hour.”

“One game per hour and it’s double shield Sigma. What do I even do about that? I would love to play the game but the meta sucks.”

Blizzard - Overwatch LeagueSeagull on the Overwatch League stage for Dallas Fuel in the 2018 season.

Encountering similar issues to other former pro’s and many popular streamers, he states that “last time I tried to play Overwatch, my queue time was 45 minutes long and I haven’t even finished my placements.”

“I used to be DPS 4500/4600, those queue times would be multiple hours long. You literally can’t even get games as DPS.”

Discussing the current meta, he expressed that with Lucio, Moira, Sigma, and Orisa leading the charge in virtually every competitive lobby, he’d “rather just not play. I’ll just wait for the next patch,” he concludes.

Met with much backlash of late, the current state of Overwatch has led numerous streamers to opt-out of playing the game entirely, and even willed certain streamers to flesh out a huge list of supposed issues facing the title today.


Overwatch reveals drop rates for loot box items and skins

Published: 27/Nov/2020 23:45

by Michael Gwilliam


Overwatch has finally revealed the official drop rates for loot box items such as skins and sprays within the in-game client.

Players logging in can now check out the exact rates for standard loot box items in a special page in the home screen menu. The page provides a lot of details for those trying to complete their cosmetic collections.

Some of the information is already pretty standard, with each loot box containing either four items or three items with credits. However, each loot box includes at least one item of rare or higher quality.

The description goes on to further state that, on average, an epic quality item will be found in one out of every 5.5 loot boxes and legendary items found in every 13.5.

Oni Genji Overwatch skin
Legendary Overwatch skins are the rarest.

Furthermore, they list common items as having a 99% drop rate, rare at 94%, epic with 18.5% and legendary a mere 7.5%.

These rates only apply for standard loot boxes, however, and not seasonal loot boxes such as the upcoming Winter Wonderland, Archive or Anniversary events.

Amusingly, the page also states that items obtained through loot boxes will not give any additional advantage while playing the game.

Overwatch loot box drop rates
Blizzard revealed the loot box drop rates.

While, for the most part this is true, some players have discovered some slight advantages of using, for example, barefoot D.Va or Pharah skins to mask their footsteps.

That said, aside from these rather niche instances, Overwatch has been good at completely avoiding pay-to-win components that have plagued other games.

Loot boxes have long been under fire from both politicians and players who view the practice as a form of gambling.

Sombra fires Machine Pistol
Many players and politicians took aim at loot boxes.

In 2017, China forced Blizzard to reveal the exact drop rates for games such as Overwatch and Hearthstone.

Elsewhere, in the United States, Republican Senator Josh Hawley proposed the “Protecting Children from Abusive Games Act” which took aim at loot boxes and other pay-to-win practices.

However, to combat this, several companies including Activision Blizzard agreed to disclose drop rates for their titles.

At least now Overwatch players can sleep easy knowing exactly what their odds are for unlocking certain skins.