Overwatch Workshop mode makes Doomfist incredibly OP with one simple change - Dexerto

Overwatch Workshop mode makes Doomfist incredibly OP with one simple change

Published: 14/Jun/2019 21:29 Updated: 15/Jun/2019 16:36

by Bill Cooney


One Overwatch player decided to make Doomfist much more powerful by simply allowing his Rocket Punch to move in any direction.

Currently, Doomfist’s Rocket Punch only moves 6.5 to 20 meters (depending on the charge) laterally from wherever it’s activated. To get some height, Doom players have to rely on his Rising Uppercut ability.


Not content with Doom’s current limitations, Overwatch player ‘Therister‘ took to the Workshop to see what they could do about it – and the results are impressive, if not a little over the top.

Blizzard EntertainmentDoomfist’s punch is deadly enough without it being able to go anywhere.

Nowhere to run, nowhere to hide

Instead of being confined to one measly plane of movement, Doomfist can now target enemies above or below him for destruction with his fist, and not even Pharah is safe.


In trappi’s mod, Doomfist’s Rocket Punch goes in literally any direction the player is aimed. Ana poking you from a rooftop? Not a problem at all, any more.

Thanks to the video Therister posted, we get to see a Doomfist using the improved ability to take out a Pharah in the wild. Who needs a hitscan?

The only thing that seems to be able to slow down the new super Doomfist is another super Doomfist, so there’s always the possibility that they could just distract each other long enough for the attacking team to get something done.


The Workshop – where Overwatch dreams come true

Since the Workshop came out earlier in 2019, there has been a ton of original Overwatch content produced, including everything from training modes for various heroes to mini games that almost look like completely different genres from the FPS title.

Overwatch even included the Workshop-made mode Hero Gauntlet into the Arcade lineup for the 2019 Anniversary event, where it was a hit with players.

There’s already been a lot of cool stuff that’s come out of the Workshop in the few months it’s been available, and it will be exciting to see what comes next.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.