Overwatch PTR update for March 6 fixes Lúcio issues – full patch notes - Dexerto
Overwatch

Overwatch PTR update for March 6 fixes Lúcio issues – full patch notes

Published: 7/Mar/2019 7:42 Updated: 16/Jan/2021 1:55

by Joe O'Brien

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Even more balance changes have been made on the Overwatch PTR, this time particularly targeting Junkrat and Zarya.

Blizzard are currently working on one of the largest balance patches in the history of Overwatch. The current iteration of the Public Test Realm not only introduces a brand-new hero, Baptiste, but also makes balance updates to a massive two-thirds of the hero roster.

The patch originally hit the PTR on February 26, but Blizzard have continued to make changes as they get feedback, with several additional updates to the patch being made in the weeks since.

This time, the update targets Junkrat with a minor nerf to his Frag Launcher and ultimate charge speed, while adjusting the explosion radius of Zarya’s alternative fire to make it consistent regardless of energy. Baptiste also gets some quality-of-life adjustments.

Blizzard EntertainmentBaptiste, a Support with some unique mechanics, is Overwatch’s 30th hero.

Meanwhile, the patch also addresses a number of bugs, including one which caused Lúcio’s wall jump speed to be “lower than expected”, which may well account for the seemingly unintentional nerf to his individual mobility that a previous update caused.

The list of bug fixes also addresses some of the issues that have been identified with Baptiste, including the ability for his Immortality Field to be placed under a payload, and the ability to use it to remain alive while out-of-bounds.

Patch notes for March 6 Overwatch PTR update:

HERO UPDATES

Baptiste

  • Biotic Launcher
    • Can now be stopped from automatically reloading by switching the Automatic Reload option to OFF. This option defaults to ON
  • Immortality Field
    • Made significant changes to its visual appearance and sounds

Junkrat

  • Frag Launcher
    • Impact damage changed from 60 to 50
  • RIP-Tire
    • Cost increased by 10%

Developer Comments: Since the recent increase of Frag Launcher’s damage output, Junkrat has been building his ultimate too quickly. We’re increasing the cost of his ultimate to balance this change with his increased damage-dealing capabilities.

Zarya

  • Particle Cannon
    • Alternative Fire’s explosion radius changed to 2 meters, regardless of energy level

BUG FIXES

Heroes

Baptiste

  • Fixed a bug that allowed Baptiste’s Immortality Field to be placed under a payload
  • Fixed a bug where Baptiste’s Immortality Field was not destroyed when run over by the payload
  • Fixed a bug where Baptiste’s Immortality Field prevented death in out of bounds areas
  • Fixed a bug that allowed Baptiste’s Biotic Launcher to heal through barriers

Doomfist

  • Fixed a bug that caused Doomfist to not lose his upward jumping movement when using Rocket Punch while in the air
  • Fixed a bug that caused Doomfist to not move while using Rocket Punch if he was recently knocked backed

Junkrat

  • Fixed a bug where Junkrat’s Steel Trap didn’t make a sound when it landed

Lúcio

  • Fixed a bug where Lúcio’s wall jump speed was lower than expected
Overwatch

Overwatch Top 500 PC streamer explains why console is “so hard”

Published: 19/Jan/2021 0:44 Updated: 19/Jan/2021 2:28

by Michael Gwilliam

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Overwatch Twitch streamer Jeff ‘emongg’ Anderson is well-known for his entertaining tank play where he frequently finds himself in the higher tier’s of the game’s ladder system. However, while he may be a Top 500 player on PC, his console performance was another thing entirely.

Emongg has had a successful Overwatch career despite never going pro in the Overwatch League, he did play on the legendary pre-OWL team Selfless Gaming alongside some of the best in the world including Daniel ‘Dafran’ Francesca and Jay ‘Sinatraa’ Won.

Nowadays, Anderson finds himself as one of the most-watched Overwatch streamers on Twitch and on January 17, decided to try his luck on PlayStation 4.

Despite his incredible game sense, the tank player found himself in more than a few precarious positions.

Perhaps the most ridiculous was when the streamer, who wasn’t in voice chat, called out that an enemy McCree was flanking on the Volskaya high ground.

After failing to confirm a kill on the cowboy, the McCree was able to pick off Emongg’s Hanzo teammate, get a health pack, and eventually take out the streamer who was playing the 600 HP Wrecking Ball.

Despite Emongg doing plenty of damage, he was unable to score the kill, resulting in yet another teammate, this time Soldier 76, falling victim to the aggressive DPS player.

Things got a bit more ridiculous when Emongg respawned and attempted to stall the point when a Zarya player unleashed her Ultimate, catching the former pro off-guard – something Anderson never expected to see in a gold console game.

“That’s a sick Grav!” he exclaimed, clearly impressed by the amount of skill some of the players had even in lower ELOs.

While that match, in particular, was tough, the streamer did manager to finish his tank placements 3-2 and barely placed Platinum with 2551 SR.

“Oh man, that was so hard!” he yelled. “Respect to the console players, guys.”

According to Anderson, he was extremely nervous to be playing on console and had no idea how he was even going to play or how it was going to go, but found his performance to be “okay.”

Now, it’s going to be interesting to see if he can continue the climb and reach Top 500 on two platforms. It’s been done in the past, but normally from those going from console to PC, not the other way around. Some notable standouts include PVPX, Flats, YZNSA, and most recently Warn and CodCode.