Mei’s interactions in Overwatch 2's story mode are absolutely adorable - Dexerto

Mei’s interactions in Overwatch 2’s story mode are absolutely adorable

Published: 4/Nov/2019 23:59 Updated: 5/Nov/2019 0:29

by Bill Cooney


Overwatch 2 was officially announced at BlizzCon 2019 and fans got to take a look and the all-new PvE mode and how Overwatch’s heroes play in it during the convention as well.

There was a ton of new and upcoming content announced for Overwatch at BlizzCon, including PvE Hero Missions and Story Missions.

There was a Story mode demo on the floor at BlizzCon and thanks to the magic of livestreaming, even fans who weren’t able to make it to the convention were able to at least watch the demo as streamers like xQc, Seagull and FRAN tried out the new mode.

What’s new with Mei in Overwatch 2?

Mei, along with every other Overwatch hero, has a new look and an upgradeable set of moves (in PvE) for Overwatch 2.

As Reddit user Holajz pointed out, Mei also looks adorable when you pick her for a story mission. All of the heroes have their own animations, but Mei just seems really excited to be included.

Mei when she gets picked in the new PVE from r/Overwatch

Jeff Kaplan told fans at BlizzCon 2019 that the Overwatch team was “ready to deliver” more story to the game.

“Every one of our story missions will get a cinematic intro and a cinematic outro,” Kaplan revealed. “We’re excited for the cinematic storytelling we get to do, you’ll finally get to spend some time with these heroes.”

Mei was featured in the “Zero Hour” cinematic and in the BlizzCon demo of Overwatch 2 – but there were also story missions teased for Torbjorn, Brigitte and finally Zenyatta, who has been very scarce in Overwatch lore so far.

When is Overwatch 2 coming out?

As far as a release date for Overwatch 2 goes, Kaplan seems to know as much as we do, saying he had “no idea” when it would be coming out.

“I have no idea. Like, just let us make it great,” Kaplan told the audience at BlizzCon. “We don’t have a date in mind.”

Before the curtains were drawn, it was confirmed that the team behind Overwatch 2 would “go dark” after BlizzCon to work on the feedback gained from those that sampled the alpha at the convention. 


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”