Seagull explains why Doomfist is so strong in Overwatch right now - Dexerto
Overwatch

Seagull explains why Doomfist is so strong in Overwatch right now

Published: 22/Oct/2018 11:44

by Joe O'Brien

Share


Overwatch streamer and former pro player Brandon ‘Seagull’ Larned has explained why Doomfist is now a “meta” hero.

Heroes that are considered “meta” are those that are most prevalent in competitive play, particularly at the highest ranks.

Advertisement

A variety of factors can affect which heroes are in-meta at any given time, from their raw power based on game balance to how they interact with other heroes and compositions that are also prevalent.

Though Doomfist is among the more popular heroes as a character, when it comes to in-game strength he’s rarely been one of the top DPS picks since his release.

Advertisement

During Season One of the Overwatch League, for instance, Doomfist saw very limited play. He was usually only seen as a stalling tactic or a desperation play, with the exception of very few DPS players, such as LA Gladiators’ João Pedro ‘Hydration’ Goes Telles, who incorporated him into their active hero pool.

As the meta has evolved in the off-season, however, Doomfist has become more and more popular even at the highest levels of ranked play, where players will settle for nothing less than optimal where possible.

During a recent stream, Seagull explained the chain of meta changes that led to Doomfist’s surge in popularity.

Advertisement

It began when the near omni-present “dive” compositions began to fall out of favor following the release of Brigitte. They were largely replaced by tank-heavy “death-ball” compositions, allowing Doomfist to play to his strengths more.

The Overwatch meta can often be influenced by professional play, as the players competing at the highest level discover and demonstrate the most effective heroes and strategies. With the Overwatch League in its off-season, the next test of how the current state of the game plays out in a pro play environment will be the Overwatch World Cup playoffs, which will take place at BlizzCon on November 2-3.

Overwatch

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney

Share


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.

Advertisement

Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.

Advertisement

Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Advertisement
Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.