Early concept art show just how different Overwatch maps could have been - Dexerto

Early concept art show just how different Overwatch maps could have been

Published: 8/Apr/2019 19:21 Updated: 30/Apr/2020 17:00

by Bill Cooney


Early footage from the game being tested shows just how much work developers had to put in to get the game we know and love today.

Overwatch’s maps, like its heroes, went through several iterations as well during development before they became the stages played on everyone from bronze players to Overwatch League pros.


Blizzard EntertainmentThere are a few familiar faces among these early hero concepts for the game that would become Overwatch.

Maps that could have been

While they were still selling the game, Overwatch developers were set on making a game set in different locations all across the globe.


The early map concepts were definitely more varied than the original map offerings after Overwatch’s release in 2016, but the game has caught up with plenty of new maps since then.

The concepts aren’t in the “Overwatch style” familiar to players and fans, so some, like London and Berlin, eventually became King’s Row and Eichenwalde.

Some of the early ideas for maps, like “The Bayou” and “Galapagos” still look like they could inspire cool new maps for Overwatch in the future.


Blizzard EntertainmentKyoto probably became Hanamura, and Iron Star has the same giant robots as Volskaya.

New Overwatch map coming soon?

After being leaked weeks in advance, Blizzard finally dropped new hints that Overwatch could be getting a new map to go along with the “Storm Rising” Archives event that begins on April 16.

The hints seem to point to a new map located in Havana, Cuba, for the event, but whether the map will be 2CP, Escort, Hybrid or King of Hill/Control Point remains to be seen.


No matter what the new level is, it’s clear the Overwatch team isn’t going to run out of material for new maps anytime soon.


Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney


Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.


Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.


Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.