Former Overwatch pro Dafran would move from Twitch to Mixer - on one condition - Dexerto

Former Overwatch pro Dafran would move from Twitch to Mixer – on one condition

Published: 2/Aug/2019 16:30 Updated: 5/May/2020 16:28

by Michael Gwilliam


Overwatch streamer Daniel “Dafran” Francesca says he would follow in Ninja’s footsteps and move from Twitch to Mixer, but the platform would need to offer him some serious coin to do so.

The former Overwatch League told his fans on August 1, “let me just get it out of the way, yes I would move to Mixer.”

However, Dafran has one condition that Mixer would need to promise if he were to make the move. “For $30K a month. Yes I would go to Mixer for $30K a month. Not even joking, dude. Not even joking.”

“I don’t care what platform I stream on, dude,” the DPS star said. “Whatever place makes me more money I’ll stream on.”

Dafran’s statement came shortly after legendary Fortnite pro Ninja announced he would start streaming exclusively on the platform. News that got a lot in the industry buzzing.

In fact, Ninja ended up breaking Mixer’s subscriber record before his first broadcast. In less than five hours after making the announcement on Twitter, Ninja had over 100K subscribers on the new platform.

However, Ninja had the assistance of a limited time offer by the company where it allowed any user to subscribe to him at no cost.

Dafran is currently one of the most popular Overwatch streamers on Twitch. The Danish superstar is not just well-known for his highlight-reel Tracer play and tracking, but his controversial antics too.

In 2017, he was suspended from all Blizzard sanctioned events after deliberately throwing matches on stream. He later confessed that he had done so to “get out of playing” Overwatch.

Atlanta ReignDafran (far right) and the Atlanta Reign made their OWL debut during the second season.

A year later, Dafran was signed by the expansion team Atlanta Reign marking his debut in the Overwatch League. He played one stage with the Reign, playing mostly the tank hero Zarya due to the GOATS meta being dominant and discouraging DPS play.

During his brief time in the Overwatch League, the 25-year-old led his team to a stage playoff birth. He retired from professional play shortly thereafter, but still streams on behalf of the Reign.


Overwatch player exposes how broken map points really are

Published: 25/Oct/2020 16:15

by Michael Gwilliam


Overwatch YouTuber and Twitch streamer Nathan ‘KarQ’ Chan has exposed why contesting or capturing points in the game can feel a bit off. As it turns out, the game doesn’t accurately tell you where the point really begins.

If you’ve ever played Overwatch, chances are you’ve had a game where you swore you were on the point at the last moment, but the game didn’t count it. This is because the objective’s visual identifier is much cleaner than the game would lead you to believe.

The first thing that KarQ explains is that he’s using a Workshop mode called Patriq’s Tool [WNSY6] to show a map’s true properties.

As visualized by a little rope, the true point begins once a character’s model crosses over that line. Additionally, green orbs indicate high ground locations that heroes can still be standing on to either contest or capture an objective.

Hanamura's point B dead zones
Hanamura has a weird dead zone by the stairs.

Starting with Hanamura, KarQ explains how the first point is slightly more extended than the visuals suggest. The second point, meanwhile has some wonky positions where for smaller heroes, they cannot contest near the right side’s stairs as there is a dead zone.

Temple of Anubis also has some glaring issues with dead zones that will prevent some smaller heroes such as Tracer from being able to contest. The defender’s right-hand corner on the second point features a massive dead zone that can even keep stall heroes like Mei from being able to contest. This is a big deal and something to keep in mind in-game.

Volskaya’s second point is completely busted with a single aerial spot on the point counting as a dead zone. This means that despite the capture point’s height being 8.70 meters, a random mid-air spot doesn’t count.

Moving onto King of the Hill maps, for Ilios Ruins, players can actually contest above every single ledge and corner above the point. This is important because it means that there’s no reason to throw yourself onto the objective and risk your life in overtime.

Meanwhile, Ilios Well, despite being a mirrored back, gives one side an unfair advantage because the point starts four stairs up on one section and only three on the other. One section of the map even features two random dead spots while the other side has potted plants where those dead zones are.

Ilios Well is a broken map
Ilios Well isn’t even mirrored.

This isn’t to say some of the maps aren’t well-made. Hollywood’s first point is nearly perfect on all sides, which makes one wonder why not all of them are like that.

With Overwatch 2 in development, hopefully, the team can adjust all the older maps to make the visual identifier more consistent so players know exactly where they can and can’t contest.