Overwatch devs working to fix frame drops after Summer Games patch - Dexerto
Overwatch

Overwatch devs working to fix frame drops after Summer Games patch

Published: 17/Jul/2019 20:55 Updated: 17/Jul/2019 21:29

by Bill Cooney

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Shortly after the Overwatch Summer Games patch went live, players began complaining about frame rate drops in the game, and it seems like they weren’t just imagining things this time.

The Summer Games update brought a ton of new cosmetics, skins and the return of Lucioball, but it also seems to have caused some performance issues among players.

So many people were complaining about dropped frames that Blizzard issued an official response just a few hours after the update went live.

Frame rate issues have been plaguing players since the patch.

What happened to our frames?

We don’t know exactly what’s to blame for the performance issues following the latest patch, but it seems to be partially affected by in-game chat.

The issues have been reported by both PC and console users but for now a DIY fix seems to only work for PC.

“It seems ANYTHING coming up in that box on the left, ppl joining, leaving, spectating, saying hello, etc causes the stuttering to happen,” Reddit user rustinr posted after informing players they could turn off the chat by pressing ‘P’ on PC.

It seems like console players will be stuck chugging along until Blizzard rolls out a fix though. 

In-game chat seems to be one thing affecting frame rates.

It didn’t take long for Overwatch’s Lead Software Engineer Bill Warnecke to respond personally to rustinr and assure him and everyone else that Blizzard was working on the problem.

“Hey everyone, we’re aware of the reports for this and we’re actively working on it now” Warnecke wrote. “Sorry for the disruption, we’ll work to get a fix out with urgency, though I don’t have a specific ETA yet.”

Blizzard is working on a fix, but we don’t know when it will arrive.

What else is new in the latest Overwatch patch?

Besides kicking off Summer Games, Overwatch’s July 16 patch included a number of Workshop updates and some crucial bug fixes for heroes.

For instance now healing abilities will be affected when shot through Baptiste’s Amplification Matrix, where before the patch they were just healing normally.

John Gotch/Blizzard EntertainmentD.Va’s Defense Matrix has finally been fixed.

The patch also fixed a huge issue with D.Va’s Defense Matrix that prevented it from working around corners, so Blizzard hasn’t completely forgotten about Hana Song.

Overwatch

Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos

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Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
Blizzard
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”