Overwatch player creates epic dodgeball-style mode for new hero Sigma - Dexerto

Overwatch player creates epic dodgeball-style mode for new hero Sigma

Published: 16/Aug/2019 14:51 Updated: 16/Aug/2019 15:16

by Joe O'Brien


An Overwatch player has created an epic dodgeball game mode featuring brand new hero Sigma.

The latest addition to the Overwatch line-up, Sigma was only released on August 13, but u/FrikinPopsicle69 has already used the Workshop created an epic new dodgeball-style game that perfectly suits his abilities.

Sigma proves to be perhaps the perfect champion for a dodgeball-style mode, able to use his Accretion ability as the ‘ball’, summon his shield to protect from incoming projectiles and use his Gravitic Flux to lock enemies in place for easier targets.

Blizzard EntertainmentSigma is the latest addition to the Overwatch hero line-up.

There are some adjustments to exactly how each ability works – Accretion is appropriately a one-shot elimination while the Experimental Barrier also only stops a single projectile, so teammates with coordination throws could catch opponents that believe they’re safe behind the shield off guard. The shield’s cooldown is also increased, so they must be placed wisely.

Sigma’s ultimate unlocks after three eliminations, and though it does no damage the crowd-control effects remain the same, allowing you to set up easy kills. While you are yourself also more vulnerable to attack while using the ultimate, if you are eliminated while using it any enemies within it will also be eliminated.

The game takes place in a simple spherical arena, but the dome shrinks over time, so players are forced closer and closer together the longer the match goes on. The goal is simply to eliminate the entire opposing team, although unlike in real dodgeball there is no return mechanic to allow eliminated players back into the match – you only get one life.

Those who wish to try this mode out for themselves can do so by importing it with the share code 0V80F.

The Workshop has proven to be an enormously popular feature, giving Overwatch players a huge amount of control over the custom modes they can create, defying even the most fundamental rules of the standard game if they choose to.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”