Clever Overwatch trick makes Baptiste’s Immortality Field even stronger - Dexerto
Overwatch

Clever Overwatch trick makes Baptiste’s Immortality Field even stronger

Published: 27/Jun/2020 19:31

by Theo Salaun

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Baptiste’s Immortality Field ability is already one of the strongest in all of Overwatch, but players have discovered a way to make it harder to destroy—suggesting intriguing possibilities.

Baptiste’s Immortality Field is probably a stronger ability than his ultimate, and the only true way to counter it is to destroy the lamp. Smart Baptistes will therefore put their invincibility-granting disco ball around a corner so it’s hard to hit, but players have discovered you can also hide it vertically.

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The immortality drone has 200 HP and therefore requires some bursting down. For example, a Reinhardt can drop it in four swings. So it’s good practice to place the lamp around a corner so that your team can fight comfortably within its range while not directly putting it in harm’s way.

The only issue is that, when cast normally, the drone levitates around 2.5 meters high—making it a sitting duck for someone who takes an off-angle to destroy it. Even if a Reinhardt or Orisa commits to defending the lamp, its top should still be vulnerable to attack. But this can be circumvented by a trick Redditor ‘Alexandros_A’ has shown on Havana.

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If you use immortality field on these spots in Havana. They will glitch and stay down, this might be useful for staying on the choke point without worrying about the immortality field breaking. from Overwatch

Using the overhanging ledge of the early Havana curb, an Immortality Field can be thrown so that it treats the curb like a ceiling and stays very low to the ground. While this makes the lamp more vulnerable to splash damage and abilities that otherwise couldn’t hurt it, like Torbjorn’s Molten Core, it also protects the lamp from flankers.

In the Havana example, a defender could typically go through the Viola y Orsino bar (on the attacker’s left as the Payload moves toward Point A’s only choke point corner) and quickly shoot down the lamp. But by getting it below the curb, it would be impossible to hit without committing to jumping down onto the street.

This is obviously a very niche situation, as it requires an overhanging ledge on a low surface to work and is only effective because of this particular point’s layout—as defenders wouldn’t be able to take a good angle at it without sacrificing their preferred corner hold. But it does raise some intriguing upside.

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Havana Overwatch Point A viola y orsino
Blizzard Entertainment
The Viola y Orsino bar that Havana defenders most often use to deny positioning.

Hiding an Immortality Field around a corner already makes the ability much more effective. 

If players can figure out places where they can both hide it around a corner and keep it low enough that a shield or surface easily protects it further, then that just doubles efficacy and forces the other team to wait out its eight-second duration.

Overwatch

Overwatch meets WarCraft with epic RTS custom game mode

Published: 7/Oct/2020 0:12

by Bill Cooney

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Overwatch and RTS games like WarCraft and StarCraft might seem like complete opposites, but the two styles have been combined into a very promising-looking Workshop mode that lets you control multiple heroes as if they were individual units.

If we look at Blizzard games like one big family tree, then the StarCraft and Warcraft franchises could probably be considered something like Overwatch’s grandparents.

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Back in the day StarCraft especially was one of the biggest esports on the planet, but the RTS genre has sadly fallen to wayside in recent years. Both still have dedicated communities though (even after the disaster that was Reforged) and it’s safe to say a good number also play Overwatch now as well.

Irish Overwatch manager Andygmb clearly hasn’t outgrown his love for real-time strategy, not that one ever does, decided to take the top down style from those games and apply it to all of our favorite heroes using Josbird’s cursor tool in the Workshop mode.

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Demo of a MOBA / RTS style control scheme in the Workshop! The possibilities with the workshop are endless! from Overwatch

You can scroll around the map, and drag the map to select multiple units and control them all at once. Like an RTS game, you can tell them where to go, and when to attack something.

Right off the top of our heads if they ever were to make an Overwatch game like this, we’d wager that Roadhog rush would be a great opening build to start with.

But it doesn’t take much to imagine a League of Legends-style game as well being made playable with this type of game either. Sure, Blizzard already has Heroes of the Storm, but that only features a few Overwatch heroes to choose from, where this could add the whole roster.

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Overwatch heroes 2020
Blizzard Entertainment
Overwatch has over 30 different heroes that could make all kinds of different units.

With Heroes of the Storm already existing (and producing cooler skins for D.Va than Overwatch itself) our chances of seeing an official RTS featuring the game’s heroes are unfortunately slim to none.

That has never stopped players before though, so we’d keep our eyes out for some kind of League clone to appear before too long on the Custom Game browser. Until then, you can always waste more time playing Among Us there as well.