More changes reportedly on the way for Overwatch Competitive - Dexerto
Overwatch

More changes reportedly on the way for Overwatch Competitive

Published: 30/Apr/2019 20:52 Updated: 30/Apr/2019 21:00

by Bill Cooney

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More changes to announced changes for the way players could group up in Season 16 of Competitive play, for Grandmasters players (4000+ SR) at least.

Opinion on the change itself was divided among players but most people seemed relieved that Overwatch was finally doing something to try and improve ranked play after players have been complaining for what seems like forever.

https://twitter.com/DF_Taimou/status/1050553917753430017

More changes to ranked coming soon?

On April 30 Slasher indicated on Twitter that sources close to him had confirmed the stacking changes were just the “first of several bigger changes” to come for Competitive Overwatch.

Slasher also said many of the changes coming were ones he had talked about in the past, such as a 2/2/2 role lock, role queue or solo queue options.

Overwatch Developers have said in the past they wanted to stay away from any kind of system that forced players into playing a certain way, but ranked woes have been some of the most constant complaints from players at all levels since the game came out.

Exactly what kind of changes could be coming to ranked remain unclear, but Slasher indicated there would be more information and details coming soon.

https://twitter.com/Slasher/status/1123048883897151489

Is ranked Overwatch’s #1 problem?

The state of Competitive play has definitely taken its toll on the Overwatch community. Terrible team compositions and uncooperative squad mates in ranked are basically a meme at this point.

Overwatch players have suggested everything from resetting SR at the beginning of a season to having different SR for different heroes, but so far one of the most popular ideas seems to be some kind of role queue.

With a good chance that changes to ranked are coming, all that remains to be seen is if they’ll actually “fix” Overwatch’s Competitive play.

Overwatch

Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos

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Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
Blizzard
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”