Insane Overwatch bug gives Torbjorn’s turret devastating damage boost - Dexerto
Overwatch

Insane Overwatch bug gives Torbjorn’s turret devastating damage boost

Published: 11/Mar/2020 18:28

by Bill Cooney

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If you feel like you’ve seen an increase in the number of Torbjorns in your Overwatch matches lately, you’re probably not that far off because a new bug allows his turret to receive a huge damage boost.

Overwatch players seem to have discovered a bug that boosts Torb’s turret while the hero himself is receiving the buffs – an effect that wasn’t happening, or at least wasn’t widely known, before the most recent patch.

Normally, when Torbjorn receives a buff, it shouldn’t transfer over to his turret, which should stay dealing a steady 14 damage per second. Except, on the current live patch, this isn’t what’s happening.

Blizzard Entertainment
The bug makes Torbjorn into a dangerous opponent to go up against on the enemy team.

A clip of the bug side by side with a clip of how the Turret normally operates was posted by Overwatch Workshop guru DarwinStreams.

For the test, Torb is unboosted in the left shot and damage boosted by Mercy, Ana’s ultimate and Orisa’s Supercharger on the right.

The regular turret slowly ticks down the enemy Roadhog’s health bar like normal, but the damage boosted turret absolutely melts the opposing tank in less than half the time.

“In this video, Mercy+Nano+Bongo gives you 33 dmg per shot instead of 14,” Darwin explained. “Took 4.2 seconds to kill a full hp Hog. Go damage boost your Torbs.”

“That might explain the unusually high number of Torbs I met yesterday,” one Reddit user by the name of ShibLife commented, but it isn’t only Torb and his turret that benefit from this bug.

Players have already discovered that the glitch also seems to work with Ashe and B.O.B. – when Ashe is boosted while her Omnic butler is also out, he gets the buff as well.

Blizzard Entertainment
The bug also seems to affect damage boosting Ashe and B.O.B.

While plenty of players seem aware of the bug, neither Torbjorn nor Ashe are listed on the Overwatch Forum’s “Known Issues” thread for the bug at the time of writing.

Darwin himself admitted it would probably take a few weeks for the issue to be patched out, so in the meantime, get out there and lock in Torbjorn or Ashe, or if you don’t feel like abusing the system, keep an eye out for those crafty Torbs who do.

Overwatch

Overwatch YouTuber discovers how much weight Junkrat carries per game

Published: 30/Nov/2020 23:58

by Michael Gwilliam

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An Overwatch YouTuber has done a lot of research to determine how much weight Junkrat carries on him in a single round of Overwatch.

The destructive Australian hero has an insane amount of equipment on his person. His frag launcher, grenades, two mines, a bear trap and of course, his Riptire ultimate on his back.

While it’s not very realistic for a hero to carry around that much on his person, the hero himself isn’t very realistic to begin with, as he literally walks around on one leg and uses his own mines for vertical mobility.

Firstly, the YouTuber had to go through all the items and find some real word comparisons beginning with Riptire.

Junkrat on Temple of Anubis
Blizzard Entertainment
Junkrat carries a lot of weight on him during a round of Overwatch.

For this, Fraglrokt decided to use the tire fellow YouTuber Colin Furze made, which is 16 inches and powered by a chainsaw engine. Once factoring the weight of the tire, its rims and the engine, it comes to a whopping 74 pounds.

And that’s only for a single tire. Junkrat’s ultimate comes up pretty fast, so it’s likely that he’ll be carrying at least three per round.

When it comes to Junkrat’s grenades, Fraglrokt decided they were close enough to the M67. With five grenades per reload, we’re looking at 4.4 pounds.

After looking over former Overwatch League pro Jake ‘Jake’ Lyon’ and average players to see how often they reload per round. It was determined that Jake reloads around 35 times while average players do so 57 times. This equals out to being 44 times a round, which when multiplied by 4.4 comes out to 202.4 pounds.

Moving onto the trap, Fraglrokt took the middle ground after looking at a couple of options and decide that Junkrat’s is probably 36 pounds. With players using an average of 13 traps per round, it comes to 468 LBS.

Finally, moving onto Junkrat’s mines, seeing as they resemble anti-tank mines, that’s what Fraglrokt decided on for his real-world comparison. With players using 35-42 mines per round, that comes out to a staggering 1058.75 pounds.

Junkrat equipment weight
YouTube/Fraglrokt
Junkrat carries 2000 pounds on him in one round.

After factoring all the results, including the Total Mayhem passive, it was determined that the hero carries approximately 2,000 pounds every single round of Overwatch.

Of course, the whole video was just for fun, but it really puts the absurdity of Overwatch in perspective.