Overwatch Aug 31 update nerfs multiple support & DPS heroes: patch notes - Dexerto

Overwatch Aug 31 update nerfs multiple support & DPS heroes: patch notes

Published: 31/Aug/2020 19:54

by Bill Cooney


A new Overwatch patch is now live that continues to nerf Moira, along with new changes for Baptiste, Ana, and a number of DPS heroes as well.

We got a preview at what was coming in the August 31 patch in the most recent Experimental update, which dropped on August 24. It’s clear Blizzard isn’t giving up on nerfing Moira any time soon.


DPS characters affected in this patch are Ashe, Junkrat, McCree, Pharah, Symmetra, and Widowmaker – and most of these changes have to do with ammunition clip size and fire recovery time (how quickly you can shoot with a particular hero). These are aimed at making DPS characters “less lethal” in the reduced shield meta we find ourselves in.

Pharah and Orisa also see minor updates as well, but the main focus for this patch definitely seems to be on nerfing Ana, Baptiste, and Moira, which is strange, considering the new “shieldless” game we seem to be entering into.

Moira in her Lunar skin
Blizzard Entertainment
Moira’s Biotic Grasp sees nerfs to both its damage and healing modes.

To start out, the healing effects of Moira’s Biotic Grasp will now only stick around for two seconds on allies, instead of four, bringing the total healing down from 65 to just 35. This will greatly reduce the amount of healing she’s able to give to teammates.

Her healing per second has been increased slightly from 65 to 70 perhaps in an attempt to make up for the nerf to total healing time.

The healing resource she gains by damaging enemies is increased by 50% though, so you’ll be able to charge up quicker than ever before, but the rate of healing consumption has increased from 11 to 14.

Blizzard - OverwatchBaptiste’s Healing Burst will now restore significantly less health than before.

Next up is Baptiste, who’s had the size of his healing grenade clip reduced from 12 to 10 grenades before he has to reload. His Regenerative Burst will also take a hit, only healing allies for 75 instead of 150. The hero himself still gets twice as much healing from the ability though, so at least it will help keep him alive at least.

Ana’s nerf is the simplest of all the supports, her ammo has simply been reduced from 14 down to 12, which cuts down on the amount of healing she’s able to put out before having to reload.

As we mentioned, several DPS heroes along with Orisa and Zarya also see updates in the August 31 update, and you can read all about them in the full patch notes below.

Overwatch Retail Patch Notes – August 31, 2020


Developer Comments: In an environment with less pervasive barriers, some Damage heroes have become increasingly lethal. As such, we’re now looking to reduce damage outputs accordingly. As a cascading effect, this also introduces a need to reduce healing outputs for some Support heroes, as there’s less damage being dealt overall.



  • Beam-type damage reduction against Armor health pools increased from 20% to 30%


Biotic Rifle

  • (General) Ammo reduced from 14 to 12


The Viper

  • (General) Max ammo reduced from 15 to 12
  • (Secondary Fire) Aim-down sights damage reduced from 85 to 80


Biotic Launcher

  • (Secondary Fire) Grenade ammo reduced from 12 to 10

Regenerative Burst

  • Total healing reduced from 150 to 75
  • Baptiste now receives twice as much healing from Regenerative Burst


Frag Launcher

  • Impact damage reduced from 50 to 40 (Total 130 to 120)



  • (Primary Fire) Recovery increased from 0.42 to 0.50


Biotic Grasp – Healing

  • Lingering heal reduced from 4 seconds to 2 seconds (Total healing from 65 down to 35)
  • Healing per second increased from 65 to 70
  • Healing resource consumption rate increased from 11 to 14 (27%)

Biotic Grasp – Damage

  • Attach angle reduced by 37%
  • Healing resource gain rate increased by 50%



  • Radius increased from 4 to 5
  • Projectile speed reduced from 30 to 25


Rocket Launcher

  • Recovery increased from 0.75 to 0.85


Photon Projector

  • (Secondary Fire) Max damage reduced from 140 to 120


Widow’s Kiss

  • (General) Max ammo increased from 30 to 35
  • (Secondary Fire) Scoped ammo cost increased from 3 to 5
  • (Secondary Fire) Scoped shots now have up to 50% damage falloff from 60-85 meters


Particle Cannon

  • (Secondary Fire) Ammo cost increased from 20 to 25

Overwatch pro lashes out after being “thrown in trash” by OWL team

Published: 13/Oct/2020 6:30 Updated: 13/Oct/2020 7:16

by Brad Norton


The 2020 Overwatch League season has now come to an end and teams have already begun to act on new roster shuffles. Mere hours after being let go by the Los Angeles Gladiators, Roni ‘LhCloud’ Tiihonen had some harsh words for his former team.

It wasn’t the most successful year for the LA Gladiators. The organization finished among the Top 8 in North American playoffs, failing to win a map against Philadelphia Fusion and Florida Mayhem. With the offseason now underway, teams are free to make roster adjustments as needed.


Among the first to make a move was the LA franchise. They let LhCloudy go after just a few months with the team. It wasn’t long before the Main Tank expert took to Twitch and reacted to the news.

“I play 10 hours a day, I don’t get paid s***, and then I get thrown into the trash,” he said on October 12. “That’s just life.”


The Finnish pro came to the league in 2019, joining Paris Eternal after a run with Team Gigantti in Contenders. He was soon traded over to the Gladiators, though his time spent with the team appears to have left him quite bitter.

When asked what his biggest disappointment was for the year, he aimed his complaints at the coaching staff. “I think our coaching staff made a lot of stupid f***ing decisions in our playoffs.”


“They come to me after… oh s***, you were right.” Ultimately, the team was unable to win a map in their playoff run. Even after apologizing for not taking his supposed advice, LhCloud believed that it “didn’t mean anything.”

While his initial comments were scathing, he soon followed up by explaining that everyone on the team worked hard for the games.

“I think we just made wrong decisions in the playoffs… it’s not just the coaches fault, it’s everybody’s fault,” he added.


After wrapping up his Twitch stream for the day, he took to Twitter to apologize for his comments. “I just wanted to say I really fu**** up today and said stupid stuff on stream. I was very emotional and it was very stupid of me to blame others. I live for OW and dedicate all of my hours to it so hearing that I was going to be released crushed my soul.”

The offseason has only just begun so there’s still plenty of weeks ahead of LhCloudy to find a new team. In case you missed the closing moments of the 2020 Overwatch League finals, here’s how things played out.