Overwatch lets Junkrat clown around in new Storm Rising skin - Dexerto
Overwatch

Overwatch lets Junkrat clown around in new Storm Rising skin

Published: 11/Apr/2019 0:27 Updated: 11/Apr/2019 0:49

by Bill Cooney

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This year, Tracer, Genji Winston and Mercy are headed to what could be a new map: Havana, Cuba.

Fans already got a look at Baptiste’s new Talon skin, but it seems like one skin wasn’t enough for the Overwatch team, so they decided to bless us with two previews in one day.

MrKarrot64Junkrat is already a clown, so it’s the perfect skin for him.
https://twitter.com/MrKarrot64/status/1116130436940484613

What makes a clown?

Junkrat certainly looks the part, with some great teal hair and face paint that will give you flashbacks to when that irresponsible older sibling let you stay up when mom and dad weren’t home and watch Stephen King’s IT.

Even his tire has gotten funnier, somehow, with snazzy white walls instead of the regular black rubber.

This skin doesn’t change a whole lot, so it’s probably safe to say that this is an Epic, rather than a more expensive Legendary.

Hopefully it comes with some sound effects, maybe an evil clown laugh after killing an enemy with RIP Tire? Just a thought.

The clown is here, what else do we know?

Besides Junkrat’s new skin, a leak from April 9 seems to indicate new skins for McCree, Bastion, Ashe/B.O.B. and Baptiste and after the first new skin reveal on April 10, it looking more and more like the leak was legit.

As for the Storm Rising mission itself, we know that a new map, Havana, could be the setting for the PvE mission, but so far no news about a new map has been teased by Overwatch.

More details on the event should be coming in the days leading up to Storm Rising, which starts on April 16.

Overwatch

Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos

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Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
Blizzard
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”