Pro Lucio shows why retreating boop kills can win Overwatch points - Dexerto

Pro Lucio shows why retreating boop kills can win Overwatch points

Published: 7/Sep/2020 17:41

by Michael Gwilliam


Getting kills in Overwatch is everything and as pro Lucio player Brice ‘FDGod’ Monsçavoir showed in his match against the Washington Justice, sometimes the late ones are real backbreakers.

Sunday’s Overwatch League playoff matchups saw one of the favorites in the Paris Eternal match up against the Justice in what many was expecting to be a lopsided affair.


With the Justice ahead 1-0 in the series and Paris struggling to capture point A on Numbani, FDGod took matters into his own hands.

As time ticked down to just over one minute remaining in the Eternal’s attack, the French team had no choice but to reset after losing yet another team fight.

Lucio speeds around Temple
Blizzard Entertainment
Lucio can be one of the hardest supports to kill.

However, right after doing so, the Justice stars in Gui-un ‘Decay’ Jang and Hyeon-Woo ‘JJANU’ Choi tried to get back to the high ground where FDGod was there to capitalize.

Amusingly, the support’s name wasn’t in the kill feed so his heroic double boop kill wasn’t picked up on right away by the casters. It did, however, pay dividends.

With Decay and JJANU out of the fight with Ultimates online, the tank line of Washington was left crippled and unable to properly defend.
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As a result, a 4v6 ensued with Paris finally able to overcome their foes and capture point A. While they would go on to lose the map and series, the only reason Numbani was even close was because of the sneaky late kills.

This is something that you can easily apply to your games as well. Just take note of when the enemy team thinks they’ve won the fight and pounce when the time is right.

It’s also worth noting that Decay had a smart play too despite falling to his demise. As he fell, he used Zarya’s right click to damage himself and potentially prevent FDGod’s boop kill from registering, potentially keeping the Lucio from additional Ultimate charge.


Next time you’re in a ranked game, remember these two tips and see if you can make the most out of them.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.