Insane Overwatch bug lets Widowmaker super jump without Grapple cooldown - Dexerto
Overwatch

Insane Overwatch bug lets Widowmaker super jump without Grapple cooldown

Published: 22/Sep/2020 21:50

by Michael Gwilliam

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An Overwatch streamer showcased an incredible Widowmaker bug during a scrim that allows the hero to jump without the Grapple cooldown being activated.

Streamer Syrneh was playing on Hanamura and proceeded to head towards a special spot on Point C where snipers normally perform jump shots with the Grapple.

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However, by using a bug to their advantage, the streamer was able to keep jumping as if they used the Grapple ability, allowing them to leap, scope and fire shots at will.

As you can see in the clip, the Widowmaker is able to jump and shoot over and over again, applying pressure on the enemy team without peaking. This can be extremely difficult to deal with, especially because the cooldown isn’t ever being applied.

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Basically, by grappling onto a wall or flat surface, your cooldown gets refunded and stays at zero.

Interestingly, this bug has existed for some time and Blizzard has yet to patch it out. In a Reddit post from January of 2019, user MacSiderman explained how it works.

“So a while back they updated the Grapple so if you hook a wall or flat surface your [cooldown] is refunded, but momentum stays the same,” they wrote.

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Widowmaker zooms in for the kill
Blizzard Entertainment
Widowmaker can jump snipe at will with this trick.

“So in some scenarios, you can actually jump above head height and climb objects, but keep Grapple hook.”

Being able to keep the ability off cooldown is a huge factor as it’s Widowmaker’s only real form of advanced movement. It’s not just used for easy access to the high ground, but it also serves as her retreat tool in the event she is dove by enemies such as D.Va or Winston.

It’s certainly something you should be aware of in your games as enemy Widowmakers may abuse this bug to gain an advantage. Of course, you could always utilize it as well, especially in sniper duels where any edge can be the difference-maker.

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Call of Duty

AS VAL and SP-R 208 nerfs coming to Warzone & Modern Warfare

Published: 7/Oct/2020 15:55

by Matt Porter

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Infinity Ward have confirmed that they are in the process of releasing a patch that will nerf Season 6’s AS VAL and SP-R 208 weapons, which have been causing major issues for players on both Modern Warfare multiplayer and Warzone.

Call of Duty fans are always eager for new weapons to be added to Warzone with the release of a new season, helping keep the ultra-popular battle royale mode fresh and exciting for those who regularly jump into Verdansk in search of victories.

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Adding new weapons isn’t always easy though, as making sure they are balanced and fair can prove to be tricky. You don’t know how they will truly perform until they are in the hands of the massive Call of Duty player base, and often need to be adjusted afterward to bring them in line with the other guns.

Season 6’s new weapons have proved to particularly problematic though, with the SP-R 208’s speed, power and accuracy as a sniper rifle allowing anyone to become a one-shot killing machine. While the AS VAL has been shooting through unlimited surfaces, thanks to then 10 round mag attachment that sees it slam through six walls with ease on maps like St. Petrograd.

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Unsurprisingly, Warzone and Modern Warfare fans aren’t particularly happy about the new weapons, which can make it impossible to avoid death while taking cover or make you an easy target for snipers.

Thankfully, Infinity Ward have been listening to the complaints, and a fix is on the way to get these problems ironed out for what is likely to be the final Modern Warfare in-game season.

In a tweet sent out by Infinity Ward‘s Senior Communications Manager Ashton Williams, not only are the developers intent on balancing the weapons, but they have already created the updates required and are testing them ahead of release.

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“We currently have a patch being tested that has weapon tuning for the AS VAL and SP-R 208,” it reads. “Pending any unforeseen issues, we’ll release it as soon as possible.”

While the fix is on the way, Williams didn’t go as far as giving a confirmed release date for the patch. These things can often be delayed due to other bugs cropping up as a result of the fix, so Infinity Ward will want to make sure that nothing else breaks because of it during thier testing phase.

At least a fix is on the way though, and soon you’ll be able to take cover behind walls safe in the knowledge that you aren’t about to get destroyed by someone with AS VAL aimed right where you’re hiding.

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