Overwatch Sept 17 full patch notes - Sigma, Symmetra and Zarya nerfed - Dexerto
Overwatch

Overwatch Sept 17 full patch notes – Sigma, Symmetra and Zarya nerfed

Published: 17/Sep/2019 19:51 Updated: 17/Sep/2019 20:31

by Bill Cooney

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A new Bastion’s Brick Challenge, which gives players the chance to unlock an awesome LEGO-themed skin for the hero after winning nine games.

Blizzard also snuck in a brand new patch along with the event that contains changes for Sigma, Symmetra and Zarya that were previously on the PTR.

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Blizzard EntertainmentSigma’s adjustments from the PTR have finally arrived to the main game.

What are the changes?

Most of the changes included in the September 17 patch wereHow to get the LEGO-themed Bastion skin in Overwatch

Bastion received relatively minor changes to the way his Self-Repair ability operates, for instance at full health, he’ll no longer consume resources when using the ability.

Blizzard EntertainmentThe big Bastion news this patch is definitely his amazing new LEGO inspired skin.

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There are also a number of Workshop updates in the latest patch as well, which should give creators even more options while they tinker around.

Perhaps the biggest Workshop update this patch is the addition of so-called “Dummy Bots” which is a full player that has no human or AI controlling it.

“Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do,” the patch notes explain.

The full Overwatch September 17 retail patch notes from Blizzard can be found below:

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Overwatch Retail Patch Notes – September 17, 2019

A new patch is now live on Windows PC. Read below to learn more about the latest changes.

PATCH HIGHLIGHTS

Bastion’s Brick Challenge

Get ready to play with Bastion’s Brick Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new legendary skin: Brick Bastion!

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Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through 9/30 to earn a total of seven Bastion’s Brick Challenge sprays and icons!

HERO UPDATES

General

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  • Ground targeted abilities (Reaper’s Shadowstep, Mei’s Icewall, Synnetra’s Teleporter, etc) will now more heavily prefer edges over placing as far away as possible.

Bastion

Self-repair

  • Self-repair no longer consumes resource while Bastion is at full health
  • Bastion now correctly initiates 0.25 sec of recovery time when canceling Self-Repair by firing

Symmetra

Primary Fire

  • Beam width lowered from 0.3 meters to 0.2
  • Beam DPS per level lowered from 65/130/195 to 60/120/180

Zarya

Primary Fire

  • Beam width is now 0.15 meters and no longer scales with energy
  • Max Beam DPS lowered from 190 to 170

Sigma

Hyper Spheres

  • Explosion damaged reduced from 35 to 30

Experimental Barrier

  • Added a toggle option for deploying Sigma’s Experimental Barrier
  • Being hacked by Sombra will now recall his barrier if it is deployed. (EMP will still destroy the barrier first if both are in range)

Accretion

  • Explosion damage increased from 50 to 60

Gravitic Flux

  • Intro cast time increased from 0.4 seconds to 0.6

WORKSHOP UPDATES

New Workshop actions:

  • Create Dummy Bot
    • Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
  • Destroy Dummy Bot
    • Destroys a dummy bot.
  • Start Throttle In Direction
    • Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
  • Stop Throttle In Direction
    • Stops the change to throttle being caused by Start Throttle In Direction.
  • Create Beam Effect
    • Creates a beam effect between two positions (either or both of which may be a player).

New parameters to existing Workshop actions:

  • Create HUD Text
    • New SpectatorVisibility option for defining when spectators can see the text.
    • New colors have been added to Text Color.
  • Create In-World Text
    • New SpectatorVisibility option for defining when spectators can see the text.
    • New colors have been added to Text Color.
  • Create Effect and Play Effect
    • New colors have been added.

New Workshop value:

  • Is Dummy Bot
    • Whether a given player is a dummy bot.

New Workshop Inspector features:

  • Copy current variables to CSV [PC-Only] :
    • Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
  • Copy all variables to CSV [PC-Only] :
    • Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
  • Copy current variables as actions:
    • Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.

BUG FIXES

General

  • Workshop – Fixed a bug that caused the “Enable Workshop Inspector” option not to reset when using Restore Defaults
  • Workshop – The “Is Firing Primary” Workshop value now correctly reports whether Sigma is using his Hyperspheres
  • Fixed an issue where killing D.Va’s mech via Environment kill would not always grant the full amount of ult charge
  • Fixed an issue where knockbacks would sometimes be shorter than intended if the target was moving down an incline
  • Players should no longer get stuck inviting players when using ‘Stay As Team’ feature
  • Attempting to save a highlight without sufficient disk space now displays an appropriate error message
  • Fixed an issue where the first person camera would be incorrectly offset when switching heroes in some workshop scenarios
  • Competitive arcade season ratings now display a skill rating in the career profile
  • Season 1 competitive end ratings now show correctly in leaderboards

Maps

Paris

  • Fixed a bug that allowed Moira’s Biotic Orb to pass through the attacker’s spawn door

Heroes

Ashe

  • Improved the ability for B.O.B. to get through doorways and more consistently make it to where he was launched towards

Bastion

  • Fixed a bug where Bastion was not entering a recovery state when immediately firing weapons after Self-Repair is used

Brigitte

  • Fixed a bug with Brigitte’s Repair Pack cooldown scalar not working in custom games

D.Va

  • Fixed a bug that allowed D.Va’s mech to block Earthshatter briefly during the destruction animation

Hanzo

  • Fixed a bug that caused Hanzo’s bow to flicker when switching to Sonic Arrow, when certain skins were equipped

Lucio

  • Fixed an issue where knockbacks applied to enemies moving down ramps would not knock back as far as intended.

Mercy

  • Fixed a bug where Mercy could sometimes mispredict being able to Guardian Angel to a teammate who had died behind a wall.

Orisa

  • Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa’s Halt

Sigma

  • Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
  • Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
  • Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
  • Corrected various Sigma team color visual effects
  • Fixed a bug with Sigma’s Damage Blocked average per 10 min not appearing in career profile

Sombra

  • Fixed a bug with Sombra detection radius being affected by player aim pitch

Wrecking Ball

  • Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile
  • Fixed a bug with adaptive shields area being affected by aim pitch

Zenyatta

  • Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active
Overwatch

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney

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Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.

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Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.

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Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

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Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.