Overwatch June 3 patch fixes Ashe and Torbjörn bugs - Full Patch Notes - Dexerto

Overwatch June 3 patch fixes Ashe and Torbjörn bugs – Full Patch Notes

Published: 3/Jun/2019 18:49 Updated: 3/Jun/2019 18:57

by Bill Cooney


A new Overwatch patch released on June 3 aims to finally stop Torbjörn’s turret’s from being able to shoot through walls and fix a number of other bugs and issues with heroes.

The bug-focused patch released on Monday, June 3 and besides attempting to fix Torbjorn, it also changes a few cosmetics and tackles an annoying Ashe bug.


The “secret nerf” to Ashe prevents her from gaining ultimate charge while B.O.B. is deployed and it was discovered by players after the May 21 Overwatch update.

Will Volskaya be playable again?

Overwatch players have known about the Torbjörn issues for weeks now and a few opportunistic Torb players have seemed to make it their go-to strategy on maps where it can be used.


Basically, Torb’s turret was able to shoot through walls on at least Volskaya and Dorado when placed in certain spots to allow the turret’s cannons to clip through the nearby walls.

With the bug being mentioned in the patch notes, hopefully it’s the last players will see of any crazy Torbjörn exploits for awhile, until players discover a new one at least.

A bug that prevented hero voice lines from playing in the Hero Gallery and several issues with Deathmatch have been addressed as well.


Blizzard EntertainmentAshe will now be able to gain ultimate charge while B.O.B. is deployed.

What else is coming to Overwatch this summer?

The bug fixes are a welcome surprise, but they’re clearly not the ‘massive new content’ promised by Overwatch Director Jeff Kaplan in May.

Obviously, Kaplan didn’t get into specifics, but did promise major new content coming for Overwatch, as well as the arrival of Hero 31 sometime this summer.

The full June 3 patch notes can be read below:


Overwatch Retail Patch Notes – June 3, 2019

A new patch is now live on Windows PC, PS4, and Xbox. Read below to learn more about the latest changes.



  • Fixed an issue with Deathmatch games that caused matches to be canceled when there were fewer than 7 players remaining.  Deathmatch games will now be canceled when there are fewer than 4 players remaining.
  • Quickplay leaver penalty now working as intended for Deathmatch modes.
  • Fixed a bug that caused voice lines to stop playing in the Hero Gallery after playing 128 of them.


  • Added remaining Japanese translations for Anniversary unlocks and Workshop content.



  • Changed the decal on the Academy D.Va skin from “판결자” to “가디언”.


  • Fixed a bug that allowed Torbjorn’s turret to shoot through walls in certain locations.


  • Fixed a bug where Ashe wasn’t gaining ultimate charge while B.O.B. existed.


  • Changed Brigitte’s “Take a hike” Anniversary voice line to “Get out of here”.


  • Changed Roadhog’s “You’re a talker. I don’t like talkers.” Anniversary voice line to “I’m beached as, bro.”

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.