One-handed Overwatch streamer dominates first time playing as Reaper - Dexerto

One-handed Overwatch streamer dominates first time playing as Reaper

Published: 8/Dec/2019 20:00

by Eli Becht


Overwatch is already a difficult game as it is, and things are even harder with one hand, but you wouldn’t be able to tell based on this play.

Some of the most diehard Overwatch players can’t even crack the Platinum rank, but this Twitch streamer makes it look like it’s the easiest thing in the world.

The streamer, who goes by TheOneHandOnly, explains he’s a former professional gamer which definitely makes things a little easier, even if you’re playing with just a single hand.

Blizzard Entertainment
Die Die Die

In his first game ever using Reaper, the popular DPS from Overwatch, he expertly cleared off the point like he’s been playing for years.

He jumps onto the point and unleashed his Ultimate, eliminating three players in the process, before he then turned his sights to the remaining straggler, and wiped away the entire attacking team without even breaking a sweat.

In case you had any doubts, he streams with a camera looking at how he uses the controller so you know it’s real.

?Playing with 1 hand on PC – First time playing Reaper 4K? from Overwatch

TheOneHandOnly says he plays with just one hand due to a disability on his right arm from birth. As seen in his clip, he can still get use out of his arm, and it looks like he’s still able to hang with some of the best players out there.

He’s able to do this using a controller on PC, which means he already has a disadvantage there, but it doesn’t look like it’s affecting him all that much given that he was able to still reach Platinum.

Reaper certainly has a high learning curve as he relies a lot on movement and accuracy if you want to be effective with him, which makes someone dominating with him using just one hand a lot more impressive.

No matter which way you slice it, it’s pretty amazing to see someone dominating the game like this using just a single hand – on a controller no less.


Why an Overwatch 2 delay could be a blessing in disguise

Published: 17/Jan/2021 23:38 Updated: 17/Jan/2021 23:41

by Bill Cooney


We’ve been waiting for what seems like forever on Overwatch 2 and everyone wants to see big news at BlizzConline 2021. But if we don’t get a release date, we shouldn’t be treating it like the end of the world.

The hype around Overwatch 2 was incredible when the first trailer and gameplay were revealed at BlizzCon 2019 but, after that, it steadily died down to little more than background noise with no official updates or news whatsoever coming from Jeff Kaplan and the team since.

Really, it’s only coming back on everyone’s radar because of BlizzConline, the online replacement for the canceled 2020 convention starting on February 19. Of course, we don’t know anything about what’s officially going to be covered there, but so far people have been saying we could see anything from just a few shots of new heroes, maps, and other content, all the way to a full-on release date.

But, drawing a line in the sand with a set date could be one of the worst things to do to the game before it even comes out.

Everyone obviously wants to play a good game day one on release, but, we’ve all come to expect to be drip-fed information on the newest upcoming titles at every stage, and to know roughly when they’re coming out. This hasn’t happened for Overwatch 2, and to say people are starting to get anxious over it would be arriving very late to the party.

The way it works though is if a game has a set release date from developers of publishers, then it becomes news when or if that date gets delayed or pushed back, and you better believe the pitchforks will come out on Twitter when people find out they’ll have longer to wait.

You may have seen where this is going, but take Cyberpunk 2077 for example — from E3 through the lead-up to the release (which was delayed multiple times) we were shown video after video of incredible-looking gameplay and promised an immersive, futuristic world to get lost in. We got neither.

Instead, most of us got a bug-filled mess that barely worked unless you had a high-end PC or the latest gen console, and even then it still didn’t deliver everything that was promised. It was so bad, Sony even pulled it from the PlayStation store. Now, just imagine that happening to Overwatch.

Overwatch 2 concept art
Blizzard Entertainment
Concept art, screenshots, trailers, and a bit of gameplay are basically all we’ve had to tide us over since 2019.

Not to say Jeff and the Overwatch team aren’t capable of delivering an amazing product — they’ve proven they can do that already — but for the sequel to be the best that it can be, they should take all the time they need. We all want to play OW2 ASAP, but if they need to hold off on a release date a while longer to avoid a broken, buggy joke, then so be it.

“I don’t know, I have no idea,” Kaplan said about a release date all the way back at BlizzCon 2019. “Just let us make it great, that’s all we care about more than anything, we don’t have a date in mind.”

That kind of thinking might be a bit of what endears Jeff to the community, as someone who worked on World of Warcraft when today’s “Classic” was just the entire game, he’s one of the last links to the “old Blizzard,” one that even had its own definition of the word “soon™” coined by fans, which is good to keep in mind as we continue to wait for Overwatch 2.

“Soon™: Copyright pending 2004-2021 Blizzard Entertainment, Inc. All rights reserved. “Soon™” does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. “Soon” shall make no contract or warranty between Blizzard Entertainment and the end-user. “Soon” will arrive some day, Blizzard does guarantee that “soon” will be here before the end of time. Maybe. Do not make plans based on “soon” as Blizzard will not be liable for any misuse, use, or even casual glancing at “soon.”