Overwatch March 27 PTR update includes multiple Echo fixes - patch notes - Dexerto

Overwatch March 27 PTR update includes multiple Echo fixes – patch notes

Published: 27/Mar/2020 23:20

by Bill Cooney


Overwatch has rolled out a new patch for the Public Test Realm that contains multiple bug fixes for Echo, which solve several problems players have been complaining about regarding her ultimate.

Echo’s Duplicate is without a doubt one of the most interesting ultimate abilities added to Overwatch, because it allows her to copy any other hero in the game and use their kit and ultimates, temporarily.


However, since the hero has been introduced, players on the PTR have noticed some major inconsistencies popping up with the character, and the latest patch aims to fix some of them.

Blizzard Entertainment
Echo is currently on Overwatch’s PTR servers for testing after being fully revealed on March 19.

Besides a general update that added stats and tips for Echo, the entire March 27 is bug fixes for the hero, along with D.Va and Tracer.


One of the biggest developments affects Echo’s ultimate when she tries to duplicate Junkrat, which players discovered wasn’t working correctly on the PTR.

Instead of copying Junkrat, if echo used her ultimate on him at the same time he was using RIP Tire, it would simply take Echo’s ultimate away instead of working.

As you can guess, this glitch was extremely annoying for Echo players who wanted to give Junk a taste of his own medicine, but thankfully, it should be fixed now.

Blizzard Entertainment
Junkrat’s RIP Tire was an unintended Echo counter before the patch.

Another fix tightened up how Orisa’s Supercharger interacts with Duplicate, allowing a duplicated charger to stick around after Echo’s ultimate has ended.

It might not seem like a major change, but these changes do help to make her ultimate much more consistent, and hopefully, more ready for her full release.

Blizzard Entertainment
We still don’t know exactly when Echo will be released to the main Overwatch client.

Echo has spent a little over a week on the PTR, and we still don’t have any idea when she’ll come to the main game, since Overwatch Director Jeff Kaplan warned that she could spend longer on the test server than past heroes.


The full March 27 PTR patch notes can be read below:

Overwatch PTR Patch Notes – March 27, 2020





  • Added stats and tips




  • Fixed a bug where D.Va’s aim pitch would reset when leaving her Mech


  • Fixed a bug where a Duplicated Supercharger would not grant damage boost after Duplicate has ended but before the Supercharger has been removed
  • Fixed a bug where Echo did not properly track deaths or count for eliminations
  • Fixed a bug where a spectator’s camera may become detached from Echo when clone ends
  • Fixed a bug where Echo’s Sticky Bombs would sometimes not play their explosion effect
  • Fixed a bug where Duplicated heroes would not properly reflect some custom game settings
  • Fixed a bug where dying to environmental damage while using Duplicate would cause kill cam to not play
  • Fixed a bug where dying to environmental damage while using Duplicate would cause incorrect ultimate credit for the enemy responsible
  • Fixed a bug where duplicate ending on a moving platform could cause Echo to be sent flying
  • Fixed a bug where first-person Sticky Bomb effects would not disappear if the bombs detached (ie from using Moira’s Fade)
  • Fixed a bug where, in some cases, Echo’s Duplicate ability wasn’t respecting hero specific custom key bindings
  • Fixed a bug where cloning a Junkrat who is controlling Rip Tire would cause Echo to lose ultimate


  • Fixed a bug where the Pulse Bomb’s “Stuck” message would sometimes appear on the wrong target

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.