Overwatch PC Update August 28 - Full Patch Notes

by Virginia Glaze


Following D.VA’s animated short and the Busan map reveal at Gamescom 2018, Blizzard has released Overwatch’s version patch notes in full on August 28.

Overwatch's August update includes a new challenge to win exclusive D.VA + Nano Cola content, as well as a few bug fixes in regards to the game's heroes, the Hero Gallery, and game sound.

Players can earn unique Nano Cola sprays, player icons, and even a skin for Korea's M.E.K.A. pilot. Wins in Quick Play, Competitive Play, and Arcade mode will earn users this new content - but only for a limited time.

In addition, bug fixes have been implemented across the games Hero Gallery, fixing descriptions of skins and heroes, as well as fixing issues with heroes themselves. A change in the game' s sound was implemented, as well. The full list of changes can be read below:

PC Patch Notes


We’re celebrating the release of D.Va’s action-packed animated “Shooting Star” short by making some special content available to unlock in-game. For a limited time, your wins in Quick Play, Competitive Play, or Arcade will all earn you additional D.Va sprays, a player icon, and a new epic skin: NANO COLA D.VA!

When you’re not playing to win, you can watch sponsored Twitch broadcasters to unlock even more D.Va-themed sprays!


Hero Gallery

  • Fixed a bug that prevented flavor descriptions from displaying when a skin was selected
  • Fixed a bug that prevented hero descriptions from displaying in the Hero Gallery
  • Fixed a bug that prevented cosmetics’ unlock requirements from displaying in the Hero Gallery


  • Fixed a bug that prevented some of Roadhog’s voice lines from playing with his Lacrosse skin equipped
  • Fixed a bug that caused Symmetra’s Sentry Turrets to fall through the environment when thrown into a Teleporter
  • Fixed a bug that allowed Symmetra to teleport players into certain vehicles on King’s Row and Numbani
  • Fixed a bug that caused Winston’s Jump Pack damage to not falloff properly


  • Fixed an issue that prevented sound from playing after a memory-intensive team fight

Source - Overwatch