Overwatch 2 "leaks" supposedly reveal new Moira and Brigitte abilities - Dexerto

Overwatch 2 “leaks” supposedly reveal new Moira and Brigitte abilities

Published: 15/Mar/2020 23:32 Updated: 16/Mar/2020 0:28

by Bill Cooney


 A new leak on Twitter claims to reveal the brand new ability trees Moira and Brigitte will receive in Overwatch 2, but some things seem a little off about the supposed new talents.

Overwatch 2 was announced at BlizzCon 2019, and fans also got their first look at gameplay, albeit with a limited cast of updated heroes for streamers to show off.

Since then, Blizzard has gone radio silent on all things Overwatch 2, and we haven’t heard so much as a peep. That is, until Overwatch player Voporeon shared what they claimed were leaks of Moira and Brigitte’s abilities.

Brigitte’s supposed abilities were posted first. One even involves Jetpack Cat, who was just added to Overwatch itself in the form of a new emote for Archives 2020.

The Jetpack Cat ability is unlocked at level 10 and is apparently named ‘Mitzi.’ The description reads “A curious friend in a jetpack arrives in battle to help you and your team.”

Some of the descriptions for the other new abilities are a bit hard to make out, but they do seem to make Brigitte into an even more powerful support.

One of the most interesting abilities is “Godfather’s Legacy.” Apparently, Brigitte’s regular shield is replaced by Reinhardt’s, which would allow her to block much more incoming fire and basically act as a second main tank for the team.

Moira’s talents are even more interesting. One of the Level 1 choices allows her to drain health from up to five enemies at once.

The other, called “Healing Smoke” is supposed to create a healing area around Moira while her ultimate is active, but this image could also blow a hole in the supposed legitimacy of these leaks.

In the image, Moira’s ult “Coalescence” is incorrectly written as “evanescence”, which isn’t an Overwatch ability, but a popular early 2000s rock band.

Yes, the images are marked with “Internal Test” and do look like they were taken off of a monitor, but the fact the hero models aren’t updated, and one of Moira’s abilities is misspelled, doesn’t lend a ton of legitimacy to these supposed “leaks.”

Even if they aren’t legit, some of the ‘leaked’ abilities look like a ton of fun to try out.

Voporeon also hasn’t clarified where they obtained the images from at the time of writing either, but Dexerto will update the story when and if they do.

Even if the leaks aren’t entirely legit, it is a lot of fun to imagine how they could work in-game. Whether we’ll actually see these skills for Brigitte and Moira, or something different when Overwatch 2 comes out, remains to be seen.


Overwatch Oct 28 update makes Sombra more consistent than ever

Published: 29/Oct/2020 1:26 Updated: 29/Oct/2020 2:08

by Brad Norton


The October 28 Overwatch update has arrived and the latest patch comes with a ton of critical bug fixes, many of which will give Sombra mains a huge sigh of relief.

Blizzard has been on a hot streak with major quality of life improvements over the past few days. On Oct. 20, it was Wrecking Ball and Lucio that received some much-needed changes. A few days later, on Oct. 22, multiple heroes had their health adjusted.

Now, it’s time for Sombra players to rejoice as the latest update is almost entirely for them. While a ton of bug fixes were in focus this time around, it’s clear that Sombra was Blizzard’s top priority for this patch.

If you’ve been avoiding the hero, now is the time to jump back in with your favorite hacker. Here’s everything there is to know about the latest Overwatch update.

Overwatch Sombra Translocator
Sombra’s Translocator was at the top of the list in the latest Overwatch patch.

Sombra is the only hero that received changes in the October 28 patch notes. Everything else on the list purely focused on general bug fixes. Two main changes for the Damage dealer should make her life easier than ever.

First up, a rare Translocator bug was squashed. Seemingly at random, her teleporting ability could go on its full six-second cooldown if it was destroyed while being used. As with most abilities in Overwatch, if they’re taken out the split moment in which they’re triggered, the game often refunds them right away. Sombra’s translocator should now function just the same.

Moreover, if you’re invisible with the hero, you can now rely on her intel more than ever before. Sombra is supposed to be notified when an enemy spots her while cloaked. That hadn’t been the case from time to time due to a pesky bug. Though the brand new update has completely fixed this issue. 

No matter where you are or how many opposing players spot you, you will now be properly alerted when enemies are onto the case.

Sombra gameplay
Sombra-mains will have a far simpler time while invisible moving forward.

Among the other changes were plenty of fixes for the Workshop mode. Funnily enough, if Sombra is more than double her normal size for whatever reason, she’ll be detected properly in that form too.

The full list of changes in the October 28 patch can be found below.



  • Fixed a bug that would cause colorblind friendly names for duel and elimination game modes to not appear properly



  • Fixed a rare bug where Sombra’s translocator could be on cooldown after use if it was shot at the same time it was used
  • Fixed a bug that would cause Sombra to not receive a detect notification when being seen or receive a detect notification without being seen by an enemy


  • Fixed a bug where Workshop Setting Combo failed to paste when using the non-default option
  • Fixed a bug where presets/codes would fail to import when created using older versions of Workshop Setting Int/Real/Toggle
  • Fixed a bug where Player Stat and Player Hero Stat would not work in the Conditions of a Rule
  • Fixed a bug where having a high number of dormant Conditions and Actions would have a worse impact on server load than usual
  • Fixed a bug where an expensive Condition in a Wait Until action could continue to affect server load after the action finished
  • Fixed a bug where multiple Start Camera or Start Facing actions on the same player could interfere with each other, causing some not to work
  • Fixed a bug that caused Sombra to not be detected properly when scaled over twice as large