Overwatch Developers reveal upcoming hero balance changes - Dexerto
Overwatch

Overwatch Developers reveal upcoming hero balance changes

Published: 7/Sep/2019 20:12 Updated: 9/Sep/2019 17:02

by Bill Cooney

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like Lucio for example, still have nerfs that were handed to them when GOATs reigned supreme.

But now in 2-2-2, those changes don’t make as much sense, and there are plenty of players who would like to see some of those changes reverted.

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Blizzard EntertainmentLucio saw a reduction to his speed during the reign of GOATs.

What did the developers say?

In response to a user’s post on the official Blizzard forums, Overwatch developer Josh Noh confirmed that more balance changes were on the way – but warned that it could take some time.

“Balance changes take time and there will, of course, be more to come,” Noh replied. “We’ve just barely entered into 2-2-2 role queue and released a new hero at the same time. It’s important to collect statistics/data, as well as feedback to make informed decisions.”

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Blizzard EntertainmentSigma also arrived to the game along with Role Lock.

“Reverting all balance changes over the last year is unlikely to happen,” Noh continued. “Any hero change could potentially affect a meta to some degree, but not all changes are directly targeted at the current meta, if that makes sense.”

Not all of the recent balance changes were made to “kill GOATs” Noh explained, as Developers were obviously aware that the 2-2-2 Role Lock was coming before everyone else.

“For some transparency, we’ve known for awhile that we would be moving to a 2-2-2 format (it required a long time to implement),” Noh wrote. “And not all changes over the last year were directly targeted at affecting the 3-3 GOATS meta (eg. Soldier, McCree, Junkrat buffs).”

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Blizzard EntertainmentMcCree has received some major buffs over the last year.

Noh also said that Symmetra and Zarya’s damage output would be getting a balance update after a recent bug fix increased their damage output.

“Aside from meta considerations, it’s important to prioritize individual hero balance which is why we’re tuning Zarya and Symmetra damage output,” the developer revealed. “The recent beam bug fix was much more potent than expected, with those heroes on average seeing a 20-40 percent increase in damage. Their original damage values were tuned without knowledge of this bug.”

https://us.forums.blizzard.com/en/overwatch/t/revert-hero-balance-back-to-where-it-was-before-goats/398645/55

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Besides the upcoming Zarya and Symmetra changes, it will be interesting to see what other Overwatch balance changes Blizzard rolls out in the months to come in light of Noh’s recent statements.

Overwatch

McCree players are breaking Overwatch again in Halloween Terror update

Published: 15/Oct/2020 7:57

by Brad Norton

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The Halloween Terror event is back in Overwatch, meaning that players are finding new ways to mess with Junkenstein’s Revenge. 2020’s experiments might be the most damaging yet as the community is quite literally breaking the game.

Another year of Halloween Terror means another year of Junkenstein’s Revenge action. The fan-favorite PvE mode has made its mark five years in a row now, and players are continuing to find new ways to mess with it.

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The wave-based mode comes with all-new Challenge Missions and powerful mini-bosses this time around. While you might be familiar with things by now, each week brings new variations into the mix.

No different from every other year, it’s the perfect experience to truly push heroes to their limits. You may have seen McCree’s Ultimate taking down dozens of Zomnics in previous iterations.

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However, things have been taken to an entirely new level in 2020.

Mendatory Highest Noon for Junkenstein’s Event! from Overwatch

Thanks to the help of the Workshop, certain tweaks can be applied to the PvE experience. From extra health on the castle doors to outright disabling enemy attacks. There’s a ton that goes into this bot-destroying record hunt and this year is no different.

Reddit user ‘Sneakyguy164’ was all too prepared to fine-tune Junkenstein’s Revenge. After battling through the earlier rounds, it was time for things to ramp up with increased bot spawns and a ton of mini-bosses.

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Before long, the lobby had so many moving characters that it refused to create any more. “After a certain amount of elites have spawned, the server considers itself overloaded and doesn’t spawn bots,” they explained. As they reached this point, with the maximum number of enemies on screen, it was time to mow them down.

McCree’s Ultimate was buffed by Ana’s Nano Boost and in a split moment, the game broke. Animations stopped playing, shots stopped firing, and textures bugged out. Roadhogs all over the map were left stuck in place as servers tried to catch up.

Overwatch Junkenstein's Revenge gameplay
Blizzard
Zomnics are no match for this ridiculous High Noon.

Once everything popped back into place, dozens of enemies instantly vanished. While the near server-crashing efforts were impressive, the creator of the Workshop mode hopes others will be considerate with it.

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“Seeing as this post got way more attention than it did last year, I hope we won’t fry a server or two by having a bunch of people try it out,” they said.

You can check out this specific version of Junkenstein’s Revenge using the code: SEXYM. Just be careful not to take down any servers in your own attempts.

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