How to stop dying so much as Mercy in Overwatch

Bill Cooney

A new guide from Overwatch YouTuber Kappachino shows how players can cut down on their deaths as Mercy through some simple positioning tips.

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Mercy has been around since Overwatch came out but she’s gone through major changes throughout the life of the game, most notably a massive change to her ultimate that took away the infamous mass-Rez.

Like all other heroes though, there’s still plenty players can do to get better with Mercy and Kappachino’s latest video goes through how to make Dr. Ziegler less of a target for enemies.

Blizzard EntertainmentMercy can bring other teammates back from the dead, but she’s usually target #1 in a team fight.
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Learn to Stop Worrying and Love the Moth

Kappachino’s video goes into a ton of detail about how to better survive while flying around with Mercy, but there are four main principles that he focuses on.

Those are: utilizing corners as cover, using the “trickle effect” on Mercy’s beam, positioning yourself on high ground and being aware of where you’re flying to.

The “trickle effect” is when Mercy’s beam clips slightly but stays connected through a wall or other obstacle in between her and her healing/damage boosted ally, so she can sort of dance around to both stay in cover somewhat and keep healing.

In the full video on YouTube Kappachino goes into detail about each of the principles and explains how to use them to better your Mercy play and stop dying so much.

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More new Overwatch tricks

One Overwatch player has discovered that Hanzo can take out Mei even while she’s using Cryo-Freeze with a well-placed Sonic Arrow, due to a trick with the arrows momentum.

Another big-brained player shared a brand-new flanking route on Dorado that allows Mei and Symmetra to pull off a sneak attack against unsuspecting enemies.

The technique definitely takes some practice and players have to attempt it in twos, but it’s still one of the most creative flanking routes we’ve ever seen.

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About The Author

Bill is a former writer at Dexerto based in Iowa, who covered esports, gaming and online entertainment for more than two years. With the US team, Bill covered Overwatch, CSGO, Influencer culture, and everything in between.