Overwatch fans really want Mei’s Death Knight HOTS skin for Halloween

Published: 2/Sep/2020 0:05

by Michael Gwilliam


Many Overwatch fans were stunned with the recent reveal of several new Mei skins in Heroes of the Storm, leading them to voice their desire to see Death Knight Mei in their own game in time for Halloween.

On August 31, a new Heroes of the Storm patch went live – and with it came some extremely cool Mei skins with Necrotopologist variants, including Frostbitten and Devilish.

The skins are part of a new event called CraftWars, which give StarCraft and WarCraft skins to other Blizzard heroes within the MOBA game.

Mei’s skins are basically inspired by WarCraft’s Lich King and Death Knights, which fit a meta joke among Overwatch fans that Mei is secretly evil, given her annoying kit.

Over on Reddit, fans were extremely impressed with the skin, calling on Blizzard to add the outfit to Overwatch – the game Mei is originally from.

“Can this come to [Overwatch]?” a top-voted comment by ElementalEffigy read.

“Maybe for next Halloween event?” suggested dm_junk, referencing Overwatch’s iconic event where heroes dress up in amazing costumes.

New Death Knight Mei skin in HotS! from Overwatch

The skin itself would fit the Halloween event and would be worthy of a Legendary classification. Overwatch itself already has some crossover skins with other Blizzard titles, including Sarah Kerrigan Widowmaker, Butcher Roadhog, Immortal Orisa and more.

Other users felt stunned and wondered why HOTS was getting more impressive skins than Overwatch.

“Why in the hell does HOTS get better skins than Overwatch?” Nomadic_View asked to the tune of over 100 upvotes.

Mei at Climate HQ
Blizzard Entertainment
Fans have been wanting a good Mei skin for awhile.

One user suggested that the issue may come down to hitbox sizes. “The problem is probably hitboxes. I’m guessing Hot Storm doesn’t have to worry about collisions as much as Overwatch does being a FPS,” guessed BurnerAhoy.

Nonetheless, fans waiting for a killer Mei skin in Overwatch may have to wait or change games completely to get their wish. Only time will tell if the Great Pumpkin blesses them with the Death Knight Mei skin in time for Halloween.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”