Overwatch Feb 13 patch notes: Brigitte nerfs, console-only changes, more - Dexerto

Overwatch Feb 13 patch notes: Brigitte nerfs, console-only changes, more

Published: 13/Feb/2020 0:29

by Brad Norton


Having been implemented on the Public Test Region (PTR) on February 6, the latest Overwatch update has now made its way to the Live servers with a few new adjustments and console-exclusive changes.

Pushed out on Feb 12, a new Overwatch patch has hit the servers with a sweeping set of balance adjustments and unique changes for console players.

From steep nerfs to various buffs, a number of characters have been impacted in order to shake up the meta ahead of the upcoming Hero Pools feature

Blizzard Entertainment
Widowmaker mains will have to change their sniping habits due to the latest nerfs.

The controversial support hero that spawned the GOATS meta, Brigitte has been met with a series of additional nerfs. Not only has her maximum over-heal been reduced from 75 armor to 50 armor, but the healing per-second output of the Repair Pack ability has also been lowered from 60HP to 55HP.

Detailing the motivations behind this change, Blizzard explained how the latest update is an attempt to align the Support hero with “other healers.”

In regard to Tank heroes, Wrecking Ball was the sole target of adjustments, as the developers opted to buff the characters ever so slightly. Players will now be able to regain control of Hammond much quicker after using the Piledriver ability. 

Brigitte recently received a GOATS-themed skin to honor the long-standing meta.

Two Damage-based heroes were met with changes in the new patch, as Symmetra and Widowmaker were buffed and nerfed respectively.

The Indian hero will now be dealing more damage with the secondary fire of her Photon Projector, up from 120 to 140 damage. Meanwhile, snipers will have to hold their breath even longer to land critical shots with Widowmaker, as the charge time for scoped shots has been upped from 0.83 seconds to 1 second.

Unique from the original PTR patch, a new set of console-exclusive tweaks have been made to various heroes. Impacting only Xbox, PS4, and Nintendo Switch users, these changes will not be making their way to the PC version.

Notably, Ana’s Biotic Rifle has been buffed slightly with an increased projectile size, while Symmetra’s Sentry Turrets have been nerfed from 43 DPS to 30 DPS.

Ana should be slightly more effective for console players moving forward.

This is the first set on console-only changes in quite some time, and is perhaps an indication of further console-exclusive tweaking to come with the implementation of the new Experimental Card feature in the near future. 

Here are the full February 12 patch notes:

Hero Updates:

  • Brigitte
    • Repair Pack
    • Armor over-heal reduced from 75 armor to 50 armor
    • HPS decreased from 60 to 55

Developer Comment: On top of the high utility Brigitte brings to her team, she also dishes out a ton of healing and armor. We’re reducing some of this healing and armor to help keep her in line with the other healers.

  • Symmetra
    • Photon Projector (Secondary Fire)
    • Damage increased from 120 to 140

Developer Comment: Increasing Photon Projectors max damage allows Symmetra to play more effectively at a safer range when necessary.

  • Widowmaker
    • Widow’s Kiss
    • Full charge time for scoped shots increased from 0.83 sec to 1 sec

Developer Comment: Widowmaker has become stronger over time following changes to other heroes, such as power reductions to barriers. This change is intended to slow down her shots, reducing her overall DPS.

  • Wrecking Ball
    • Piledriver
    • Affected players’ loss of air control reduced from 1 second to 0.5 seconds

Developer Comment: This change allows Wrecking Ball’s enemies to regain control of their movement more quickly to try and avoid attacks, making Piledriver combos a bit less deadly.

Console-Only Changes:

  • Ana
  • Biotic Rifle
  • Allied projectile size increased from 0.3 to 0.4
  • Symmetra
  • Sentry Turret
  • Turret DPS reduced from 34 to 30

Overwatch players discover signs of possible Hanamura rework for Overwatch 2

Published: 15/Jan/2021 0:25

by Michael Gwilliam


Eagle-eyed Overwatch players may have found evidence of a potential rework of the assault map Hanamura after familiarizing themselves with Kanezaka.

The game’s newest map, Kanezaka, is unique in that it’s positioned directly below Hanamura and can be seen when looking at it from above.

While there is no mistaking the large buildings seen off in the distance on Kanezaka as the ones from Hanamura, there are some slight differences that could point towards a future rework.

As Redditor ‘_Panthera_Unca_’ explained in their post, “on Kanezaka you see Hanamura, but it looks different to the actual map, in particular, the tower in the Middle (on Kanezaka) has replaced these two buildings, but the main tower for 2nd and 1st seems to be the same.”

Overwatch Kanezaka map
Blizzard Entertainment
The Kanezaka map seems to be home to many mysteries.

It begs an interesting question: why would Blizzard create a different version of Hanamura when it’s supposed to be the same map?

The Redditor has a theory that Blizzard is reworking Hanamura, but are saving it for Overwatch 2.

“Maybe I am reading too much into this, but I think it wouldn’t even be like Blizzard to not add Kanezaka to Hanamura, with the love for detail they have shown in the past but putting in a wrong model just seems so out of place for them,” they concluded.

Hanamura Rework? Explanation in comments from Overwatch

Assault/2CP game modes are, for many Overwatch players, the bane of their existence. The mode is widely controversial, requiring plenty of teamwork to pull off a successful attack.

Blizzard has discussed potential changes to 2CP in the past and even let users test some concepts with the Experimental Mode, but any major fix would require a whole map rework.

Notably, both Paris and Horizon Lunar Colony have been removed from the competitive rotation for a long time to undergo reworks, so it’s possible that more maps are being redesigned behind the scenes.

We’ll have to wait and see what Blizzard has planned, but expect to hear more news on Overwatch 2 and maybe even what’s happening with Hanamura come BlizzCon in February.