How Blizzard teased future Overwatch heroes before they were revealed - Dexerto

How Blizzard teased future Overwatch heroes before they were revealed

Published: 18/May/2020 3:02

by Brad Norton


Blizzard has added 11 new heroes into the world of Overwatch since it was released, and almost all of them were foreshadowed in-game before their official unveiling. Here’s a look back at a number of in-game teasers.

Overwatch originally launched in 2016 with 21 heroes scattered across the Damage, Support, and Tank roles. In the four years that have followed, we’ve been introduced to a wide array of charming and ominous figures alike, as Blizzard has fleshed out the list of playable characters. 

While some of these heroes were simply announced and released without much spectacle, many of them were teased in-game for weeks on end. Let’s take a look back at how Blizzard foreshadowed new Overwatch heroes.

Some of the ways Blizzard foreshadowed new heroes long before their release. from Overwatch

Ana appeared on Temple of Anubis

The first character added into Overwatch after its release was Ana. Coming in as the fourth Support hero, the sniping healer was released in July 2016. However, she was actually visible in-game long before joining the lineup.

Looking closely at a desk on Temple of Anubis, while a game of Hearthstone might have drawn your attention at first, a picture of Ana was actually placed in a small folder. While a mask might have been covering her face, there’s no denying that this was the first in-game teaser for the Support hero.

Sombra might go down as the most-teased hero in Overwatch history

Long before the 2016 BlizzCon crowd erupted as Sombra ‘hacked’ the main-stage and stole the show, the Damage-based character was teased in and out of the game for many months.

Various documents and in-game news articles featured the word ‘Sombra,’ at first. Eventually, Blizzard upped the ante as a number of security terminals were hacked by the character too.

Her “Global Hacking Spree” made headlines until Sombra was finally unveiled and released into the world of Overwatch in November 2016.

Blizzard has continued with subtle teasers for most heroes

Heroes such as Baptiste and Wrecking Ball were dropped into the game without much in the way of easter eggs. However, many others continued to get the same teasing treatment.

A huge chunk of Doomfist’s narrative played out before the hero was even in-game. As early 2017 updates saw Numbani irrevocably changed and his Gauntlet stolen.

The latest hero, Echo, was stuck inside of the payload on Route 66 for a number of years as well. Blizzard kept that secret hidden until a 2019 animated short with McCree and Ashe. 

As we get closer to the release of Overwatch 2, there’s no telling how many in-game teasers might appear. Be sure to keep your eyes peeled as every new update is released.

Perhaps there are already a number of easter eggs scattered across the maps just waiting to be found.


Overwatch YouTuber discovers how much weight Junkrat carries per game

Published: 30/Nov/2020 23:58

by Michael Gwilliam


An Overwatch YouTuber has done a lot of research to determine how much weight Junkrat carries on him in a single round of Overwatch.

The destructive Australian hero has an insane amount of equipment on his person. His frag launcher, grenades, two mines, a bear trap and of course, his Riptire ultimate on his back.

While it’s not very realistic for a hero to carry around that much on his person, the hero himself isn’t very realistic to begin with, as he literally walks around on one leg and uses his own mines for vertical mobility.

Firstly, the YouTuber had to go through all the items and find some real word comparisons beginning with Riptire.

Junkrat on Temple of Anubis
Blizzard Entertainment
Junkrat carries a lot of weight on him during a round of Overwatch.

For this, Fraglrokt decided to use the tire fellow YouTuber Colin Furze made, which is 16 inches and powered by a chainsaw engine. Once factoring the weight of the tire, its rims and the engine, it comes to a whopping 74 pounds.

And that’s only for a single tire. Junkrat’s ultimate comes up pretty fast, so it’s likely that he’ll be carrying at least three per round.

When it comes to Junkrat’s grenades, Fraglrokt decided they were close enough to the M67. With five grenades per reload, we’re looking at 4.4 pounds.

After looking over former Overwatch League pro Jake ‘Jake’ Lyon’ and average players to see how often they reload per round. It was determined that Jake reloads around 35 times while average players do so 57 times. This equals out to being 44 times a round, which when multiplied by 4.4 comes out to 202.4 pounds.

Moving onto the trap, Fraglrokt took the middle ground after looking at a couple of options and decide that Junkrat’s is probably 36 pounds. With players using an average of 13 traps per round, it comes to 468 LBS.

Finally, moving onto Junkrat’s mines, seeing as they resemble anti-tank mines, that’s what Fraglrokt decided on for his real-world comparison. With players using 35-42 mines per round, that comes out to a staggering 1058.75 pounds.

Junkrat equipment weight
Junkrat carries 2000 pounds on him in one round.

After factoring all the results, including the Total Mayhem passive, it was determined that the hero carries approximately 2,000 pounds every single round of Overwatch.

Of course, the whole video was just for fun, but it really puts the absurdity of Overwatch in perspective.